Player Matchup

Chang'e
Chang'e
Fray_WRLD-_-
Chang'e
Level 133
God Stats
4W - 4L
1,321 SR
Queue Stats
60W - 80L
1,381 Elo+
Party 1
Osiris
Osiris
Psycho_WRLD-_-
Osiris
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToilettePhone
Morgan Le Fay
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,611 Elo+
Solo
Nemesis
Nemesis
Wasted_WRLD-_-
Nemesis
Level 49
God Stats
9W - 8L
1,549 SR
Queue Stats
18W - 23L
1,408 Elo+
Party 1
Ishtar
Ishtar
oxilandreux79
Ishtar
Level 46
God Stats
4W - 3L
1,356 SR
Queue Stats
220W - 276L
1,324 Elo+
Solo
Team Averages
Level 61
1,445 SR
1,450 Elo+

VS

Team Averages
Level 62
1,632 SR
1,534 Elo+
Odin
Odin
KidColin
Odin
Level 65
God Stats
4W - 2L
1,606 SR
Queue Stats
67W - 42L
1,549 Elo+
Party 2
Ymir
Ymir
KidConlin
Ymir
Level 24
God Stats
2W - 0L
1,701 SR
Queue Stats
91W - 65L
1,578 Elo+
Party 2
Sol
Sol
RazerRagga
Sol
Level 48
God Stats
39W - 43L
1,445 SR
Queue Stats
164W - 187L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
WhippyMovie__65
Baron Samedi
Level 80
God Stats
2W - 0L
1,670 SR
Queue Stats
46W - 37L
1,491 Elo+
Solo
Izanami
Izanami
Wobble V2
Izanami
Level 94
God Stats
2W - 0L
1,735 SR
Queue Stats
100W - 62L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fray_WRLD-_-
Chang'e
15
0 / 4 / 2
9,417
942
7,115
13,559
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 2
10,207
1,021
8,311
25,149
26,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
ToilettePhone
Morgan Le Fay
16
1 / 6 / 3
10,304
1,030
18,542
17,664
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 0
9,213
921
8,729
15,094
6,979
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 13 / 3
9,426
943
12,773
23,549
11,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

105

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
6 / 0 / 20
10,828
1,083
15,743
15,855
17,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
17
3 / 1 / 24
11,859
1,186
11,565
14,194
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 0 / 24
11,234
1,123
18,313
8,383
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
WhippyMovie__65
Baron Samedi
17
9 / 3 / 15
11,355
1,136
15,360
8,908
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Wobble V2
Izanami
17
10 / 0 / 20
11,771
1,177
28,347
11,831
6,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
134
4
Kills
31
31
Deaths
4
10
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Fray_WRLD-_-
Chang'e
0
4
2
0.25
W
Odin
6
0
20
16
W
Ymir
3
1
24
15
L
2
6
2
0.5
W
3
0
24
15
L
Morgan Le Fay
ToilettePhone
Morgan Le Fay
1
6
3
0.42
L
1
2
0
0.5
W
Baron Samedi
WhippyMovie__65
Baron Samedi
9
3
15
5.5
W
Izanami
Wobble V2
Izanami
10
0
20
20
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,470
Damage
89,328
95,015
Taken
59,171
59,788
Mitigated
55,513
14,407
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Fray_WRLD-_-
Chang'e
7,115
658
4,502
2,487
13,559
6,430
0
5,729
7,635
28,291
0
W
Odin
15,743
2,515
0
3,367
15,855
17,228
0
4,750
11,105
907
18,698
W
Ymir
11,565
2,712
0
1,570
14,194
21,882
0
6,052
8,142
20,020
0
L
8,311
3,148
222
3,770
25,149
26,277
0
15,088
9,833
0
20,405
W
18,313
9,847
0
3,550
8,383
4,209
0
5,071
3,312
45,797
0
L
Morgan Le Fay
ToilettePhone
Morgan Le Fay
18,542
2,167
0
1,010
17,664
8,643
0
9,020
8,394
50,653
0
L
8,729
2,593
0
1,209
15,094
6,979
0
7,860
7,138
0
14,766
W
Baron Samedi
WhippyMovie__65
Baron Samedi
15,360
1,210
5,136
2,267
8,908
5,911
0
3,477
5,431
34,057
0
W
Izanami
Wobble V2
Izanami
28,347
23,205
0
2,199
11,831
6,283
0
6,307
5,524
0
47,351
L
12,773
6,674
0
1,207
23,549
11,459
0
8,249
14,986
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
57,047
194
Minions Killed
198
12
Camps Cleared
6
916,230
Distance Traveled
966,867
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,417
942
55
6
0
181,984
0
W
Odin
10,828
1,083
11
1
3
218,917
0
W
Ymir
11,859
1,186
21
2
0
194,322
4
L
Osiris
10,207
1,021
26
3
1
185,355
1
W
Sol
11,234
1,123
70
7
2
201,222
0
L
Morgan Le Fay
10,304
1,030
80
8
3
174,986
0
L
Nemesis
9,213
921
14
1
3
221,439
0
W
Baron Samedi
11,355
1,136
34
3
1
171,000
1
W
Izanami
11,771
1,177
62
6
0
181,406
0
L
Ishtar
9,426
943
19
2
5
152,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role