Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Deslolz
Heimdallr
Level 37
God Stats
0W - 2L
1,332 SR
Queue Stats
13W - 21L
1,415 Elo+
Party 1
Thanatos
Thanatos
PIsDontChaseMe
Thanatos
Level 62
God Stats
0W - 2L
1,249 SR
Queue Stats
108W - 95L
1,487 Elo+
Party 2
Bacchus
Bacchus
Rhovaa
Bacchus
Level 28
God Stats
33W - 20L
1,617 SR
Queue Stats
67W - 47L
1,553 Elo+
Party 2
Scylla
Scylla
xidou12
Scylla
Level 105
God Stats
0W - 1L
1,486 SR
Queue Stats
19W - 30L
1,360 Elo+
Party 1
Team Averages
Level 60
1,437 SR
1,463 Elo+

VS

Team Averages
Level 59
1,618 SR
1,498 Elo+
Baron Samedi
Baron Samedi
FriMaToX
Baron Samedi
Level 76
God Stats
4W - 3L
1,679 SR
Queue Stats
46W - 52L
1,444 Elo+
Solo
Izanami
Izanami
Joabawz
Izanami
Level 56
God Stats
14W - 7L
1,690 SR
Queue Stats
277W - 225L
1,522 Elo+
Party 3
Chang'e
Chang'e
Karniival
Chang'e
Level 108
God Stats
17W - 12L
1,604 SR
Queue Stats
264W - 218L
1,542 Elo+
Party 3
Sobek
Sobek
Nekzo
Sobek
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
126W - 77L
1,456 Elo+
Party 3
Bakasura
Bakasura
UsirGrath
Bakasura
Level 27
God Stats
29W - 17L
1,617 SR
Queue Stats
237W - 194L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 1
5,489
549
3,568
5,269
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Deslolz
Heimdallr
8
0 / 3 / 2
4,687
469
5,289
7,692
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
10
2 / 1 / 0
5,786
579
3,384
8,641
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Rhovaa
Bacchus
7
0 / 2 / 2
4,790
479
3,849
9,609
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
xidou12
Scylla
8
1 / 2 / 0
4,881
488
2,493
4,926
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FriMaToX
Baron Samedi
11
2 / 0 / 0
6,365
637
5,310
5,716
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Joabawz
Izanami
9
3 / 1 / 2
5,977
598
7,993
6,357
2,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Karniival
Chang'e
11
0 / 2 / 1
6,379
638
2,972
7,248
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
Nekzo
Sobek
9
1 / 1 / 4
5,994
599
2,645
7,674
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
UsirGrath
Bakasura
10
2 / 0 / 1
5,871
587
3,318
8,171
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
8
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
Heimdallr
Deslolz
Heimdallr
0
3
2
0.33
W
Baron Samedi
FriMaToX
Baron Samedi
2
0
0
2
W
Izanami
Joabawz
Izanami
3
1
2
4
W
Chang'e
Karniival
Chang'e
0
2
1
0.25
W
Sobek
Nekzo
Sobek
1
1
4
3
L
Thanatos
2
1
0
2
L
Bacchus
Rhovaa
Bacchus
0
2
2
0.5
W
Bakasura
UsirGrath
Bakasura
2
0
1
2.5
L
Scylla
xidou12
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
22,238
36,137
Taken
35,166
17,228
Mitigated
16,708
14,434
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,568
1,560
0
1,155
5,269
3,387
0
2,601
2,590
25,075
0
L
Heimdallr
Deslolz
Heimdallr
5,289
2,034
0
1,504
7,692
2,619
0
1,315
6,234
0
33,065
W
Baron Samedi
FriMaToX
Baron Samedi
5,310
187
0
1,893
5,716
2,902
0
1,074
4,642
39,307
0
W
Izanami
Joabawz
Izanami
7,993
6,428
0
3,234
6,357
2,310
1,176
1,496
4,861
0
51,804
W
Chang'e
Karniival
Chang'e
2,972
136
117
3,612
7,248
2,805
0
3,292
3,680
45,350
0
W
Sobek
Nekzo
Sobek
2,645
454
0
2,431
7,674
5,546
216
2,258
5,416
8,198
0
L
Thanatos
3,384
959
0
8,152
8,641
3,301
100
4,124
4,169
0
30,252
L
Bacchus
Rhovaa
Bacchus
3,849
748
0
2,193
9,609
6,447
0
1,330
7,879
12,209
0
W
Bakasura
UsirGrath
Bakasura
3,318
1,907
0
2,563
8,171
3,145
0
1,478
6,657
0
34,569
L
Scylla
xidou12
Scylla
2,493
315
0
1,430
4,926
1,474
180
1,179
3,637
30,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
30,586
229
Minions Killed
356
0
Camps Cleared
0
951,776
Distance Traveled
1,071,315
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,489
549
54
5
0
202,884
3
L
Heimdallr
4,687
469
52
5
0
169,781
0
W
Baron Samedi
6,365
637
80
8
0
191,403
2
W
Izanami
5,977
598
81
8
0
205,833
3
W
Chang'e
6,379
638
99
10
0
198,043
6
W
Sobek
5,994
599
12
1
0
233,808
0
L
Thanatos
5,786
579
71
7
0
200,539
2
L
Bacchus
4,790
479
13
1
0
198,530
2
W
Bakasura
5,871
587
84
8
0
242,228
0
L
Scylla
4,881
488
39
4
0
180,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role