Player Matchup

Tsukuyomi
Tsukuyomi
Balkenkreuz
Tsukuyomi
Level 33
God Stats
7W - 4L
1,725 SR
Queue Stats
207W - 129L
1,623 Elo+
Solo
Sobek
Sobek
elnegrito92
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,491 Elo+
Solo
Hercules
Hercules
enragedJOHN
Hercules
Level 123
God Stats
5W - 2L
1,569 SR
Queue Stats
240W - 223L
1,530 Elo+
Party 2
Rama
Rama
saikura28
Rama
Level 97
God Stats
3W - 4L
1,415 SR
Queue Stats
156W - 145L
1,491 Elo+
Party 2
Hachiman
Hachiman
xElite MPx
Hachiman
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
241W - 243L
1,438 Elo+
Solo
Team Averages
Level 79
1,542 SR
1,515 Elo+

VS

Team Averages
Level 71
1,519 SR
1,498 Elo+
Rama
Rama
Andrewson81
Rama
Level 85
God Stats
3W - 3L
1,453 SR
Queue Stats
227W - 233L
1,492 Elo+
Solo
Freya
Freya
Demmonzzz
Freya
Level 107
God Stats
8W - 4L
1,594 SR
Queue Stats
229W - 228L
1,389 Elo+
Party 1
Fafnir
Fafnir
Gardell4
Fafnir
Level 24
God Stats
1W - 4L
1,504 SR
Queue Stats
258W - 308L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
Hurkye
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,800 Elo+
Solo
Sol
Sol
Poppersmith420
Sol
Level 112
God Stats
3W - 2L
1,542 SR
Queue Stats
186W - 194L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Balkenkreuz
Tsukuyomi
20
15 / 2 / 13
12,410
827
32,953
14,315
8,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 1 / 22
11,144
743
17,319
30,565
29,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
enragedJOHN
Hercules
16
2 / 2 / 22
10,464
698
8,655
19,503
23,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
17
5 / 3 / 14
10,590
706
14,777
10,496
5,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hachiman
xElite MPx
Hachiman
18
3 / 1 / 18
11,550
770
15,198
11,171
7,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
9,827
655
9,509
16,580
9,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
Demmonzzz
Freya
17
5 / 4 / 3
10,029
669
17,097
19,498
11,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Gardell4
Fafnir
16
1 / 3 / 3
9,054
604
3,316
15,481
22,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Hurkye
Gilgamesh
14
0 / 7 / 6
9,015
601
11,213
22,132
22,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 9 / 5
8,570
571
13,953
20,752
9,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
30
Kills
9
9
Deaths
30
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Tsukuyomi
Balkenkreuz
Tsukuyomi
15
2
13
10.75
L
Freya
Demmonzzz
Freya
5
4
3
1.63
L
Fafnir
Gardell4
Fafnir
1
3
3
0.83
L
Gilgamesh
Hurkye
Gilgamesh
0
7
6
0.43
L
0
9
5
0.28
W
5
1
22
16
W
Hercules
enragedJOHN
Hercules
2
2
22
6.5
W
Rama
5
3
14
4
W
Hachiman
xElite MPx
Hachiman
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,902
Damage
55,088
86,050
Taken
94,443
74,189
Mitigated
75,267
49,177
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,509
8,085
1,125
2,491
16,580
9,160
0
3,740
12,840
0
18,884
W
Tsukuyomi
Balkenkreuz
Tsukuyomi
32,953
8,184
0
6,252
14,315
8,404
585
2,939
11,376
0
55,421
L
Freya
Demmonzzz
Freya
17,097
4,825
1,227
7,329
19,498
11,199
0
5,142
14,356
32,105
0
L
Fafnir
Gardell4
Fafnir
3,316
1,039
1,116
2,337
15,481
22,770
0
2,525
12,956
6,860
0
L
Gilgamesh
Hurkye
Gilgamesh
11,213
2,773
1,815
2,083
22,132
22,267
0
3,313
18,819
0
18,577
L
13,953
3,709
1,148
5,293
20,752
9,871
0
2,599
18,153
29,401
0
W
17,319
415
2,609
16,802
30,565
29,346
236
11,570
18,995
24,334
0
W
Hercules
enragedJOHN
Hercules
8,655
1,169
3,633
8,645
19,503
23,167
626
7,573
11,930
0
12,019
W
Rama
14,777
6,140
2,108
1,243
10,496
5,773
2,460
6,451
4,045
0
33,442
W
Hachiman
xElite MPx
Hachiman
15,198
5,384
3,199
4,686
11,171
7,499
3,945
5,833
5,338
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,158
Gold Earned
46,495
133
Minions Killed
107
0
Camps Cleared
0
1,454,683
Distance Traveled
1,131,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,827
655
19
1
0
191,671
0
W
Tsukuyomi
12,410
827
28
2
0
327,663
0
L
Freya
10,029
669
39
3
0
242,511
0
L
Fafnir
9,054
604
9
1
0
229,933
1
L
Gilgamesh
9,015
601
13
1
0
246,953
0
L
Sol
8,570
571
27
2
0
220,003
0
W
Sobek
11,144
743
15
1
0
326,669
1
W
Hercules
10,464
698
2
0
0
296,271
0
W
Rama
10,590
706
42
3
0
223,660
0
W
Hachiman
11,550
770
46
3
0
280,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role