Player Matchup

Guan Yu
Guan Yu
BIondinet
Guan Yu
Level 141
God Stats
1W - 0L
1,775 SR
Queue Stats
23W - 8L
1,752 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KélianDB
Morgan Le Fay
Level 106
God Stats
7W - 4L
1,681 SR
Queue Stats
27W - 25L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
РUNK
Danzaburou
Level 160
God Stats
8W - 2L
1,814 SR
Queue Stats
566W - 186L
1,856 Elo+
Solo
Team Averages
Level 136
1,757 SR
1,770 Elo+

VS

Team Averages
Level 120
1,432 SR
1,487 Elo+
Nu Wa
Nu Wa
OutroLex
Nu Wa
Level 129
God Stats
3W - 8L
1,473 SR
Queue Stats
338W - 272L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
ReZero2B
Danzaburou
Level 125
God Stats
175W - 117L
1,590 SR
Queue Stats
356W - 284L
1,565 Elo+
Party 2
Hercules
Hercules
Vortunes
Hercules
Level 107
God Stats
0W - 13L
1,233 SR
Queue Stats
76W - 140L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIondinet
Guan Yu
12
1 / 8 / 6
9,143
610
7,414
21,539
18,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
KélianDB
Morgan Le Fay
17
7 / 0 / 6
11,670
778
21,086
14,160
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
РUNK
Danzaburou
17
6 / 2 / 8
12,515
834
17,164
17,371
20,399
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OutroLex
Nu Wa
12
1 / 7 / 8
8,789
586
9,346
13,678
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ReZero2B
Danzaburou
15
5 / 3 / 4
10,346
690
15,550
15,764
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Vortunes
Hercules
15
4 / 4 / 4
9,921
661
9,492
22,031
17,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
10
10
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BIondinet
Guan Yu
1
8
6
0.5
W
Morgan Le Fay
KélianDB
Morgan Le Fay
7
0
6
10
L
Nu Wa
OutroLex
Nu Wa
1
7
8
0.71
L
Danzaburou
ReZero2B
Danzaburou
5
3
4
2.33
L
Hercules
Vortunes
Hercules
4
4
4
1.5
W
Danzaburou
РUNK
Danzaburou
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
34,388
53,070
Taken
51,473
47,262
Mitigated
28,540
16,624
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BIondinet
Guan Yu
7,414
344
1,555
3,735
21,539
18,965
255
2,861
18,678
0
15,200
W
Morgan Le Fay
KélianDB
Morgan Le Fay
21,086
1,066
629
3,198
14,160
7,898
1,216
3,084
11,076
71,909
0
L
Nu Wa
OutroLex
Nu Wa
9,346
2,787
0
500
13,678
4,618
0
6,230
7,324
26,685
0
L
Danzaburou
ReZero2B
Danzaburou
15,550
8,467
0
2,846
15,764
6,184
0
7,047
8,565
0
43,237
L
Hercules
Vortunes
Hercules
9,492
3,127
0
4,081
22,031
17,738
0
8,008
13,785
0
31,361
W
Danzaburou
РUNK
Danzaburou
17,164
6,128
2,655
4,852
17,371
20,399
1,146
3,808
13,563
0
55,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
29,056
181
Minions Killed
152
7
Camps Cleared
5
809,906
Distance Traveled
742,645
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,143
610
5
0
0
260,760
4
W
Morgan Le Fay
11,670
778
128
9
5
270,044
0
L
Nu Wa
8,789
586
30
2
2
227,509
2
L
Danzaburou
10,346
690
69
5
1
240,149
4
L
Hercules
9,921
661
53
4
2
274,987
5
W
Danzaburou
12,515
834
48
3
2
279,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role