Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bentson
Discordia
Level 116
God Stats
2W - 0L
1,733 SR
Queue Stats
111W - 108L
1,515 Elo+
Solo
Vamana
Vamana
Kancero
Vamana
Level 145
God Stats
2W - 2L
1,442 SR
Queue Stats
225W - 233L
1,436 Elo+
Solo
Merlin
Merlin
immortale98
Merlin
Level 146
God Stats
5W - 1L
1,655 SR
Queue Stats
224W - 235L
1,533 Elo+
Solo
Cerberus
Cerberus
njok7
Cerberus
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
255W - 208L
1,514 Elo+
Party 1
Team Averages
Level 120
1,609 SR
1,500 Elo+

VS

Team Averages
Level 74
1,595 SR
1,480 Elo+
Achilles
Achilles
Aresus74
Achilles
Level 126
God Stats
5W - 3L
1,757 SR
Queue Stats
228W - 253L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Dreasen5999
Zhong Kui
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 126L
1,489 Elo+
Party 2
Bakasura
Bakasura
KusseNusse
Bakasura
Level 101
God Stats
1W - 5L
1,445 SR
Queue Stats
143W - 124L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
Laurakıller
Amaterasu
Level 57
God Stats
2W - 1L
1,770 SR
Queue Stats
232W - 244L
1,532 Elo+
Solo
Cliodhna
Cliodhna
Paprikás
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 5 / 16
13,139
773
21,420
19,560
10,983
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Bentson
Discordia
19
4 / 5 / 17
11,945
703
16,563
13,167
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Kancero
Vamana
20
16 / 4 / 14
16,235
955
32,423
35,030
44,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
19
4 / 5 / 21
12,236
720
19,080
15,692
7,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
njok7
Cerberus
20
4 / 3 / 27
12,307
724
12,139
28,821
38,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aresus74
Achilles
20
4 / 8 / 7
12,000
706
17,808
27,179
39,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Dreasen5999
Zhong Kui
19
4 / 11 / 7
12,481
734
27,257
24,813
15,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
KusseNusse
Bakasura
20
5 / 7 / 6
13,445
791
19,208
32,767
27,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Laurakıller
Amaterasu
6
1 / 3 / 0
7,977
469
1,707
7,413
3,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Paprikás
Cliodhna
20
7 / 9 / 6
13,034
767
23,150
25,331
14,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
47
38
Kills
21
22
Deaths
38
95
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
5
16
3.6
L
Achilles
Aresus74
Achilles
4
8
7
0.94
W
Discordia
Bentson
Discordia
4
5
17
2.5
L
Zhong Kui
Dreasen5999
Zhong Kui
4
11
7
0.68
W
Vamana
Kancero
Vamana
16
4
14
5.75
L
Bakasura
KusseNusse
Bakasura
5
7
6
1.14
L
Amaterasu
Laurakıller
Amaterasu
1
3
0
0.33
L
Cliodhna
Paprikás
Cliodhna
7
9
6
1.11
W
Merlin
4
5
21
2.9
W
Cerberus
njok7
Cerberus
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,625
Damage
89,130
112,270
Taken
117,503
106,361
Mitigated
100,330
36,580
Healing
34,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,420
3,630
2,843
1,863
19,560
10,983
1,042
7,251
11,786
0
33,851
L
Achilles
Aresus74
Achilles
17,808
1,871
1,006
5,288
27,179
39,942
0
10,848
16,331
1,210
25,035
W
Discordia
Bentson
Discordia
16,563
2,062
1,016
1,749
13,167
5,629
616
2,306
9,565
35,338
0
L
Zhong Kui
Dreasen5999
Zhong Kui
27,257
4,430
744
5,042
24,813
15,955
1,300
10,964
13,849
43,208
0
W
Vamana
Kancero
Vamana
32,423
17,029
3,107
11,539
35,030
44,038
6,932
6,447
26,849
7,732
52,641
L
Bakasura
KusseNusse
Bakasura
19,208
10,920
897
11,945
32,767
27,069
638
15,898
16,869
0
30,051
L
Amaterasu
Laurakıller
Amaterasu
1,707
410
338
1,535
7,413
3,108
0
3,283
4,130
0
1,906
L
Cliodhna
Paprikás
Cliodhna
23,150
1,928
602
6,749
25,331
14,256
0
10,743
14,588
0
49,391
W
Merlin
19,080
235
1,626
1,044
15,692
7,387
1,733
2,309
12,751
47,186
0
W
Cerberus
njok7
Cerberus
12,139
1,061
2,725
9,068
28,821
38,324
254
9,837
18,109
23,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,862
Gold Earned
58,937
208
Minions Killed
167
0
Camps Cleared
0
1,468,419
Distance Traveled
1,184,663
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,139
773
21
1
0
264,453
2
L
Achilles
12,000
706
18
1
0
298,510
3
W
Discordia
11,945
703
44
3
0
294,797
1
L
Zhong Kui
12,481
734
44
3
0
236,315
0
W
Vamana
16,235
955
56
3
0
306,003
4
L
Bakasura
13,445
791
51
3
0
291,123
0
L
Amaterasu
7,977
469
0
0
0
64,924
1
L
Cliodhna
13,034
767
54
3
0
293,791
0
W
Merlin
12,236
720
60
4
0
283,785
0
W
Cerberus
12,307
724
27
2
0
319,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role