Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
ErzgottErzi
Lancelot
Level 102
God Stats
2W - 4L
1,120 SR
Queue Stats
31W - 39L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Logwut
Cthulhu
Level 26
God Stats
1W - 3L
1,290 SR
Queue Stats
6W - 14L
1,319 Elo+
Party 2
Sol
Sol
SioCookie
Sol
Level 82
God Stats
2W - 2L
1,419 SR
Queue Stats
15W - 16L
1,560 Elo+
Party 2
Team Averages
Level 70
1,366 SR
1,471 Elo+

VS

Team Averages
Level 68
1,406 SR
1,459 Elo+
Bellona
Bellona
AaronWileman
Bellona
Level 35
God Stats
1W - 2L
1,604 SR
Queue Stats
37W - 51L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
CannonLad
Ah Puch
Level 71
God Stats
1W - 2L
1,247 SR
Queue Stats
286W - 272L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DiosJota
Ah Muzen Cab
Level 89
God Stats
4W - 7L
1,481 SR
Queue Stats
301W - 312L
1,371 Elo+
Solo
Thanatos
Thanatos
Mad Wileman
Thanatos
Level 85
God Stats
2W - 2L
1,533 SR
Queue Stats
16W - 16L
1,470 Elo+
Party 1
Athena
Athena
WajTomo
Athena
Level 59
God Stats
0W - 5L
1,164 SR
Queue Stats
168W - 178L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 1 / 3
8,411
495
8,880
10,293
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
 
Cernunnos
13
1 / 3 / 3
8,084
476
2,780
10,907
4,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
ErzgottErzi
Lancelot
17
9 / 1 / 4
10,373
610
17,270
14,743
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Logwut
Cthulhu
14
1 / 2 / 3
8,922
525
6,972
12,540
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 4
10,372
610
14,000
11,571
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AaronWileman
Bellona
12
1 / 6 / 1
7,546
444
6,384
16,196
16,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
CannonLad
Ah Puch
14
2 / 2 / 4
9,033
531
14,553
10,525
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DiosJota
Ah Muzen Cab
14
1 / 2 / 2
8,359
492
6,545
10,306
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Mad Wileman
Thanatos
12
2 / 7 / 1
7,442
438
6,155
18,615
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
WajTomo
Athena
11
1 / 5 / 4
7,853
462
4,799
16,508
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
7
8
Deaths
22
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
3
3.5
W
Cernunnos
 
Cernunnos
1
3
3
0.83
L
Bellona
AaronWileman
Bellona
1
6
1
0.25
L
Ah Puch
CannonLad
Ah Puch
2
2
4
2
L
Ah Muzen Cab
DiosJota
Ah Muzen Cab
1
2
2
1
W
Lancelot
ErzgottErzi
Lancelot
9
1
4
11
W
Cthulhu
Logwut
Cthulhu
1
2
3
1.25
L
Thanatos
Mad Wileman
Thanatos
2
7
1
0.36
W
7
1
4
9
L
Athena
WajTomo
Athena
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,902
Damage
38,436
60,054
Taken
72,150
34,013
Mitigated
44,538
13,958
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,880
4,794
0
2,655
10,293
4,665
310
3,036
7,257
0
65,982
W
Cernunnos
 
Cernunnos
2,780
624
0
2,469
10,907
4,258
922
5,416
5,491
0
39,624
L
Bellona
AaronWileman
Bellona
6,384
2,796
0
3,920
16,196
16,795
0
7,146
9,050
0
40,257
L
Ah Puch
CannonLad
Ah Puch
14,553
760
0
3,440
10,525
4,549
92
2,048
8,477
62,174
0
L
Ah Muzen Cab
DiosJota
Ah Muzen Cab
6,545
2,300
0
1,782
10,306
4,277
1,038
2,634
7,672
0
80,458
W
Lancelot
ErzgottErzi
Lancelot
17,270
5,076
0
250
14,743
6,672
0
5,257
9,486
0
88,814
W
Cthulhu
Logwut
Cthulhu
6,972
921
38
1,275
12,540
13,019
0
3,394
9,146
37,988
0
L
Thanatos
Mad Wileman
Thanatos
6,155
1,307
0
10,696
18,615
7,454
486
1,724
16,891
0
43,958
W
14,000
4,512
0
7,271
11,571
5,399
1,244
2,249
9,322
60,243
7,563
L
Athena
WajTomo
Athena
4,799
1,755
628
3,144
16,508
11,463
52
6,137
10,371
23,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,162
Gold Earned
40,233
501
Minions Killed
417
0
Camps Cleared
0
1,704,423
Distance Traveled
1,628,131
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,411
495
134
8
0
323,847
4
W
Cernunnos
8,084
476
71
4
0
282,592
3
L
Bellona
7,546
444
81
5
0
312,637
0
L
Ah Puch
9,033
531
103
6
0
333,488
4
L
Ah Muzen Cab
8,359
492
130
8
0
317,006
3
W
Lancelot
10,373
610
128
8
0
417,891
1
W
Cthulhu
8,922
525
49
3
0
352,269
2
L
Thanatos
7,442
438
73
4
0
310,732
5
W
Sol
10,372
610
119
7
0
327,824
8
L
Athena
7,853
462
30
2
0
354,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role