Player Matchup

Merlin
Merlin
WaZe B3NJI001
Merlin
Level 38
God Stats
14W - 25L
1,360 SR
Queue Stats
29W - 50L
1,319 Elo+
Party 1
Terra
Terra
WaZe freddy001
Terra
Level 37
God Stats
4W - 6L
1,372 SR
Queue Stats
26W - 44L
1,353 Elo+
Party 1
Persephone
Persephone
alexmayayaya
Persephone
Level 101
God Stats
23W - 18L
1,432 SR
Queue Stats
365W - 353L
1,561 Elo+
Solo
Thanatos
Thanatos
dydykrakra
Thanatos
Level 45
God Stats
1W - 1L
1,182 SR
Queue Stats
29W - 31L
1,427 Elo+
Solo
Artemis
Artemis
kevinxu555
Artemis
Level 48
God Stats
128W - 159L
1,463 SR
Queue Stats
136W - 172L
1,427 Elo+
Solo
Team Averages
Level 54
1,362 SR
1,417 Elo+

VS

Team Averages
Level 90
1,517 SR
1,524 Elo+
Fafnir
Fafnir
Drogoroth
Fafnir
Level 140
God Stats
7W - 7L
1,507 SR
Queue Stats
221W - 209L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
Merovingien9269
Zhong Kui
Level 109
God Stats
6W - 5L
1,443 SR
Queue Stats
26W - 25L
1,528 Elo+
Party 3
Anubis
Anubis
Mizu_Xine99
Anubis
Level 108
God Stats
3W - 3L
1,683 SR
Queue Stats
64W - 64L
1,555 Elo+
Solo
Neith
Neith
Poulinee
Neith
Level 7
God Stats
8W - 9L
1,454 SR
Queue Stats
8W - 12L
1,504 Elo+
Party 3
Susano
Susano
Ray MK 01
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 80L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
12,352
1,123
19,489
16,600
7,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 17
12,291
1,117
10,420
19,759
26,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
alexmayayaya
Persephone
17
4 / 1 / 19
12,215
1,110
24,973
15,894
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dydykrakra
Thanatos
17
7 / 9 / 13
12,032
1,094
15,964
19,210
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
kevinxu555
Artemis
18
5 / 2 / 16
12,054
1,096
19,839
17,553
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

213

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Drogoroth
Fafnir
17
4 / 3 / 10
13,273
1,207
10,524
22,873
29,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Merovingien9269
Zhong Kui
17
3 / 3 / 7
10,993
999
22,165
17,222
14,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
2 / 4 / 8
11,432
1,039
22,280
20,934
13,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Poulinee
Neith
17
0 / 5 / 6
10,164
924
6,461
17,212
8,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Ray MK 01
Susano
17
5 / 10 / 8
12,087
1,099
22,978
22,363
11,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
25
Kills
14
14
Deaths
25
78
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Drogoroth
Fafnir
4
3
10
3
L
Zhong Kui
Merovingien9269
Zhong Kui
3
3
7
2.17
L
Anubis
2
4
8
1.5
L
Neith
Poulinee
Neith
0
5
6
0.6
L
Susano
Ray MK 01
Susano
5
10
8
0.9
W
6
2
13
6.25
W
3
0
17
11.5
W
Persephone
alexmayayaya
Persephone
4
1
19
13.5
W
Thanatos
dydykrakra
Thanatos
7
9
13
1.5
W
Artemis
kevinxu555
Artemis
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,685
Damage
84,408
89,016
Taken
100,604
57,292
Mitigated
76,850
22,255
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Drogoroth
Fafnir
10,524
3,070
0
3,999
22,873
29,816
0
12,486
10,387
20,852
0
L
Zhong Kui
Merovingien9269
Zhong Kui
22,165
1,487
0
3,410
17,222
14,058
0
9,165
8,057
42,188
0
L
Anubis
22,280
2,492
0
13,422
20,934
13,247
0
11,397
9,537
62,378
0
L
Neith
Poulinee
Neith
6,461
2,092
0
1,144
17,212
8,293
0
10,278
6,934
0
21,132
L
Susano
Ray MK 01
Susano
22,978
6,489
0
80
22,363
11,436
0
11,556
10,807
0
30,852
W
19,489
2,336
685
3,967
16,600
7,063
0
7,717
8,883
47,752
0
W
10,420
1,688
2,372
2,623
19,759
26,224
0
14,732
5,027
19,117
0
W
Persephone
alexmayayaya
Persephone
24,973
901
432
1,340
15,894
6,674
0
12,050
3,843
43,438
0
W
Thanatos
dydykrakra
Thanatos
15,964
3,659
0
6,232
19,210
9,722
0
11,387
7,823
0
22,027
W
Artemis
kevinxu555
Artemis
19,839
10,917
0
4,604
17,553
7,609
0
9,083
8,470
0
42,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,944
Gold Earned
57,949
192
Minions Killed
205
8
Camps Cleared
7
990,546
Distance Traveled
969,951
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,273
1,207
18
2
0
214,259
0
L
Zhong Kui
10,993
999
47
4
1
201,289
0
L
Anubis
11,432
1,039
97
9
3
164,333
1
L
Neith
10,164
924
18
2
0
185,665
0
L
Susano
12,087
1,099
25
2
3
204,405
2
W
Merlin
12,352
1,123
66
6
0
180,854
3
W
Terra
12,291
1,117
16
1
0
215,736
2
W
Persephone
12,215
1,110
42
4
1
211,808
0
W
Thanatos
12,032
1,094
18
2
2
188,015
0
W
Artemis
12,054
1,096
50
5
5
194,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role