Player Matchup

Hercules
Hercules
Elsch
Hercules
Level 132
God Stats
8W - 3L
1,390 SR
Queue Stats
194W - 211L
1,516 Elo+
Party 1
Nox
Nox
ExecutiveHealer
Nox
Level 145
God Stats
3W - 5L
1,367 SR
Queue Stats
384W - 366L
1,525 Elo+
Solo
Izanami
Izanami
Mythguard
Izanami
Level 160
God Stats
2W - 1L
1,505 SR
Queue Stats
478W - 483L
1,553 Elo+
Solo
Nu Wa
Nu Wa
iDaDa
Nu Wa
Level 149
God Stats
5W - 3L
1,705 SR
Queue Stats
294W - 305L
1,491 Elo+
Solo
Medusa
Medusa
lIBlackbirdIl
Medusa
Level 128
God Stats
4W - 3L
1,761 SR
Queue Stats
155W - 155L
1,565 Elo+
Party 1
Team Averages
Level 143
1,546 SR
1,530 Elo+

VS

Team Averages
Level 121
1,636 SR
1,581 Elo+
Kuzenbo
Kuzenbo
ExXxitus
Kuzenbo
Level 146
God Stats
4W - 11L
1,472 SR
Queue Stats
723W - 732L
1,566 Elo+
Solo
Fafnir
Fafnir
SentryFun
Fafnir
Level 118
God Stats
1W - 3L
1,804 SR
Queue Stats
176W - 181L
1,564 Elo+
Solo
Cabrakan
Cabrakan
nosipha
Cabrakan
Level 69
God Stats
0W - 1L
1,777 SR
Queue Stats
35W - 26L
1,618 Elo+
Solo
Bellona
Bellona
xiordi
Bellona
Level 159
God Stats
2W - 2L
1,599 SR
Queue Stats
219W - 205L
1,571 Elo+
Solo
Danzaburou
Danzaburou
куку666
Danzaburou
Level 115
God Stats
5W - 6L
1,527 SR
Queue Stats
441W - 438L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elsch
Hercules
19
3 / 4 / 21
11,921
662
10,981
31,655
43,411
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
2 / 3 / 15
11,506
639
11,302
11,815
7,832
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Mythguard
Izanami
19
7 / 3 / 13
12,519
696
25,711
13,672
7,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
iDaDa
Nu Wa
20
5 / 2 / 18
12,368
687
25,059
10,195
5,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 15
13,058
725
32,753
23,832
13,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ExXxitus
Kuzenbo
17
0 / 6 / 10
10,226
568
13,620
23,909
39,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
SentryFun
Fafnir
18
3 / 3 / 5
11,063
615
10,402
25,286
45,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
nosipha
Cabrakan
16
1 / 6 / 5
10,889
605
8,137
25,385
35,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
xiordi
Bellona
18
1 / 6 / 8
11,545
641
16,954
26,247
28,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
куку666
Danzaburou
20
9 / 3 / 4
13,399
744
31,531
20,266
13,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
24
Kills
14
14
Deaths
24
82
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Elsch
Hercules
3
4
21
3.38
L
Kuzenbo
ExXxitus
Kuzenbo
0
6
10
0.83
W
2
3
15
3.17
W
Izanami
Mythguard
Izanami
7
3
13
4.5
L
Fafnir
SentryFun
Fafnir
3
3
5
1.83
W
Nu Wa
iDaDa
Nu Wa
5
2
18
7
W
7
2
15
7.25
L
Cabrakan
nosipha
Cabrakan
1
6
5
0.58
L
Bellona
xiordi
Bellona
1
6
8
0.83
L
Danzaburou
куку666
Danzaburou
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,806
Damage
80,644
91,169
Taken
121,093
77,795
Mitigated
162,828
45,105
Healing
40,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Elsch
Hercules
10,981
2,516
3,276
13,872
31,655
43,411
429
9,245
22,025
0
17,038
L
Kuzenbo
ExXxitus
Kuzenbo
13,620
2,664
3,457
2,057
23,909
39,514
198
7,822
16,087
22,958
0
W
11,302
935
951
1,050
11,815
7,832
807
4,444
7,129
31,054
0
W
Izanami
Mythguard
Izanami
25,711
10,490
4,747
3,707
13,672
7,786
4,885
5,412
7,976
0
63,034
L
Fafnir
SentryFun
Fafnir
10,402
2,942
2,105
5,615
25,286
45,352
169
7,597
17,689
22,405
0
W
Nu Wa
iDaDa
Nu Wa
25,059
6,464
3,227
1,288
10,195
5,760
1,954
4,277
5,694
40,128
0
W
32,753
12,890
2,623
10,364
23,832
13,006
2,613
7,276
16,186
0
63,620
L
Cabrakan
nosipha
Cabrakan
8,137
575
4,003
4,676
25,385
35,921
0
5,686
19,699
17,230
0
L
Bellona
xiordi
Bellona
16,954
1,496
5,734
4,072
26,247
28,167
90
8,567
17,680
0
39,122
L
Danzaburou
куку666
Danzaburou
31,531
3,287
2,848
5,675
20,266
13,874
1,960
6,689
13,577
0
80,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,372
Gold Earned
57,122
277
Minions Killed
208
0
Camps Cleared
0
1,606,608
Distance Traveled
1,640,175
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,921
662
10
1
0
324,278
0
L
Kuzenbo
10,226
568
23
1
0
294,578
5
W
Nox
11,506
639
62
3
0
316,337
6
W
Izanami
12,519
696
90
5
0
313,796
0
L
Fafnir
11,063
615
21
1
0
360,106
6
W
Nu Wa
12,368
687
45
3
0
312,426
0
W
Medusa
13,058
725
70
4
0
339,771
3
L
Cabrakan
10,889
605
19
1
0
312,939
3
L
Bellona
11,545
641
44
2
0
347,960
0
L
Danzaburou
13,399
744
101
6
0
324,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role