Player Matchup

Geb
Geb
C0unt3rOW
Geb
Level 85
God Stats
0W - 1L
1,249 SR
Queue Stats
201W - 180L
1,543 Elo+
Solo
The Morrigan
The Morrigan
Nirokux
The Morrigan
Level 67
God Stats
0W - 1L
1,294 SR
Queue Stats
13W - 14L
1,530 Elo+
Solo
Lancelot
Lancelot
SCAAR0N
Lancelot
Level 89
God Stats
3W - 4L
1,527 SR
Queue Stats
236W - 234L
1,558 Elo+
Solo
Team Averages
Level 80
1,357 SR
1,543 Elo+

VS

Team Averages
Level 105
1,774 SR
1,843 Elo+
Anubis
Anubis
SleepyAeren
Anubis
Level 140
God Stats
2W - 0L
1,892 SR
Queue Stats
74W - 27L
1,952 Elo+
Party 1
Anhur
Anhur
Wolvfs
Anhur
Level 87
God Stats
10W - 3L
1,931 SR
Queue Stats
85W - 12L
2,079 Elo+
Party 1
Horus
Horus
gnouV
Horus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
726W - 837L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
9,488
633
9,426
16,081
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Nirokux
The Morrigan
13
0 / 2 / 4
8,805
587
6,470
8,423
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SCAAR0N
Lancelot
15
4 / 6 / 1
10,685
712
18,424
19,480
6,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 3 / 5
10,886
726
15,635
13,550
8,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Wolvfs
Anhur
17
5 / 2 / 5
11,481
765
15,244
18,618
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
gnouV
Horus
14
0 / 1 / 8
10,672
711
5,405
13,806
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
The Morrigan
Nirokux
The Morrigan
0
2
4
1
L
Lancelot
SCAAR0N
Lancelot
4
6
1
0.75
W
Anubis
7
3
5
3.17
W
Anhur
Wolvfs
Anhur
5
2
5
3.75
W
Horus
gnouV
Horus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
36,284
43,984
Taken
45,974
16,872
Mitigated
34,465
7,540
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,426
1,134
0
3,410
16,081
7,730
0
5,857
10,224
23,436
0
L
The Morrigan
Nirokux
The Morrigan
6,470
1,162
0
275
8,423
2,447
0
4,463
3,839
18,715
2,641
L
Lancelot
SCAAR0N
Lancelot
18,424
5,370
0
3,855
19,480
6,695
0
5,628
13,852
0
48,008
W
Anubis
15,635
720
0
6,373
13,550
8,366
654
6,180
7,205
49,281
0
W
Anhur
Wolvfs
Anhur
15,244
6,363
0
5,577
18,618
8,585
1,740
4,941
13,355
0
58,904
W
Horus
gnouV
Horus
5,405
3,321
2,029
4,793
13,806
17,514
282
3,826
9,641
0
18,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
33,039
109
Minions Killed
167
3
Camps Cleared
10
811,519
Distance Traveled
704,578
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,488
633
16
1
0
256,183
1
L
The Morrigan
8,805
587
35
2
2
255,027
5
L
Lancelot
10,685
712
58
4
1
300,309
2
W
Anubis
10,886
726
55
4
5
227,830
5
W
Anhur
11,481
765
82
5
5
259,108
3
W
Horus
10,672
711
30
2
0
217,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role