Player Matchup

Camazotz
Camazotz
Matte120233
Camazotz
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
123W - 113L
1,581 Elo+
Party 3
Cernunnos
Cernunnos
RoyDMercer
Cernunnos
Level 121
God Stats
106W - 120L
1,465 SR
Queue Stats
383W - 416L
1,340 Elo+
Solo
Merlin
Merlin
Silky1234
Merlin
Level 145
God Stats
2W - 2L
1,589 SR
Queue Stats
91W - 91L
1,516 Elo+
Solo
Fafnir
Fafnir
Zocch
Fafnir
Level 103
God Stats
2W - 3L
1,305 SR
Queue Stats
102W - 88L
1,588 Elo+
Party 3
Shiva
Shiva
xGHYVERx
Shiva
Level 148
God Stats
26W - 21L
1,666 SR
Queue Stats
317W - 318L
1,508 Elo+
Solo
Team Averages
Level 123
1,505 SR
1,507 Elo+

VS

Team Averages
Level 145
1,647 SR
1,519 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Americanrap98
Zhong Kui
Level 151
God Stats
0W - 3L
1,368 SR
Queue Stats
178W - 165L
1,513 Elo+
Party 2
Ishtar
Ishtar
RedSharkzxc
Ishtar
Level 129
God Stats
10W - 26L
1,830 SR
Queue Stats
491W - 550L
1,493 Elo+
Party 1
Pele
Pele
SerMaximilion
Pele
Level 145
God Stats
6W - 5L
1,608 SR
Queue Stats
57W - 44L
1,583 Elo+
Solo
Mulan
Mulan
Vampire-232
Mulan
Level 146
God Stats
5W - 1L
1,926 SR
Queue Stats
90W - 93L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Matte120233
Camazotz
16
7 / 3 / 3
9,383
782
10,279
14,643
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
RoyDMercer
Cernunnos
16
2 / 1 / 8
8,993
749
7,933
8,208
3,400
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Silky1234
Merlin
16
1 / 1 / 4
8,882
740
10,721
7,324
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Zocch
Fafnir
15
2 / 0 / 11
9,531
794
8,071
8,998
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shiva
xGHYVERx
Shiva
16
5 / 1 / 8
9,545
795
15,378
12,353
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 6 / 0
7,824
652
6,949
15,672
9,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Americanrap98
Zhong Kui
15
2 / 3 / 0
8,667
722
8,962
15,143
11,464
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
0 / 3 / 2
8,340
695
8,747
10,172
4,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
3 / 3 / 1
9,100
758
9,735
10,950
4,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 1
8,662
722
3,922
11,143
8,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
17
Kills
6
6
Deaths
17
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
0
0.17
L
Zhong Kui
Americanrap98
Zhong Kui
2
3
0
0.67
W
Camazotz
Matte120233
Camazotz
7
3
3
2.83
L
Ishtar
0
3
2
0.33
W
Cernunnos
RoyDMercer
Cernunnos
2
1
8
6
L
3
3
1
1.17
W
Merlin
Silky1234
Merlin
1
1
4
3
L
0
2
1
0.25
W
Fafnir
Zocch
Fafnir
2
0
11
7.5
W
Shiva
xGHYVERx
Shiva
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,382
Damage
38,315
51,526
Taken
63,080
39,164
Mitigated
38,695
14,836
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,949
598
0
500
15,672
9,607
0
4,867
10,252
0
15,095
L
Zhong Kui
Americanrap98
Zhong Kui
8,962
1,350
0
4,427
15,143
11,464
0
4,537
10,058
32,352
0
W
Camazotz
Matte120233
Camazotz
10,279
2,068
0
6,377
14,643
6,503
0
2,356
12,287
0
27,539
L
Ishtar
8,747
5,581
0
388
10,172
4,933
313
3,747
6,152
0
28,610
W
Cernunnos
RoyDMercer
Cernunnos
7,933
3,427
0
3,654
8,208
3,400
579
539
7,669
0
40,887
L
9,735
1,923
0
2,224
10,950
4,572
0
1,905
8,768
0
28,459
W
Merlin
Silky1234
Merlin
10,721
398
0
0
7,324
3,084
225
1,443
5,881
44,692
0
L
3,922
439
0
2,839
11,143
8,119
853
2,899
8,013
0
36,920
W
Fafnir
Zocch
Fafnir
8,071
2,145
0
2,864
8,998
13,058
19
1,602
7,396
14,313
0
W
Shiva
xGHYVERx
Shiva
15,378
1,332
713
1,228
12,353
13,119
19
3,022
9,331
107
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
42,593
252
Minions Killed
238
0
Camps Cleared
0
1,324,520
Distance Traveled
1,223,022
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,824
652
20
2
0
251,428
0
L
Zhong Kui
8,667
722
55
5
0
241,228
0
W
Camazotz
9,383
782
48
4
0
258,175
2
L
Ishtar
8,340
695
52
4
0
219,253
2
W
Cernunnos
8,993
749
60
5
0
257,910
4
L
Pele
9,100
758
43
4
0
270,945
2
W
Merlin
8,882
740
79
7
0
238,520
3
L
Mulan
8,662
722
68
6
0
240,168
4
W
Fafnir
9,531
794
11
1
0
275,208
0
W
Shiva
9,545
795
54
5
0
294,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role