Player Matchup

Jormungandr
Jormungandr
BiestHunter
Jormungandr
Level 101
God Stats
7W - 2L
1,528 SR
Queue Stats
355W - 370L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
Cervantes75
Baba Yaga
Level 143
God Stats
3W - 0L
1,813 SR
Queue Stats
123W - 55L
1,688 Elo+
Party 2
Ymir
Ymir
Flambage
Ymir
Level 124
God Stats
5W - 1L
1,734 SR
Queue Stats
119W - 51L
1,695 Elo+
Party 2
Izanami
Izanami
Wastelander98
Izanami
Level 126
God Stats
2W - 0L
1,728 SR
Queue Stats
123W - 55L
1,688 Elo+
Party 2
Anubis
Anubis
koscsa
Anubis
Level 141
God Stats
2W - 0L
1,707 SR
Queue Stats
76W - 37L
1,665 Elo+
Party 2
Team Averages
Level 127
1,702 SR
1,639 Elo+

VS

Team Averages
Level 124
1,576 SR
1,488 Elo+
Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
GrewHatred
Ganesha
Level 142
God Stats
1W - 1L
1,734 SR
Queue Stats
40W - 47L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
Maruxt
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 127L
1,468 Elo+
Solo
Hachiman
Hachiman
SlamSupression
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ithalbira
Tsukuyomi
Level 109
God Stats
5W - 4L
1,648 SR
Queue Stats
161W - 174L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiestHunter
Jormungandr
20
3 / 2 / 21
12,475
832
15,902
17,558
27,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Cervantes75
Baba Yaga
20
5 / 1 / 17
11,516
768
24,181
11,110
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
16
3 / 3 / 16
10,792
719
5,891
22,786
36,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
17
8 / 3 / 10
11,124
742
17,044
14,885
8,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
koscsa
Anubis
18
8 / 5 / 10
11,626
775
15,460
14,497
9,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
4 / 6 / 7
10,073
672
16,441
16,221
9,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
GrewHatred
Ganesha
16
0 / 5 / 11
9,486
632
7,944
19,994
27,125
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Maruxt
Kuzenbo
15
2 / 6 / 7
8,828
589
9,013
19,292
33,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
18
7 / 2 / 6
10,725
715
20,025
10,783
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ithalbira
Tsukuyomi
15
1 / 8 / 11
8,811
587
10,535
17,005
9,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
27
Kills
14
14
Deaths
27
74
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
6
7
1.25
W
Jormungandr
BiestHunter
Jormungandr
3
2
21
6.75
W
Baba Yaga
Cervantes75
Baba Yaga
5
1
17
13.5
W
Ymir
3
3
16
3.67
L
Ganesha
GrewHatred
Ganesha
0
5
11
1.1
L
Kuzenbo
Maruxt
Kuzenbo
2
6
7
0.92
L
Hachiman
7
2
6
5
W
Izanami
8
3
10
4.33
L
Tsukuyomi
ithalbira
Tsukuyomi
1
8
11
0.81
W
Anubis
koscsa
Anubis
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,478
Damage
63,958
80,836
Taken
83,295
89,452
Mitigated
84,410
31,861
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
16,441
7,222
1,974
2,072
16,221
9,048
0
13,549
2,672
0
38,788
W
Jormungandr
BiestHunter
Jormungandr
15,902
2,657
1,237
2,624
17,558
27,519
468
4,260
13,298
44,889
0
W
Baba Yaga
Cervantes75
Baba Yaga
24,181
649
2,081
4,646
11,110
7,093
1,489
3,177
7,933
40,043
0
W
Ymir
5,891
913
1,732
5,387
22,786
36,995
290
2,522
20,264
9,360
0
L
Ganesha
GrewHatred
Ganesha
7,944
454
3,652
4,259
19,994
27,125
0
13,357
6,637
17,570
0
L
Kuzenbo
Maruxt
Kuzenbo
9,013
2,771
138
2,580
19,292
33,284
0
14,164
5,128
17,970
0
L
Hachiman
20,025
10,653
243
2,825
10,783
5,528
0
8,918
1,865
0
34,001
W
Izanami
17,044
14,160
3,045
4,586
14,885
8,160
5,726
3,483
11,402
0
40,966
L
Tsukuyomi
ithalbira
Tsukuyomi
10,535
1,071
1,727
1,830
17,005
9,425
0
11,446
5,559
0
19,859
W
Anubis
koscsa
Anubis
15,460
1,403
1,190
5,333
14,497
9,685
917
3,515
10,982
34,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,533
Gold Earned
47,923
190
Minions Killed
130
0
Camps Cleared
0
1,420,920
Distance Traveled
1,280,973
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,073
672
57
4
0
236,632
0
W
Jormungandr
12,475
832
57
4
0
293,113
0
W
Baba Yaga
11,516
768
38
3
0
309,965
4
W
Ymir
10,792
719
1
0
0
287,386
5
L
Ganesha
9,486
632
3
0
0
253,670
1
L
Kuzenbo
8,828
589
16
1
0
252,989
4
L
Hachiman
10,725
715
40
3
0
277,768
0
W
Izanami
11,124
742
51
3
0
285,343
0
L
Tsukuyomi
8,811
587
14
1
0
259,914
0
W
Anubis
11,626
775
43
3
0
245,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role