Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Brad_Babewood
Ishtar
Level 116
God Stats
5W - 2L
1,987 SR
Queue Stats
193W - 178L
1,538 Elo+
Solo
Skadi
Skadi
GFMShadow
Skadi
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 64L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
JustAddSuave
Gilgamesh
Level 114
God Stats
7W - 2L
1,585 SR
Queue Stats
75W - 65L
1,604 Elo+
Party 2
Hades
Hades
Necro Hordes
Hades
Level 155
God Stats
7W - 2L
1,656 SR
Queue Stats
73W - 66L
1,539 Elo+
Party 1
Team Averages
Level 135
1,646 SR
1,544 Elo+

VS

Team Averages
Level 132
1,554 SR
1,546 Elo+
Cabrakan
Cabrakan
BROWN BOYZ N 3D
Cabrakan
Level 123
God Stats
31W - 11L
1,933 SR
Queue Stats
365W - 349L
1,572 Elo+
Solo
Ishtar
Ishtar
BeastLundy
Ishtar
Level 147
God Stats
19W - 26L
1,552 SR
Queue Stats
223W - 195L
1,532 Elo+
Solo
Athena
Athena
IVI Soul IVI
Athena
Level 102
God Stats
151W - 130L
1,588 SR
Queue Stats
433W - 407L
1,536 Elo+
Solo
Ullr
Ullr
LyricalDreams420
Ullr
Level 160
God Stats
2W - 4L
1,564 SR
Queue Stats
147W - 103L
1,633 Elo+
Solo
Kukulkan
Kukulkan
Priest1700
Kukulkan
Level 127
God Stats
2W - 4L
1,135 SR
Queue Stats
68W - 96L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
10 / 2 / 2
9,220
659
12,781
7,468
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 4
6,953
497
6,792
9,115
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
GFMShadow
Skadi
14
1 / 1 / 1
7,629
545
8,576
9,522
3,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
JustAddSuave
Gilgamesh
13
2 / 1 / 4
7,722
552
2,688
12,320
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 3
7,723
552
8,298
13,489
7,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 1 / 1
9,086
649
11,089
11,649
11,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
BeastLundy
Ishtar
13
5 / 2 / 1
7,916
565
7,950
11,663
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
10
0 / 1 / 6
6,983
499
3,465
11,050
8,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 2 / 2
7,536
538
4,617
11,715
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Priest1700
Kukulkan
11
0 / 8 / 1
7,168
512
3,339
9,324
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
9
9
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
2
2
5.5
L
Cabrakan
3
1
1
3.5
L
Ishtar
BeastLundy
Ishtar
5
2
1
2.75
W
0
2
4
1
W
Skadi
GFMShadow
Skadi
1
1
1
1.5
L
Athena
0
1
6
3
W
Gilgamesh
JustAddSuave
Gilgamesh
2
1
4
4
L
1
2
2
1
W
1
3
3
0.83
L
Kukulkan
Priest1700
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
30,460
51,914
Taken
55,401
24,156
Mitigated
34,002
13,627
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,781
752
0
1,418
7,468
3,261
0
3,483
3,985
62,100
0
L
Cabrakan
11,089
1,932
0
6,061
11,649
11,224
0
6,495
5,146
74,087
0
L
Ishtar
BeastLundy
Ishtar
7,950
3,715
0
2,620
11,663
5,639
0
3,257
8,336
0
64,100
W
6,792
4,047
90
2,071
9,115
4,365
0
2,231
6,884
0
55,323
W
Skadi
GFMShadow
Skadi
8,576
3,868
0
2,011
9,522
3,155
666
681
8,841
0
62,508
L
Athena
3,465
1,374
2,079
2,749
11,050
8,723
0
3,700
7,286
18,009
0
W
Gilgamesh
JustAddSuave
Gilgamesh
2,688
743
0
1,343
12,320
5,870
0
2,292
10,028
0
58,661
L
4,617
1,572
0
1,550
11,715
4,155
0
326
11,389
0
53,935
W
8,298
1,543
73
6,621
13,489
7,505
0
9,206
4,283
58,951
0
L
Kukulkan
Priest1700
Kukulkan
3,339
408
0
514
9,324
4,261
0
6,903
2,165
40,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
38,689
514
Minions Killed
446
0
Camps Cleared
0
1,414,037
Distance Traveled
1,282,782
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,220
659
115
8
0
276,566
5
L
Cabrakan
9,086
649
144
10
0
222,884
3
L
Ishtar
7,916
565
100
7
0
270,160
2
W
Ishtar
6,953
497
77
6
0
270,682
0
W
Skadi
7,629
545
106
8
0
264,602
4
L
Athena
6,983
499
26
2
0
295,780
5
W
Gilgamesh
7,722
552
103
7
0
332,934
2
L
Ullr
7,536
538
90
6
0
261,103
1
W
Hades
7,723
552
113
8
0
269,253
6
L
Kukulkan
7,168
512
86
6
0
232,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role