Player Matchup

Neith
Neith
MiaWallace1201
Neith
Level 48
God Stats
4W - 9L
1,310 SR
Queue Stats
70W - 87L
1,285 Elo+
Solo
Vamana
Vamana
ParacaEye
Vamana
Level 46
God Stats
5W - 5L
1,286 SR
Queue Stats
130W - 203L
1,220 Elo+
Party 1
Anubis
Anubis
SAURØN22
Anubis
Level 105
God Stats
11W - 15L
1,416 SR
Queue Stats
70W - 96L
1,281 Elo+
Party 1
Serqet
Serqet
SY_MOSH36
Serqet
Level 108
God Stats
11W - 10L
1,486 SR
Queue Stats
158W - 172L
1,314 Elo+
Solo
Hel
Hel
YASIS_ANDY
Hel
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 284L
1,329 Elo+
Solo
Team Averages
Level 81
1,400 SR
1,286 Elo+

VS

Team Averages
Level 84
1,500 SR
1,392 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Equasym91
Olorun
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,394 Elo+
Solo
Shiva
Shiva
Miilhoouusee
Shiva
Level 77
God Stats
5W - 3L
1,551 SR
Queue Stats
25W - 28L
1,344 Elo+
Solo
Arachne
Arachne
darkmax28
Arachne
Level 86
God Stats
38W - 37L
1,463 SR
Queue Stats
542W - 677L
1,347 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 108
God Stats
487W - 483L
1,486 SR
Queue Stats
495W - 503L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,579
465
1,777
3,400
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
ParacaEye
Vamana
12
2 / 1 / 0
6,562
547
6,209
7,692
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
SAURØN22
Anubis
10
2 / 6 / 1
5,918
493
7,482
11,748
6,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
SY_MOSH36
Serqet
11
1 / 3 / 0
6,305
525
2,724
9,392
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 0
6,219
518
3,691
5,173
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 1 / 0
6,873
573
4,683
5,921
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Equasym91
Olorun
11
1 / 2 / 6
6,436
536
6,909
8,364
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
6,863
572
4,606
8,743
4,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
darkmax28
Arachne
11
3 / 1 / 0
6,733
561
2,719
9,469
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 1 / 1
6,981
582
5,108
8,430
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
7
Kills
11
11
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
W
Olorun
Equasym91
Olorun
1
2
6
2
L
1
1
0
1
W
1
2
1
0.75
L
Vamana
ParacaEye
Vamana
2
1
0
2
L
Anubis
SAURØN22
Anubis
2
6
1
0.42
L
Serqet
SY_MOSH36
Serqet
1
3
0
0.33
L
1
0
0
1
W
Arachne
darkmax28
Arachne
3
1
0
3
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,883
Damage
24,025
37,405
Taken
40,927
19,636
Mitigated
15,407
8,739
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,683
657
0
490
5,921
2,203
786
3,617
2,304
45,866
0
W
Olorun
Equasym91
Olorun
6,909
2,631
86
2,883
8,364
2,893
1,169
4,381
3,983
30,113
3,598
L
1,777
627
0
489
3,400
1,478
0
2,812
588
0
25,467
W
4,606
828
0
1,990
8,743
4,556
452
0
8,631
0
40,943
L
Vamana
ParacaEye
Vamana
6,209
2,747
0
2,205
7,692
5,691
0
608
7,084
0
41,411
L
Anubis
SAURØN22
Anubis
7,482
1,382
0
3,938
11,748
6,467
0
7,233
4,515
35,964
0
L
Serqet
SY_MOSH36
Serqet
2,724
870
0
250
9,392
3,854
0
1,513
7,879
0
53,752
L
3,691
363
224
1,633
5,173
2,146
740
3,673
1,500
35,534
0
W
Arachne
darkmax28
Arachne
2,719
1,927
0
2,687
9,469
3,414
20
411
8,914
0
47,023
W
5,108
388
700
4,402
8,430
2,341
824
2,764
5,426
35,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
33,886
349
Minions Killed
332
0
Camps Cleared
0
1,135,404
Distance Traveled
1,140,688
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,873
573
81
7
0
209,221
4
W
Olorun
6,436
536
49
4
0
194,562
2
L
Neith
5,579
465
46
4
0
220,190
0
W
Shiva
6,863
572
82
7
0
244,469
0
L
Vamana
6,562
547
78
7
0
245,770
0
L
Anubis
5,918
493
47
4
0
179,356
0
L
Serqet
6,305
525
111
9
0
253,022
1
L
Hel
6,219
518
67
6
0
237,066
2
W
Arachne
6,733
561
78
7
0
276,644
0
W
Chang'e
6,981
582
42
4
0
215,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role