Player Matchup

Shiva
Shiva
MurrTheBlurr-
Shiva
Level 95
God Stats
3W - 7L
1,377 SR
Queue Stats
47W - 68L
1,201 Elo+
Solo
Athena
Athena
ShadowFire27781
Athena
Level 86
God Stats
11W - 10L
1,541 SR
Queue Stats
614W - 645L
1,352 Elo+
Solo
Charybdis
Charybdis
TinhornLyric363
Charybdis
Level 43
God Stats
3W - 5L
1,461 SR
Queue Stats
6W - 14L
1,136 Elo+
Solo
Chiron
Chiron
dogomast
Chiron
Level 89
God Stats
1W - 1L
1,686 SR
Queue Stats
43W - 43L
1,293 Elo+
Solo
Sol
Sol
dragon458L682
Sol
Level 43
God Stats
17W - 17L
1,478 SR
Queue Stats
134W - 175L
1,178 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,232 Elo+

VS

Team Averages
Level 81
1,356 SR
1,369 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
R3d_M0nK3y_5
Bellona
Level 63
God Stats
6W - 5L
1,257 SR
Queue Stats
85W - 83L
1,435 Elo+
Solo
Ishtar
Ishtar
bondbondy
Ishtar
Level 89
God Stats
2W - 3L
1,078 SR
Queue Stats
132W - 185L
1,337 Elo+
Solo
Merlin
Merlin
devin420420
Merlin
Level 106
God Stats
7W - 12L
1,438 SR
Queue Stats
56W - 64L
1,285 Elo+
Solo
Bakasura
Bakasura
hailski
Bakasura
Level 69
God Stats
24W - 13L
1,509 SR
Queue Stats
183W - 194L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,974
332
320
2,991
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 3
6,474
432
3,585
18,279
14,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TinhornLyric363
Charybdis
9
0 / 8 / 1
5,901
393
2,713
13,034
4,143
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
dogomast
Chiron
11
4 / 3 / 1
6,918
461
9,082
12,028
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 1
6,455
430
4,479
11,603
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 1
6,980
465
7,299
9,853
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
R3d_M0nK3y_5
Bellona
13
5 / 2 / 2
8,403
560
8,669
10,965
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
bondbondy
Ishtar
13
1 / 1 / 2
7,438
496
6,446
8,484
3,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
1 / 0 / 3
7,653
510
8,415
5,645
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
hailski
Bakasura
14
8 / 1 / 1
8,639
576
11,293
13,076
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
17
17
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
1
0.83
L
0
0
0
0
W
Bellona
R3d_M0nK3y_5
Bellona
5
2
2
3
L
1
3
3
0.83
L
Charybdis
TinhornLyric363
Charybdis
0
8
1
0.06
W
Ishtar
bondbondy
Ishtar
1
1
2
2
W
Merlin
1
0
3
2.5
L
Chiron
dogomast
Chiron
4
3
1
1.5
L
1
3
1
0.5
W
Bakasura
hailski
Bakasura
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
42,122
57,935
Taken
48,023
27,760
Mitigated
23,617
14,572
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,299
944
868
3,860
9,853
4,924
408
1,230
8,623
41,959
0
L
320
0
147
696
2,991
982
0
521
2,470
0
12,928
W
Bellona
R3d_M0nK3y_5
Bellona
8,669
3,448
0
3,105
10,965
8,015
2,133
2,576
8,389
0
40,526
L
3,585
1,299
1,651
3,434
18,279
14,573
242
5,768
12,053
18,753
0
L
Charybdis
TinhornLyric363
Charybdis
2,713
1,925
537
1,489
13,034
4,143
462
2,761
9,826
0
34,571
W
Ishtar
bondbondy
Ishtar
6,446
3,548
0
1,912
8,484
3,174
587
715
7,769
0
44,894
W
Merlin
8,415
893
0
250
5,645
2,218
1,581
2,029
3,616
52,282
0
L
Chiron
dogomast
Chiron
9,082
2,812
706
2,253
12,028
4,241
715
3,300
8,271
0
38,539
L
4,479
2,094
46
3,613
11,603
3,821
0
3,364
7,270
35,649
0
W
Bakasura
hailski
Bakasura
11,293
7,404
131
2,726
13,076
5,286
2,871
1,514
11,562
0
57,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
39,113
231
Minions Killed
373
0
Camps Cleared
0
1,104,426
Distance Traveled
1,399,279
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,980
465
64
4
0
248,273
0
L
Shiva
4,974
332
26
2
0
97,414
0
W
Bellona
8,403
560
62
4
0
261,553
0
L
Athena
6,474
432
27
2
0
273,489
3
L
Charybdis
5,901
393
62
4
0
227,665
0
W
Ishtar
7,438
496
67
4
0
279,435
0
W
Merlin
7,653
510
72
5
0
241,665
2
L
Chiron
6,918
461
61
4
0
272,853
1
L
Sol
6,455
430
55
4
0
233,005
2
W
Bakasura
8,639
576
108
7
0
368,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role