Player Matchup

Janus
Janus
AdamStewart
Janus
Level 78
God Stats
2W - 1L
1,828 SR
Queue Stats
139W - 126L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
Averus13
Erlang Shen
Level 129
God Stats
4W - 1L
1,879 SR
Queue Stats
563W - 576L
1,519 Elo+
Solo
Zeus
Zeus
Lappenläder
Zeus
Level 129
God Stats
0W - 2L
1,720 SR
Queue Stats
57W - 47L
1,595 Elo+
Solo
Khepri
Khepri
Sartho
Khepri
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 118L
1,559 Elo+
Party 1
Susano
Susano
Sqeaky
Susano
Level 125
God Stats
0W - 6L
1,314 SR
Queue Stats
136W - 120L
1,579 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,560 Elo+

VS

Team Averages
Level 141
1,546 SR
1,546 Elo+
Ishtar
Ishtar
Barnabiii
Ishtar
Level 141
God Stats
2W - 0L
1,718 SR
Queue Stats
79W - 73L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
DukeOfNothing
Cthulhu
Level 152
God Stats
3W - 0L
1,605 SR
Queue Stats
78W - 91L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
FeDos97
Ah Puch
Level 146
God Stats
2W - 1L
1,408 SR
Queue Stats
285W - 268L
1,444 Elo+
Solo
Athena
Athena
IPrometeus
Athena
Level 157
God Stats
1W - 0L
1,501 SR
Queue Stats
59W - 62L
1,538 Elo+
Solo
Fenrir
Fenrir
ThatBigRedOne
Fenrir
Level 108
God Stats
3W - 2L
1,497 SR
Queue Stats
182W - 187L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 10
11,084
652
17,316
12,493
6,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Averus13
Erlang Shen
18
5 / 5 / 12
11,667
686
15,530
22,790
19,934
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 2 / 8
10,886
640
20,408
9,902
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Sartho
Khepri
19
2 / 2 / 14
12,194
717
7,596
20,853
25,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
Sqeaky
Susano
19
8 / 5 / 12
11,706
689
21,038
20,607
13,332
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Barnabiii
Ishtar
20
6 / 4 / 10
12,401
729
21,258
19,553
11,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
19
0 / 4 / 13
11,132
655
14,773
21,019
23,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
FeDos97
Ah Puch
19
4 / 4 / 9
12,196
717
17,559
16,956
12,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
IPrometeus
Athena
19
4 / 4 / 12
12,627
743
7,736
21,463
32,406
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 7 / 6
11,211
659
11,670
16,554
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
23
Kills
17
17
Deaths
23
56
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
3
10
3
L
Erlang Shen
Averus13
Erlang Shen
5
5
12
2.2
W
Ishtar
Barnabiii
Ishtar
6
4
10
2.75
W
Cthulhu
0
4
13
1.63
W
Ah Puch
FeDos97
Ah Puch
4
4
9
2.13
W
Athena
IPrometeus
Athena
4
4
12
2.5
L
4
2
8
4
L
Khepri
Sartho
Khepri
2
2
14
4.5
L
Susano
Sqeaky
Susano
8
5
12
2.8
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,888
Damage
72,996
86,645
Taken
95,545
70,998
Mitigated
92,870
23,215
Healing
38,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,316
933
756
765
12,493
6,863
210
4,753
7,456
41,130
0
L
Erlang Shen
Averus13
Erlang Shen
15,530
4,970
1,392
4,326
22,790
19,934
45
8,733
13,500
0
29,282
W
Ishtar
Barnabiii
Ishtar
21,258
7,666
8,181
8,141
19,553
11,308
2,776
10,608
8,589
0
46,333
W
Cthulhu
14,773
143
2,148
3,013
21,019
23,808
751
8,118
12,372
40,370
0
W
Ah Puch
FeDos97
Ah Puch
17,559
366
3,492
5,791
16,956
12,256
1,467
7,252
9,498
38,322
0
W
Athena
IPrometeus
Athena
7,736
2,548
2,604
3,260
21,463
32,406
363
9,784
11,085
13,555
0
L
20,408
2,161
62
1,242
9,902
5,638
819
5,808
3,799
37,166
0
L
Khepri
Sartho
Khepri
7,596
797
5,256
6,848
20,853
25,231
193
10,713
9,417
13,990
0
L
Susano
Sqeaky
Susano
21,038
2,424
1,434
1,134
20,607
13,332
277
8,417
11,776
0
30,550
W
11,670
2,704
171
1,706
16,554
13,092
1,965
7,597
8,681
0
14,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,537
Gold Earned
59,567
183
Minions Killed
182
0
Camps Cleared
0
1,539,028
Distance Traveled
1,529,519
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,084
652
62
4
0
290,219
1
L
Erlang Shen
11,667
686
26
2
0
327,064
4
W
Ishtar
12,401
729
54
3
0
327,469
2
W
Cthulhu
11,132
655
73
4
0
326,296
0
W
Ah Puch
12,196
717
40
2
0
275,560
1
W
Athena
12,627
743
7
0
0
317,072
0
L
Zeus
10,886
640
52
3
0
268,609
1
L
Khepri
12,194
717
10
1
0
333,847
4
L
Susano
11,706
689
33
2
0
319,289
1
W
Fenrir
11,211
659
8
0
0
283,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role