Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Pepman17
Lancelot
Level 129
God Stats
1W - 6L
1,173 SR
Queue Stats
4W - 9L
1,444 Elo+
Solo
Sol
Sol
karvamuumi
Sol
Level 105
God Stats
1W - 2L
1,970 SR
Queue Stats
74W - 70L
1,480 Elo+
Solo
Hun Batz
Hun Batz
tiagoPTgamer
Hun Batz
Level 79
God Stats
1W - 4L
1,603 SR
Queue Stats
24W - 34L
1,424 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,470 Elo+

VS

Team Averages
Level 88
1,501 SR
1,523 Elo+
Gilgamesh
Gilgamesh
BroderIsak
Gilgamesh
Level 64
God Stats
3W - 2L
1,600 SR
Queue Stats
7W - 4L
1,695 Elo+
Party 2
Chaac
Chaac
DONDIRTYXXXX
Chaac
Level 29
God Stats
11W - 15L
1,371 SR
Queue Stats
11W - 18L
1,355 Elo+
Party 1
Anubis
Anubis
Dummboo
Anubis
Level 54
God Stats
11W - 12L
1,399 SR
Queue Stats
15W - 20L
1,355 Elo+
Party 1
Ra
Ra
PsaYlon
Ra
Level 152
God Stats
91W - 92L
1,540 SR
Queue Stats
164W - 174L
1,516 Elo+
Solo
Izanami
Izanami
Reeve4k
Izanami
Level 139
God Stats
1W - 0L
1,593 SR
Queue Stats
7W - 4L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
8 / 5 / 5
11,699
688
18,990
20,391
12,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
 
Anubis
17
1 / 7 / 8
10,933
643
13,078
17,229
9,671
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Pepman17
Lancelot
19
3 / 3 / 5
11,932
702
6,354
15,437
8,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 9
11,073
651
12,192
17,196
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
tiagoPTgamer
Hun Batz
19
3 / 2 / 5
12,085
711
15,535
17,862
8,904
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BroderIsak
Gilgamesh
20
7 / 3 / 9
13,571
798
19,412
19,655
17,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 2 / 11
11,077
652
5,212
17,268
18,203
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Dummboo
Anubis
19
1 / 7 / 9
11,421
672
10,828
19,857
8,531
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 1 / 11
12,831
755
13,995
15,819
7,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Reeve4k
Izanami
20
8 / 3 / 7
13,814
813
22,333
13,984
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
16
Kills
21
21
Deaths
16
32
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
5
5
2.1
L
Anubis
 
Anubis
1
7
8
0.71
W
Gilgamesh
BroderIsak
Gilgamesh
7
3
9
3.83
W
1
2
11
3.25
W
Anubis
Dummboo
Anubis
1
7
9
0.79
L
Lancelot
Pepman17
Lancelot
3
3
5
1.83
W
4
1
11
9.5
W
Izanami
Reeve4k
Izanami
8
3
7
3.83
L
1
4
9
1.38
L
Hun Batz
tiagoPTgamer
Hun Batz
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,149
Damage
71,780
88,115
Taken
86,583
47,511
Mitigated
58,326
24,541
Healing
30,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
18,990
4,594
0
12,951
20,391
12,805
0
5,011
15,380
0
36,307
L
Anubis
 
Anubis
13,078
610
0
3,955
17,229
9,671
564
5,642
11,587
42,900
0
W
Gilgamesh
BroderIsak
Gilgamesh
19,412
4,975
1,695
1,973
19,655
17,761
500
7,784
11,871
3,021
43,111
W
5,212
524
431
4,163
17,268
18,203
174
4,754
12,514
0
14,932
W
Anubis
Dummboo
Anubis
10,828
491
0
4,440
19,857
8,531
1,831
6,163
13,694
37,398
0
L
Lancelot
Pepman17
Lancelot
6,354
442
0
0
15,437
8,641
558
3,432
12,005
0
47,772
W
13,995
982
6,545
7,425
15,819
7,143
476
3,179
12,640
60,367
0
W
Izanami
Reeve4k
Izanami
22,333
16,568
0
3,892
13,984
6,688
3,090
3,390
10,594
0
86,165
L
12,192
2,628
0
7,635
17,196
7,490
1,334
6,792
10,404
53,837
0
L
Hun Batz
tiagoPTgamer
Hun Batz
15,535
4,020
0
0
17,862
8,904
0
5,082
12,780
0
53,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
62,714
353
Minions Killed
377
0
Camps Cleared
0
1,659,215
Distance Traveled
1,735,234
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,699
688
41
2
0
341,297
2
L
Anubis
10,933
643
48
3
0
277,721
1
W
Gilgamesh
13,571
798
47
3
0
382,221
4
W
Chaac
11,077
652
26
2
0
308,118
0
W
Anubis
11,421
672
70
4
0
313,939
0
L
Lancelot
11,932
702
97
6
0
386,928
11
W
Ra
12,831
755
108
6
0
366,738
2
W
Izanami
13,814
813
126
7
0
364,218
2
L
Sol
11,073
651
81
5
0
296,933
4
L
Hun Batz
12,085
711
86
5
0
356,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role