Player Matchup

Poseidon
Poseidon
DrFateMarv
Poseidon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,475 Elo+
Solo
Bacchus
Bacchus
TontonFr
Bacchus
Level 62
God Stats
0W - 3L
1,188 SR
Queue Stats
7W - 22L
1,232 Elo+
Party 2
Mercury
Mercury
darkoss77
Mercury
Level 88
God Stats
4W - 2L
1,730 SR
Queue Stats
11W - 18L
1,403 Elo+
Party 2
Team Averages
Level 76
1,473 SR
1,370 Elo+

VS

Team Averages
Level 64
1,615 SR
1,615 Elo+
Da Ji
Da Ji
Ceasarna
Da Ji
Level 38
God Stats
1W - 0L
1,629 SR
Queue Stats
29W - 28L
1,535 Elo+
Party 1
Horus
Horus
MadsMikkelsen
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 147L
1,699 Elo+
Solo
Sol
Sol
Ziewyn
Sol
Level 30
God Stats
3W - 0L
1,715 SR
Queue Stats
16W - 11L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrFateMarv
Poseidon
15
2 / 9 / 1
10,784
634
10,686
15,112
5,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
TontonFr
Bacchus
14
1 / 9 / 4
10,097
594
7,383
24,606
33,547
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
darkoss77
Mercury
14
3 / 10 / 3
10,883
640
9,757
23,011
8,988
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ceasarna
Da Ji
17
11 / 3 / 11
12,522
737
19,023
13,201
7,260
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 0 / 19
12,792
752
14,190
14,295
20,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Ziewyn
Sol
18
10 / 3 / 9
13,128
772
22,894
16,168
7,361
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
28
28
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ceasarna
Da Ji
11
3
11
5.5
L
Poseidon
DrFateMarv
Poseidon
2
9
1
0.28
W
7
0
19
16.5
L
Bacchus
TontonFr
Bacchus
1
9
4
0.33
W
Sol
Ziewyn
Sol
10
3
9
4.83
L
Mercury
darkoss77
Mercury
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
56,107
62,729
Taken
43,664
47,668
Mitigated
34,861
5,989
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ceasarna
Da Ji
19,023
5,356
0
513
13,201
7,260
715
6,751
6,450
29
50,565
L
Poseidon
DrFateMarv
Poseidon
10,686
1,226
0
0
15,112
5,133
0
4,091
10,773
45,907
0
W
14,190
5,446
1,789
5,324
14,295
20,240
553
6,738
7,557
0
44,085
L
Bacchus
TontonFr
Bacchus
7,383
1,175
91
2,875
24,606
33,547
0
11,580
12,407
17,942
0
W
Sol
Ziewyn
Sol
22,894
11,114
0
5,765
16,168
7,361
1,424
5,133
11,035
66,685
0
L
Mercury
darkoss77
Mercury
9,757
4,966
0
3,023
23,011
8,988
0
7,340
15,278
0
13,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
38,442
102
Minions Killed
187
2
Camps Cleared
10
755,580
Distance Traveled
894,725
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,522
737
57
3
4
276,178
4
L
Poseidon
10,784
634
77
5
1
244,891
3
W
Horus
12,792
752
39
2
2
337,488
0
L
Bacchus
10,097
594
15
1
0
246,213
1
W
Sol
13,128
772
91
5
4
281,059
1
L
Mercury
10,883
640
10
1
1
264,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role