Player Matchup

Izanami
Izanami
AGnatsunii
Izanami
Level 137
God Stats
1W - 1L
1,612 SR
Queue Stats
26W - 20L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
Angelcrest
Kuzenbo
Level 54
God Stats
0W - 2L
1,304 SR
Queue Stats
87W - 98L
1,515 Elo+
Solo
Nox
Nox
Batbatavia
Nox
Level 148
God Stats
483W - 522L
1,481 SR
Queue Stats
653W - 720L
1,479 Elo+
Solo
Discordia
Discordia
Munin13
Discordia
Level 120
God Stats
2W - 3L
1,549 SR
Queue Stats
60W - 49L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
theandrealfonso
Sun Wukong
Level 27
God Stats
4W - 3L
1,538 SR
Queue Stats
40W - 42L
1,442 Elo+
Party 2
Team Averages
Level 97
1,497 SR
1,511 Elo+

VS

Team Averages
Level 100
1,567 SR
1,498 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Mayastra
Neith
Level 84
God Stats
7W - 8L
1,549 SR
Queue Stats
189W - 204L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Singollol
Kukulkan
Level 105
God Stats
9W - 6L
1,500 SR
Queue Stats
59W - 57L
1,334 Elo+
Solo
Bastet
Bastet
Waafou_
Bastet
Level 107
God Stats
11W - 5L
1,663 SR
Queue Stats
109W - 89L
1,515 Elo+
Party 1
Ymir
Ymir
wellnesscookie
Ymir
Level 47
God Stats
1W - 0L
1,625 SR
Queue Stats
5W - 2L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGnatsunii
Izanami
12
0 / 2 / 2
6,574
1,096
5,458
7,116
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Angelcrest
Kuzenbo
12
1 / 3 / 1
6,718
1,120
4,517
9,377
12,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 4 / 2
6,396
1,066
5,348
5,966
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Munin13
Discordia
12
1 / 0 / 1
6,907
1,151
5,754
1,613
632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
theandrealfonso
Sun Wukong
11
0 / 1 / 0
5,921
987
542
2,274
1,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

312

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 6
7,117
1,186
5,828
6,145
4,350
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mayastra
Neith
12
4 / 0 / 3
7,442
1,240
3,789
2,966
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Singollol
Kukulkan
12
0 / 1 / 5
6,820
1,137
3,427
4,164
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Waafou_
Bastet
12
4 / 0 / 4
7,493
1,249
6,560
2,645
1,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 0 / 6
7,861
1,310
3,856
7,852
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
2
Kills
10
10
Deaths
2
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
6
4
L
Izanami
AGnatsunii
Izanami
0
2
2
0.5
L
Kuzenbo
Angelcrest
Kuzenbo
1
3
1
0.5
L
0
4
2
0.25
W
Neith
Mayastra
Neith
4
0
3
5.5
L
Discordia
Munin13
Discordia
1
0
1
1.5
W
Kukulkan
Singollol
Kukulkan
0
1
5
2.5
W
Bastet
Waafou_
Bastet
4
0
4
6
L
Sun Wukong
theandrealfonso
Sun Wukong
0
1
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
23,460
26,346
Taken
23,772
20,479
Mitigated
15,069
1,488
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,828
768
0
1,331
6,145
4,350
0
3,696
2,431
15,450
0
L
Izanami
AGnatsunii
Izanami
5,458
3,688
0
1,388
7,116
3,010
0
4,207
2,909
0
19,076
L
Kuzenbo
Angelcrest
Kuzenbo
4,517
1,682
0
0
9,377
12,856
0
4,843
4,534
8,567
0
L
5,348
314
0
0
5,966
2,662
0
2,651
3,315
12,144
0
W
Neith
Mayastra
Neith
3,789
756
0
566
2,966
1,385
0
2,247
719
0
14,898
L
Discordia
Munin13
Discordia
5,754
300
0
0
1,613
632
0
655
958
27,755
0
W
Kukulkan
Singollol
Kukulkan
3,427
725
0
0
4,164
2,062
0
2,556
1,580
19,376
0
W
Bastet
Waafou_
Bastet
6,560
1,712
0
1,035
2,645
1,154
0
1,367
1,278
0
19,885
L
Sun Wukong
theandrealfonso
Sun Wukong
542
0
0
100
2,274
1,319
0
755
1,519
0
2,192
W
3,856
745
0
1,539
7,852
6,118
0
5,753
2,045
9,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
36,733
126
Minions Killed
137
4
Camps Cleared
8
519,454
Distance Traveled
633,558
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,117
1,186
31
5
2
135,581
0
L
Izanami
6,574
1,096
49
8
3
115,809
0
L
Kuzenbo
6,718
1,120
8
1
0
125,706
2
L
Nox
6,396
1,066
19
3
0
118,185
5
W
Neith
7,442
1,240
29
5
1
116,131
0
L
Discordia
6,907
1,151
49
8
1
119,817
0
W
Kukulkan
6,820
1,137
46
8
1
119,607
0
W
Bastet
7,493
1,249
23
4
4
138,166
0
L
Sun Wukong
5,921
987
1
0
0
39,937
0
W
Ymir
7,861
1,310
8
1
0
124,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role