Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MaTTin093
Ymir
Level 87
God Stats
8W - 8L
1,574 SR
Queue Stats
142W - 158L
1,417 Elo+
Solo
Anubis
Anubis
piotrekpiochu
Anubis
Level 43
God Stats
5W - 8L
1,416 SR
Queue Stats
43W - 72L
1,251 Elo+
Solo
Yu Huang
Yu Huang
shooter-riddik
Yu Huang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 217L
1,403 Elo+
Party 2
Lancelot
Lancelot
stefffanne
Lancelot
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 105L
1,385 Elo+
Party 2
Team Averages
Level 103
1,498 SR
1,391 Elo+

VS

Team Averages
Level 100
1,493 SR
1,477 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DDoSViaMicrowave
Kukulkan
Level 126
God Stats
28W - 15L
1,513 SR
Queue Stats
146W - 101L
1,556 Elo+
Party 1
Mulan
Mulan
HENSLY420
Mulan
Level 41
God Stats
22W - 10L
1,617 SR
Queue Stats
133W - 134L
1,494 Elo+
Party 1
Bastet
Bastet
SrKingLeo
Bastet
Level 93
God Stats
6W - 5L
1,445 SR
Queue Stats
124W - 125L
1,363 Elo+
Solo
Cthulhu
Cthulhu
llll_oX_Illl
Cthulhu
Level 82
God Stats
1W - 1L
1,388 SR
Queue Stats
15W - 9L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 8 / 2
8,154
429
12,030
16,769
7,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
2 / 3 / 2
8,417
443
3,388
20,258
23,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 8 / 0
9,021
475
2,214
14,487
7,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yu Huang
14
2 / 4 / 1
8,621
454
8,611
13,705
6,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
stefffanne
Lancelot
11
1 / 9 / 5
7,581
399
5,780
17,714
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
8 / 2 / 10
11,014
580
17,645
14,552
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 0 / 6
11,267
593
13,320
6,335
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
HENSLY420
Mulan
18
7 / 0 / 5
11,711
616
13,066
13,591
11,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
SrKingLeo
Bastet
16
9 / 4 / 6
10,755
566
13,893
16,753
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
llll_oX_Illl
Cthulhu
14
4 / 3 / 12
9,779
515
9,815
18,268
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
8
Kills
32
32
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
8
2
0.5
W
Ishtar
 
Ishtar
8
2
10
6.5
W
4
0
6
7
W
Mulan
HENSLY420
Mulan
7
0
5
9.5
L
Ymir
2
3
2
1
W
Bastet
SrKingLeo
Bastet
9
4
6
3
W
Cthulhu
llll_oX_Illl
Cthulhu
4
3
12
3.33
L
0
8
0
0
L
Yu Huang
2
4
1
0.63
L
Lancelot
stefffanne
Lancelot
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
67,739
82,933
Taken
69,499
52,186
Mitigated
50,043
12,696
Healing
21,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,030
7,110
373
2,962
16,769
7,414
949
4,225
12,544
0
69,316
W
Ishtar
 
Ishtar
17,645
10,607
0
4,723
14,552
7,050
3,265
3,265
11,287
0
95,832
W
13,320
1,105
0
250
6,335
3,266
3,165
2,155
4,180
109,544
0
W
Mulan
HENSLY420
Mulan
13,066
653
0
6,491
13,591
11,867
1,098
3,738
9,853
0
81,387
L
Ymir
3,388
178
0
2,223
20,258
23,063
220
8,506
11,752
22,919
0
W
Bastet
SrKingLeo
Bastet
13,893
3,020
0
8,262
16,753
7,358
0
2,185
14,568
0
80,577
W
Cthulhu
llll_oX_Illl
Cthulhu
9,815
673
370
1,666
18,268
20,502
410
3,238
15,030
30,114
0
L
2,214
508
0
2,734
14,487
7,377
192
0
14,487
68,372
0
L
Yu Huang
8,611
451
221
4,183
13,705
6,505
900
5,418
8,287
60,074
0
L
Lancelot
stefffanne
Lancelot
5,780
1,718
0
0
17,714
7,827
457
4,986
12,728
0
25,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
54,526
426
Minions Killed
594
0
Camps Cleared
0
1,631,038
Distance Traveled
1,875,514
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,154
429
108
6
0
306,471
2
W
Ishtar
11,014
580
129
7
0
339,752
5
W
Kukulkan
11,267
593
179
9
0
367,546
11
W
Mulan
11,711
616
139
7
0
371,951
7
L
Ymir
8,417
443
35
2
0
367,702
3
W
Bastet
10,755
566
104
5
0
414,285
2
W
Cthulhu
9,779
515
43
2
0
381,980
0
L
Anubis
9,021
475
139
7
0
264,651
2
L
Yu Huang
8,621
454
99
5
0
334,985
2
L
Lancelot
7,581
399
45
2
0
357,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role