Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CapitãoPátriaBR
Chang'e
Level 158
God Stats
34W - 19L
1,639 SR
Queue Stats
552W - 521L
1,572 Elo+
Solo
Vamana
Vamana
dountfis
Vamana
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 63L
1,378 Elo+
Solo
Sylvanus
Sylvanus
jack585
Sylvanus
Level 25
God Stats
1W - 1L
1,286 SR
Queue Stats
36W - 37L
1,488 Elo+
Party 1
Team Averages
Level 104
1,485 SR
1,488 Elo+

VS

Team Averages
Level 121
1,570 SR
1,487 Elo+
Thanatos
Thanatos
 
Thanatos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CAMILORD1
Thoth
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
552W - 626L
1,475 Elo+
Solo
Izanami
Izanami
aliensexist777
Izanami
Level 142
God Stats
5W - 1L
1,790 SR
Queue Stats
178W - 168L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
lusador122
Tsukuyomi
Level 104
God Stats
20W - 16L
1,560 SR
Queue Stats
586W - 588L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
5,950
496
2,313
6,661
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
 
Chiron
10
0 / 2 / 2
5,522
460
7,162
6,752
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 1
6,307
526
5,852
11,158
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
dountfis
Vamana
8
1 / 3 / 0
5,288
441
2,381
9,447
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
jack585
Sylvanus
8
1 / 2 / 2
5,852
488
3,668
10,556
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 3
7,317
610
7,966
11,698
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
 
Athena
9
1 / 1 / 8
6,402
534
3,977
11,555
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
CAMILORD1
Thoth
11
2 / 0 / 6
6,662
555
5,905
5,561
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 4
7,065
589
4,727
7,931
3,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
lusador122
Tsukuyomi
12
2 / 0 / 2
7,314
610
5,055
10,079
4,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Chiron
 
Chiron
0
2
2
0.5
W
Thanatos
 
Thanatos
7
1
3
8.5
W
Athena
 
Athena
1
1
8
5
W
Thoth
CAMILORD1
Thoth
2
0
6
5
L
1
5
1
0.3
W
2
1
4
4
L
Vamana
dountfis
Vamana
1
3
0
0.33
L
Sylvanus
jack585
Sylvanus
1
2
2
1
W
Tsukuyomi
lusador122
Tsukuyomi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
27,630
44,574
Taken
46,824
18,219
Mitigated
24,466
11,141
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,313
650
0
1,278
6,661
2,535
843
0
6,661
33,641
3,749
L
Chiron
 
Chiron
7,162
4,053
850
2,232
6,752
1,662
0
733
6,015
0
39,698
W
Thanatos
 
Thanatos
7,966
2,784
0
9,513
11,698
5,900
25
1,457
10,241
0
53,746
W
Athena
 
Athena
3,977
1,554
0
2,333
11,555
9,070
252
3,877
7,678
12,984
0
W
Thoth
CAMILORD1
Thoth
5,905
620
0
1,791
5,561
2,311
108
3,342
2,219
34,101
0
L
5,852
426
434
2,783
11,158
3,445
0
3,928
6,780
39,644
0
W
4,727
4,016
0
3,573
7,931
3,084
731
853
7,078
0
63,194
L
Vamana
dountfis
Vamana
2,381
783
0
817
9,447
3,786
0
1,681
7,664
0
25,546
L
Sylvanus
jack585
Sylvanus
3,668
1,526
886
1,861
10,556
6,791
0
2,768
7,572
17,309
0
W
Tsukuyomi
lusador122
Tsukuyomi
5,055
1,106
0
5,056
10,079
4,101
37
2,033
8,046
0
50,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
34,760
267
Minions Killed
375
0
Camps Cleared
0
1,036,282
Distance Traveled
1,191,504
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,950
496
71
6
0
168,834
5
L
Chiron
5,522
460
72
6
0
222,520
2
W
Thanatos
7,317
610
83
7
0
252,359
2
W
Athena
6,402
534
20
2
0
237,688
0
W
Thoth
6,662
555
65
5
0
227,701
3
L
Chang'e
6,307
526
62
5
0
236,712
4
W
Izanami
7,065
589
117
10
0
238,117
3
L
Vamana
5,288
441
37
3
0
183,278
0
L
Sylvanus
5,852
488
25
2
0
224,938
1
W
Tsukuyomi
7,314
610
90
8
0
235,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role