Player Matchup

Ishtar
Ishtar
Falorm
Ishtar
Level 69
God Stats
3W - 5L
1,357 SR
Queue Stats
8W - 8L
1,236 Elo+
Solo
Ravana
Ravana
MicheaIcera
Ravana
Level 84
God Stats
2W - 1L
1,281 SR
Queue Stats
99W - 107L
1,442 Elo+
Solo
Camazotz
Camazotz
RADSA
Camazotz
Level 134
God Stats
1W - 2L
1,144 SR
Queue Stats
67W - 72L
1,490 Elo+
Party 1
Nike
Nike
Sasa777
Nike
Level 149
God Stats
2W - 3L
1,245 SR
Queue Stats
170W - 224L
1,470 Elo+
Party 1
Hades
Hades
YangGodskillz
Hades
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,497 Elo+
Solo
Team Averages
Level 89
1,306 SR
1,427 Elo+

VS

Team Averages
Level 107
1,489 SR
1,424 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
A 3 Q U 1 7 A S
Ishtar
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,477 Elo+
Solo
Merlin
Merlin
TFR BLUNT MAN
Merlin
Level 139
God Stats
19W - 31L
1,420 SR
Queue Stats
238W - 248L
1,453 Elo+
Solo
Medusa
Medusa
iMURDER_DAEMON
Medusa
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 28L
1,303 Elo+
Solo
Sol
Sol
stoic_Shadow
Sol
Level 62
God Stats
5W - 8L
1,528 SR
Queue Stats
56W - 61L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Falorm
Ishtar
14
2 / 0 / 2
6,960
773
2,189
2,674
1,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
13
0 / 1 / 5
6,654
739
3,879
6,189
4,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
RADSA
Camazotz
14
2 / 0 / 5
7,307
812
5,523
6,792
2,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Sasa777
Nike
14
5 / 2 / 6
7,871
875
6,610
10,791
6,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
4 / 1 / 6
7,735
859
5,225
7,622
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 0 / 0
4,060
451
0
0
0
13
0 / 2 / 3
6,768
752
7,350
6,450
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 3
6,636
737
3,259
7,584
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
6,463
718
3,572
7,414
2,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
6,937
771
6,202
7,321
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
3
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
L
0
2
3
0.75
W
Ishtar
Falorm
Ishtar
2
0
2
3
W
Ravana
0
1
5
2.5
W
Camazotz
RADSA
Camazotz
2
0
5
4.5
W
Nike
Sasa777
Nike
5
2
6
4
L
0
4
3
0.38
W
4
1
6
7
L
1
5
1
0.3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
20,383
34,068
Taken
28,769
19,274
Mitigated
10,863
7,679
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
7,350
3,890
0
1,157
6,450
2,683
0
938
5,512
0
29,825
W
Ishtar
Falorm
Ishtar
2,189
1,488
0
0
2,674
1,669
801
1,374
1,284
0
14,355
W
Ravana
3,879
446
0
77
6,189
4,063
0
2,418
3,612
0
18,123
W
Camazotz
RADSA
Camazotz
5,523
1,049
0
2,684
6,792
2,674
546
1,360
5,354
0
17,068
W
Nike
Sasa777
Nike
6,610
285
382
1,075
10,791
6,589
159
2,005
8,594
0
27,524
L
3,259
35
79
549
7,584
2,681
270
1,366
6,218
18,796
0
W
5,225
223
748
2,713
7,622
4,279
774
1,792
5,763
23,054
0
L
3,572
1,133
0
204
7,414
2,838
165
1,354
6,060
0
13,251
L
6,202
1,718
0
1,978
7,321
2,661
0
1,567
5,754
22,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
30,864
181
Minions Killed
148
0
Camps Cleared
0
963,285
Distance Traveled
667,710
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,060
451
0
0
0
0
0
L
Ishtar
6,768
752
40
4
0
178,617
2
W
Ishtar
6,960
773
25
3
0
155,469
0
W
Ravana
6,654
739
44
5
0
207,642
1
W
Camazotz
7,307
812
24
3
0
202,355
4
W
Nike
7,871
875
39
4
0
200,092
1
L
Merlin
6,636
737
42
5
0
154,629
4
W
Hades
7,735
859
49
5
0
197,727
4
L
Medusa
6,463
718
22
2
0
160,873
0
L
Sol
6,937
771
44
5
0
173,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role