Player Matchup

Ishtar
Ishtar
BaD_DeStRuCtOr
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,133 Elo+
Party 2
Sun Wukong
Sun Wukong
Voke_Arrow171
Sun Wukong
Level 101
God Stats
1W - 1L
1,730 SR
Queue Stats
330W - 327L
1,476 Elo+
Party 1
Olorun
Olorun
kj888-_
Olorun
Level 45
God Stats
2W - 4L
1,723 SR
Queue Stats
21W - 24L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
pro_Pierzyk_xd
Hun Batz
Level 52
God Stats
3W - 5L
1,513 SR
Queue Stats
71W - 79L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
xLeGenD-CoD_
Baron Samedi
Level 103
God Stats
2W - 4L
1,320 SR
Queue Stats
68W - 56L
1,466 Elo+
Party 2
Team Averages
Level 73
1,557 SR
1,388 Elo+

VS

Team Averages
Level 62
1,566 SR
1,561 Elo+
Bakasura
Bakasura
 
Bakasura
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Carry0rTroII
Heimdallr
Level 8
God Stats
4W - 2L
1,761 SR
Queue Stats
19W - 12L
1,785 Elo+
Party 3
Baba Yaga
Baba Yaga
Reeeeeee123
Baba Yaga
Level 98
God Stats
5W - 4L
1,520 SR
Queue Stats
432W - 349L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
foreverangry
Baron Samedi
Level 49
God Stats
17W - 9L
1,729 SR
Queue Stats
186W - 117L
1,608 Elo+
Party 3
Ao Kuang
Ao Kuang
plateau_frelate
Ao Kuang
Level 59
God Stats
1W - 2L
1,321 SR
Queue Stats
149W - 170L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,202
413
3,468
11,469
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Voke_Arrow171
Sun Wukong
15
2 / 3 / 0
8,887
592
15,963
18,746
14,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
kj888-_
Olorun
12
0 / 2 / 1
6,404
427
4,828
13,538
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
11
1 / 3 / 0
7,158
477
4,479
11,596
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
xLeGenD-CoD_
Baron Samedi
11
2 / 3 / 0
7,493
500
5,566
13,749
9,871
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 1 / 5
8,353
557
5,764
12,272
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Carry0rTroII
Heimdallr
15
6 / 1 / 2
8,819
588
12,872
11,896
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Reeeeeee123
Baba Yaga
13
5 / 0 / 1
8,134
542
13,689
5,912
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
foreverangry
Baron Samedi
12
2 / 1 / 6
7,822
521
6,074
10,975
9,960
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
14
2 / 2 / 1
8,450
563
13,360
22,043
15,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
17
17
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
5
4.5
L
0
6
1
0.08
W
Heimdallr
Carry0rTroII
Heimdallr
6
1
2
7
W
Baba Yaga
Reeeeeee123
Baba Yaga
5
0
1
5.5
L
Sun Wukong
Voke_Arrow171
Sun Wukong
2
3
0
0.67
W
Baron Samedi
foreverangry
Baron Samedi
2
1
6
5
L
Olorun
kj888-_
Olorun
0
2
1
0.25
W
Ao Kuang
2
2
1
1.25
L
Hun Batz
1
3
0
0.33
L
Baron Samedi
xLeGenD-CoD_
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
51,759
69,098
Taken
63,098
39,833
Mitigated
39,276
23,955
Healing
33,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,764
3,880
0
2,811
12,272
5,631
0
1,552
10,720
33
73,183
L
3,468
1,758
0
940
11,469
3,519
0
1,672
9,722
0
32,730
W
Heimdallr
Carry0rTroII
Heimdallr
12,872
6,685
0
6,808
11,896
5,592
37
1,667
10,229
0
73,585
W
Baba Yaga
Reeeeeee123
Baba Yaga
13,689
584
0
2,387
5,912
2,564
682
2,631
3,281
64,882
0
L
Sun Wukong
Voke_Arrow171
Sun Wukong
15,963
4,832
0
8,866
18,746
14,812
0
12,681
6,045
0
81,186
W
Baron Samedi
foreverangry
Baron Samedi
6,074
656
1,524
4,845
10,975
9,960
374
4,544
6,431
20,522
0
L
Olorun
kj888-_
Olorun
4,828
1,976
473
6,416
13,538
7,283
0
9,216
4,102
37,597
0
W
Ao Kuang
13,360
3,406
0
14,638
22,043
15,529
0
0
22,043
67,737
0
L
Hun Batz
4,479
1,352
0
520
11,596
4,348
0
3,493
7,902
0
51,991
L
Baron Samedi
xLeGenD-CoD_
Baron Samedi
5,566
734
1,750
4,990
13,749
9,871
0
6,094
7,335
33,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
41,578
408
Minions Killed
488
0
Camps Cleared
0
1,522,149
Distance Traveled
1,465,073
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,353
557
132
9
0
354,668
1
L
Ishtar
6,202
413
61
4
0
348,886
2
W
Heimdallr
8,819
588
121
8
0
272,118
1
W
Baba Yaga
8,134
542
103
7
0
293,614
4
L
Sun Wukong
8,887
592
144
10
0
293,397
3
W
Baron Samedi
7,822
521
21
1
0
269,580
9
L
Olorun
6,404
427
60
4
0
272,312
2
W
Ao Kuang
8,450
563
111
7
0
275,093
0
L
Hun Batz
7,158
477
90
6
0
334,536
2
L
Baron Samedi
7,493
500
53
4
0
273,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role