Player Matchup

Thor
Thor
Enķidu
Thor
Level 137
God Stats
14W - 2L
1,693 SR
Queue Stats
543W - 205L
1,817 Elo+
Party 1
Yemoja
Yemoja
RebornSummer
Yemoja
Level 25
God Stats
2W - 0L
1,673 SR
Queue Stats
10W - 0L
2,015 Elo+
Party 1
Ra
Ra
smite9119
Ra
Level 61
God Stats
5W - 2L
1,700 SR
Queue Stats
96W - 30L
1,913 Elo+
Party 1
Team Averages
Level 74
1,689 SR
1,915 Elo+

VS

Team Averages
Level 48
1,655 SR
1,541 Elo+
Loki
Loki
DJOKALICA
Loki
Level 27
God Stats
2W - 1L
1,701 SR
Queue Stats
11W - 9L
1,506 Elo+
Party 2
Ymir
Ymir
TwoTunTunny
Ymir
Level 32
God Stats
0W - 1L
1,412 SR
Queue Stats
30W - 15L
1,706 Elo+
Party 2
Raijin
Raijin
lovelyPito24
Raijin
Level 85
God Stats
2W - 2L
1,851 SR
Queue Stats
48W - 69L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Enķidu
Thor
13
7 / 0 / 5
8,917
892
10,008
7,998
4,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
12
1 / 0 / 14
7,813
781
6,138
7,313
3,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 0 / 6
9,130
913
11,679
7,230
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 7 / 0
5,955
596
3,083
10,393
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
6,400
640
6,915
14,148
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
9
0 / 7 / 0
6,020
602
4,548
8,772
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
17
Kills
0
0
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
0
7
0
0
W
Thor
Enķidu
Thor
7
0
5
9.5
W
Yemoja
1
0
14
8
L
0
3
0
0
L
Raijin
0
7
0
0
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
14,546
22,541
Taken
33,313
11,157
Mitigated
17,095
7,268
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,083
330
0
590
10,393
4,198
0
4,098
6,295
0
16,834
W
Thor
Enķidu
Thor
10,008
2,736
328
1,592
7,998
4,140
496
2,883
5,115
0
18,231
W
Yemoja
6,138
1,425
879
1,724
7,313
3,713
700
4,078
3,235
20,080
0
L
6,915
847
0
3,304
14,148
9,857
0
9,071
5,077
16,452
0
L
Raijin
4,548
715
0
460
8,772
3,040
0
4,669
4,103
16,387
0
W
11,679
2,111
1,219
1,526
7,230
3,304
746
4,819
2,411
47,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
18,375
136
Minions Killed
75
10
Camps Cleared
1
594,367
Distance Traveled
483,516
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,955
596
26
3
1
157,383
1
W
Thor
8,917
892
26
3
3
196,291
0
W
Yemoja
7,813
781
31
3
2
187,337
1
L
Ymir
6,400
640
19
2
0
168,340
3
L
Raijin
6,020
602
30
3
0
157,793
2
W
Ra
9,130
913
79
8
5
210,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role