Player Matchup

Vamana
Vamana
BIondinet
Vamana
Level 141
God Stats
1W - 1L
1,671 SR
Queue Stats
14W - 10L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
Barbapapa
Baron Samedi
Level 83
God Stats
4W - 3L
1,480 SR
Queue Stats
556W - 555L
1,525 Elo+
Solo
Mulan
Mulan
KélianDB
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,526 Elo+
Party 2
Anhur
Anhur
fmate97
Anhur
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 66L
1,475 Elo+
Solo
Hachiman
Hachiman
styax_
Hachiman
Level 156
God Stats
6W - 9L
1,736 SR
Queue Stats
688W - 696L
1,461 Elo+
Solo
Team Averages
Level 128
1,578 SR
1,512 Elo+

VS

Team Averages
Level 106
1,574 SR
1,549 Elo+
Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Balerdroch
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 29L
1,631 Elo+
Solo
Cerberus
Cerberus
Henrynorka
Cerberus
Level 126
God Stats
5W - 3L
1,694 SR
Queue Stats
721W - 709L
1,538 Elo+
Party 1
Shiva
Shiva
Jashper
Shiva
Level 123
God Stats
1W - 3L
1,146 SR
Queue Stats
219W - 193L
1,543 Elo+
Party 1
Izanami
Izanami
Tuner20
Izanami
Level 148
God Stats
5W - 1L
2,030 SR
Queue Stats
147W - 152L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BIondinet
Vamana
19
6 / 7 / 4
11,892
793
22,034
27,134
28,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Barbapapa
Baron Samedi
14
2 / 9 / 4
9,436
629
14,630
20,286
17,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
KélianDB
Mulan
20
4 / 7 / 6
12,017
801
13,427
22,894
20,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
fmate97
Anhur
17
3 / 10 / 9
10,942
729
9,882
20,716
8,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
styax_
Hachiman
16
5 / 8 / 8
10,595
706
17,773
21,279
10,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
7 / 4 / 21
11,842
789
25,394
15,711
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Balerdroch
Fenrir
17
5 / 5 / 22
10,788
719
13,900
20,143
33,995
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Henrynorka
Cerberus
17
5 / 3 / 27
11,091
739
18,339
33,208
26,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Jashper
Shiva
19
4 / 4 / 30
11,467
764
14,107
18,323
22,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Tuner20
Izanami
20
19 / 4 / 19
13,713
914
27,573
16,825
10,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
159
20
Kills
40
41
Deaths
20
31
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
21
4.38
L
Vamana
BIondinet
Vamana
6
7
4
1.14
W
Fenrir
Balerdroch
Fenrir
5
5
22
3.2
L
Baron Samedi
Barbapapa
Baron Samedi
2
9
4
0.44
W
Cerberus
Henrynorka
Cerberus
5
3
27
6.17
W
Shiva
Jashper
Shiva
4
4
30
4.75
L
Mulan
KélianDB
Mulan
4
7
6
1
W
Izanami
Tuner20
Izanami
19
4
19
7.13
L
Anhur
fmate97
Anhur
3
10
9
0.75
L
Hachiman
styax_
Hachiman
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,746
Damage
99,313
112,309
Taken
104,210
85,729
Mitigated
102,373
33,488
Healing
40,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
25,394
1,942
1,913
3,160
15,711
9,344
1,362
1,809
13,902
49,174
0
L
Vamana
BIondinet
Vamana
22,034
11,064
2,153
6,955
27,134
28,425
715
10,147
16,987
0
36,107
W
Fenrir
Balerdroch
Fenrir
13,900
1,642
2,354
3,458
20,143
33,995
553
2,650
17,493
0
21,487
L
Baron Samedi
Barbapapa
Baron Samedi
14,630
1,006
3,776
3,652
20,286
17,804
302
8,487
11,799
22,684
0
W
Cerberus
Henrynorka
Cerberus
18,339
728
1,456
15,518
33,208
26,318
944
5,227
27,981
28,313
0
W
Shiva
Jashper
Shiva
14,107
1,298
5,328
2,831
18,323
22,423
656
3,128
15,195
499
21,471
L
Mulan
KélianDB
Mulan
13,427
1,767
806
5,761
22,894
20,505
979
9,231
13,663
0
27,004
W
Izanami
Tuner20
Izanami
27,573
16,821
1,494
2,756
16,825
10,293
6,296
1,816
15,009
0
50,637
L
Anhur
fmate97
Anhur
9,882
3,622
2,076
2,930
20,716
8,975
1,359
9,023
11,693
0
20,514
L
Hachiman
styax_
Hachiman
17,773
6,899
1,558
3,821
21,279
10,020
1,368
6,949
14,330
0
33,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,882
Gold Earned
58,901
132
Minions Killed
154
0
Camps Cleared
0
1,139,930
Distance Traveled
1,300,410
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,842
789
46
3
0
238,547
0
L
Vamana
11,892
793
29
2
0
263,937
0
W
Fenrir
10,788
719
9
1
0
286,413
3
L
Baron Samedi
9,436
629
24
2
0
196,729
5
W
Cerberus
11,091
739
26
2
0
266,866
0
W
Shiva
11,467
764
15
1
0
266,033
1
L
Mulan
12,017
801
24
2
0
250,650
0
W
Izanami
13,713
914
58
4
0
242,551
0
L
Anhur
10,942
729
33
2
0
211,047
3
L
Hachiman
10,595
706
22
1
0
217,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role