Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
PiranhudoRJ
Discordia
Level 156
God Stats
6W - 4L
1,659 SR
Queue Stats
251W - 317L
1,410 Elo+
Solo
Vamana
Vamana
SpaceNinjaYoshi
Vamana
Level 158
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 14L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
ÅżèÍfŅèóş
Baron Samedi
Level 160
God Stats
1W - 1L
1,656 SR
Queue Stats
107W - 103L
1,458 Elo+
Solo
Team Averages
Level 141
1,523 SR
1,495 Elo+

VS

Team Averages
Level 107
1,542 SR
1,527 Elo+
Cliodhna
Cliodhna
Nachturnal
Cliodhna
Level 122
God Stats
1W - 1L
1,512 SR
Queue Stats
74W - 91L
1,487 Elo+
Party 1
Cupid
Cupid
Overskills
Cupid
Level 67
God Stats
20W - 11L
1,645 SR
Queue Stats
47W - 36L
1,567 Elo+
Solo
Ganesha
Ganesha
RealBenCook
Ganesha
Level 124
God Stats
9W - 5L
1,455 SR
Queue Stats
52W - 58L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
ScarlettHorror
Amaterasu
Level 160
God Stats
15W - 13L
1,498 SR
Queue Stats
135W - 140L
1,568 Elo+
Solo
Aphrodite
Aphrodite
xLobasknockersx
Aphrodite
Level 62
God Stats
6W - 2L
1,602 SR
Queue Stats
36W - 49L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 4 / 0
10,017
716
12,103
14,302
6,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
 
Hun Batz
16
0 / 4 / 2
9,390
671
13,392
15,523
7,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
PiranhudoRJ
Discordia
16
0 / 3 / 2
9,037
646
11,776
8,379
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 3
9,415
673
8,072
19,684
19,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ÅżèÍfŅèóş
Baron Samedi
14
1 / 4 / 2
8,702
622
13,437
10,485
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nachturnal
Cliodhna
18
6 / 1 / 7
10,952
782
16,402
13,885
7,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
18
7 / 0 / 5
10,939
781
18,898
16,157
7,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
RealBenCook
Ganesha
16
1 / 2 / 14
10,443
746
7,649
21,095
23,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
ScarlettHorror
Amaterasu
17
3 / 0 / 8
10,133
724
8,737
19,527
19,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
xLobasknockersx
Aphrodite
16
1 / 1 / 9
10,067
719
2,493
14,530
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
4
Kills
18
18
Deaths
4
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
0
0.75
L
Hun Batz
 
Hun Batz
0
4
2
0.25
W
Cliodhna
Nachturnal
Cliodhna
6
1
7
9.5
W
Cupid
7
0
5
9.5
L
Discordia
PiranhudoRJ
Discordia
0
3
2
0.33
W
Ganesha
RealBenCook
Ganesha
1
2
14
4
W
Amaterasu
ScarlettHorror
Amaterasu
3
0
8
7
L
0
3
3
0.5
W
Aphrodite
xLobasknockersx
Aphrodite
1
1
9
5.5
L
Baron Samedi
ÅżèÍfŅèóş
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,780
Damage
54,179
68,373
Taken
85,194
42,465
Mitigated
70,728
20,892
Healing
38,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,103
9,409
0
871
14,302
6,504
1,106
1,566
12,662
0
41,024
L
Hun Batz
 
Hun Batz
13,392
2,292
0
3,789
15,523
7,759
0
1,059
14,334
0
44,756
W
Cliodhna
Nachturnal
Cliodhna
16,402
1,144
588
6,233
13,885
7,063
191
4,136
9,551
0
56,039
W
Cupid
18,898
13,142
2,060
6,587
16,157
7,920
1,170
5,579
10,436
0
60,116
L
Discordia
PiranhudoRJ
Discordia
11,776
391
275
1,127
8,379
3,425
252
1,765
6,513
35,508
0
W
Ganesha
RealBenCook
Ganesha
7,649
189
0
2,992
21,095
23,789
298
5,931
14,708
19,640
0
W
Amaterasu
ScarlettHorror
Amaterasu
8,737
1,554
0
5,268
19,527
19,872
2,013
4,510
14,685
3,133
23,931
L
8,072
3,391
1,773
7,327
19,684
19,386
0
3,868
15,504
0
19,816
W
Aphrodite
xLobasknockersx
Aphrodite
2,493
288
6,629
8,161
14,530
12,084
481
3,667
10,601
16,030
0
L
Baron Samedi
ÅżèÍfŅèóş
Baron Samedi
13,437
70
2,546
3,184
10,485
5,391
156
2,836
7,342
23,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
52,534
252
Minions Killed
262
0
Camps Cleared
0
1,316,642
Distance Traveled
1,566,435
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,017
716
67
5
0
245,063
0
L
Hun Batz
9,390
671
81
6
0
315,751
0
W
Cliodhna
10,952
782
84
6
0
339,412
5
W
Cupid
10,939
781
96
7
0
295,260
0
L
Discordia
9,037
646
43
3
0
250,080
3
W
Ganesha
10,443
746
0
0
0
288,644
1
W
Amaterasu
10,133
724
45
3
0
336,976
3
L
Vamana
9,415
673
28
2
0
268,027
2
W
Aphrodite
10,067
719
37
3
0
306,143
1
L
Baron Samedi
8,702
622
33
2
0
237,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role