Player Matchup

Ah Puch
Ah Puch
Audiomental
Ah Puch
Level 120
God Stats
8W - 10L
1,447 SR
Queue Stats
548W - 574L
1,376 Elo+
Solo
Chiron
Chiron
Dracoluis
Chiron
Level 45
God Stats
3W - 4L
1,724 SR
Queue Stats
78W - 85L
1,374 Elo+
Solo
Anubis
Anubis
HorrorMan404
Anubis
Level 75
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 14L
1,454 Elo+
Solo
Fenrir
Fenrir
Tin10Men
Fenrir
Level 89
God Stats
12W - 13L
1,296 SR
Queue Stats
572W - 622L
1,379 Elo+
Solo
Sylvanus
Sylvanus
yuriko03
Sylvanus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,099 Elo+
Solo
Team Averages
Level 77
1,536 SR
1,336 Elo+

VS

Team Averages
Level 75
1,562 SR
1,425 Elo+
Ishtar
Ishtar
Kopiko50
Ishtar
Level 107
God Stats
5W - 7L
1,884 SR
Queue Stats
101W - 110L
1,514 Elo+
Solo
Chaac
Chaac
MurlocTaco
Chaac
Level 108
God Stats
45W - 39L
1,516 SR
Queue Stats
571W - 576L
1,419 Elo+
Solo
Nemesis
Nemesis
Raktora
Nemesis
Level 31
God Stats
6W - 2L
1,690 SR
Queue Stats
142W - 168L
1,397 Elo+
Solo
Sylvanus
Sylvanus
flakon791
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,445 Elo+
Solo
Scylla
Scylla
sxthispsychxic
Scylla
Level 66
God Stats
1W - 3L
1,220 SR
Queue Stats
165W - 194L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Audiomental
Ah Puch
18
9 / 4 / 1
11,592
580
16,237
17,031
10,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
Dracoluis
Chiron
18
3 / 3 / 7
10,795
540
12,507
15,431
6,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
17
5 / 2 / 4
11,178
559
19,815
18,059
11,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Tin10Men
Fenrir
15
8 / 3 / 5
10,069
503
9,666
16,377
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
yuriko03
Sylvanus
16
3 / 1 / 14
10,860
543
9,650
16,237
18,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kopiko50
Ishtar
15
4 / 6 / 2
9,333
467
13,120
15,806
6,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
16
3 / 6 / 1
10,592
530
13,836
20,969
11,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Raktora
Nemesis
16
6 / 3 / 3
10,641
532
11,282
19,266
8,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
flakon791
Sylvanus
13
0 / 6 / 6
8,845
442
7,666
21,427
17,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 7 / 1
8,705
435
10,472
14,300
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
28
Kills
13
13
Deaths
28
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Audiomental
Ah Puch
9
4
1
2.38
W
Chiron
Dracoluis
Chiron
3
3
7
2.17
W
Anubis
5
2
4
3.5
L
Ishtar
Kopiko50
Ishtar
4
6
2
0.83
L
Chaac
3
6
1
0.58
L
Nemesis
Raktora
Nemesis
6
3
3
2.5
W
Fenrir
Tin10Men
Fenrir
8
3
5
3.5
L
Sylvanus
flakon791
Sylvanus
0
6
6
0.5
L
0
7
1
0.07
W
Sylvanus
yuriko03
Sylvanus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,875
Damage
56,376
83,135
Taken
91,768
54,642
Mitigated
48,446
36,814
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Audiomental
Ah Puch
16,237
3,105
273
4,820
17,031
10,005
1,068
141
16,890
78,245
0
W
Chiron
Dracoluis
Chiron
12,507
5,612
706
5,314
15,431
6,602
2,813
2,664
12,433
0
92,010
W
Anubis
19,815
1,772
0
9,765
18,059
11,210
688
5,905
11,778
97,009
0
L
Ishtar
Kopiko50
Ishtar
13,120
8,045
0
2,976
15,806
6,029
1,041
7,851
7,955
0
67,318
L
Chaac
13,836
4,773
126
8,816
20,969
11,862
948
12,746
8,223
0
86,050
L
Nemesis
Raktora
Nemesis
11,282
4,937
0
1,484
19,266
8,048
0
8,151
11,115
0
76,098
W
Fenrir
Tin10Men
Fenrir
9,666
1,644
0
2,586
16,377
8,784
0
4,049
12,174
0
52,405
L
Sylvanus
flakon791
Sylvanus
7,666
2,181
2,515
7,032
21,427
17,500
302
11,337
10,090
23,441
0
L
10,472
652
0
625
14,300
5,007
225
5,617
8,683
66,120
0
W
Sylvanus
yuriko03
Sylvanus
9,650
4,095
5,297
8,053
16,237
18,041
261
4,763
11,436
28,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
48,116
513
Minions Killed
553
0
Camps Cleared
0
1,707,624
Distance Traveled
1,730,985
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,592
580
136
7
0
324,401
3
W
Chiron
10,795
540
134
7
0
348,011
6
W
Anubis
11,178
559
133
7
0
322,117
2
L
Ishtar
9,333
467
103
5
0
304,741
6
L
Chaac
10,592
530
156
8
0
298,993
1
L
Nemesis
10,641
532
115
6
0
487,754
0
W
Fenrir
10,069
503
66
3
0
380,815
1
L
Sylvanus
8,845
442
51
3
0
304,197
5
L
Scylla
8,705
435
128
6
0
335,300
5
W
Sylvanus
10,860
543
44
2
0
332,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role