Player Matchup

Sylvanus
Sylvanus
EL RATON 93
Sylvanus
Level 139
God Stats
18W - 21L
1,602 SR
Queue Stats
222W - 199L
1,435 Elo+
Party 2
Anubis
Anubis
MistaCL
Anubis
Level 41
God Stats
6W - 6L
1,444 SR
Queue Stats
65W - 78L
1,444 Elo+
Party 2
Ishtar
Ishtar
ninjaXIII
Ishtar
Level 76
God Stats
0W - 3L
1,405 SR
Queue Stats
0W - 4L
1,072 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,317 Elo+

VS

Team Averages
Level 70
1,477 SR
1,576 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Dormin
Discordia
Level 64
God Stats
2W - 3L
1,247 SR
Queue Stats
142W - 194L
1,420 Elo+
Solo
King Arthur
King Arthur
SeanyBoii
King Arthur
Level 20
God Stats
31W - 8L
1,684 SR
Queue Stats
34W - 13L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EL RATON 93
Sylvanus
17
7 / 5 / 3
11,829
696
17,819
21,965
26,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MistaCL
Anubis
15
0 / 8 / 7
10,491
617
10,130
17,668
11,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ninjaXIII
Ishtar
14
3 / 7 / 3
10,419
613
14,917
16,051
8,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
7 / 3 / 12
12,630
743
20,347
24,361
18,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Dormin
Discordia
17
5 / 5 / 12
12,257
721
16,230
11,709
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SeanyBoii
King Arthur
18
8 / 2 / 10
12,494
735
14,220
19,303
20,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
20
20
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
3
12
4.33
W
Discordia
Dormin
Discordia
5
5
12
2.2
L
Sylvanus
EL RATON 93
Sylvanus
7
5
3
1.7
L
Anubis
MistaCL
Anubis
0
8
7
0.44
W
King Arthur
SeanyBoii
King Arthur
8
2
10
6.5
L
Ishtar
ninjaXIII
Ishtar
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,866
Damage
50,797
55,684
Taken
55,373
47,013
Mitigated
43,972
11,875
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,347
10,902
0
4,607
24,361
18,944
879
12,379
11,427
648
36,870
W
Discordia
Dormin
Discordia
16,230
1,590
0
250
11,709
4,088
1,210
6,801
4,680
60,029
0
L
Sylvanus
EL RATON 93
Sylvanus
17,819
2,646
2,271
6,270
21,965
26,588
68
6,381
15,584
37,632
0
L
Anubis
MistaCL
Anubis
10,130
133
0
2,236
17,668
11,763
27
4,796
12,872
43,077
0
W
King Arthur
SeanyBoii
King Arthur
14,220
2,053
667
2,602
19,303
20,940
162
7,927
11,108
0
42,247
L
Ishtar
ninjaXIII
Ishtar
14,917
8,512
0
1,098
16,051
8,662
0
5,767
10,284
0
39,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
37,381
172
Minions Killed
184
6
Camps Cleared
7
744,890
Distance Traveled
892,847
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,630
743
43
3
2
311,039
3
W
Discordia
12,257
721
94
6
4
275,927
1
L
Sylvanus
11,829
696
44
3
0
269,915
4
L
Anubis
10,491
617
72
4
2
220,021
0
W
King Arthur
12,494
735
47
3
1
305,881
1
L
Ishtar
10,419
613
56
3
4
254,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role