Player Matchup

Ishtar
Ishtar
NicMaster
Ishtar
Level 82
God Stats
1W - 1L
1,520 SR
Queue Stats
99W - 117L
1,430 Elo+
Solo
Shiva
Shiva
TheLumpiest8980
Shiva
Level 85
God Stats
8W - 4L
1,832 SR
Queue Stats
164W - 128L
1,568 Elo+
Solo
Hades
Hades
TxFathomxT
Hades
Level 84
God Stats
1W - 1L
1,717 SR
Queue Stats
11W - 20L
1,289 Elo+
Solo
Team Averages
Level 84
1,690 SR
1,429 Elo+

VS

Team Averages
Level 155
1,540 SR
1,463 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BKM-Do-wah-Ditty
Raijin
Level 158
God Stats
1W - 2L
1,589 SR
Queue Stats
210W - 207L
1,414 Elo+
Solo
Cthulhu
Cthulhu
ESPRE550
Cthulhu
Level 147
God Stats
0W - 3L
1,529 SR
Queue Stats
161W - 183L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
NicMaster
Ishtar
13
2 / 1 / 8
7,694
769
10,827
9,772
4,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 0 / 8
8,328
833
7,318
11,527
9,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
12
6 / 1 / 3
8,223
822
9,983
10,314
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 2
6,607
661
8,026
11,872
4,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 1
7,319
732
7,422
9,147
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ESPRE550
Cthulhu
10
1 / 3 / 0
6,567
657
6,259
10,785
8,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
2
0.2
L
1
2
1
0.75
L
Cthulhu
ESPRE550
Cthulhu
1
3
0
0.33
W
Ishtar
NicMaster
Ishtar
2
1
8
6
W
2
0
8
6
W
Hades
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
21,707
31,613
Taken
31,804
19,715
Mitigated
17,200
14,266
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,026
5,772
0
2,005
11,872
4,853
0
4,026
7,846
0
21,332
L
7,422
615
0
1,250
9,147
3,487
0
2,658
6,489
24,602
0
L
Cthulhu
ESPRE550
Cthulhu
6,259
572
373
420
10,785
8,860
0
3,816
6,969
14,083
0
W
Ishtar
NicMaster
Ishtar
10,827
6,773
0
2,290
9,772
4,730
1,238
4,736
4,728
0
28,003
W
7,318
919
2,731
4,591
11,527
9,232
233
4,000
7,227
0
22,810
W
Hades
9,983
970
729
3,925
10,314
5,753
880
4,661
5,319
28,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
20,493
121
Minions Killed
105
4
Camps Cleared
5
620,418
Distance Traveled
525,799
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,607
661
27
3
4
162,438
3
L
Raijin
7,319
732
60
6
1
166,411
2
L
Cthulhu
6,567
657
18
2
0
196,950
1
W
Ishtar
7,694
769
45
5
1
202,842
2
W
Shiva
8,328
833
27
3
1
219,378
2
W
Hades
8,223
822
49
5
2
198,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role