Player Matchup

Nu Wa
Nu Wa
CherishTheBear
Nu Wa
Level 128
God Stats
2W - 4L
1,396 SR
Queue Stats
228W - 254L
1,420 Elo+
Party 2
Rama
Rama
LeafMilkshake
Rama
Level 65
God Stats
3W - 2L
1,630 SR
Queue Stats
64W - 70L
1,424 Elo+
Party 2
Mulan
Mulan
Mandoyle
Mulan
Level 108
God Stats
4W - 1L
1,574 SR
Queue Stats
184W - 214L
1,366 Elo+
Solo
Sylvanus
Sylvanus
NoOb34365
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 101L
1,391 Elo+
Solo
Cthulhu
Cthulhu
punctdani
Cthulhu
Level 143
God Stats
3W - 1L
1,524 SR
Queue Stats
5W - 2L
1,539 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,428 Elo+

VS

Team Averages
Level 86
1,426 SR
1,422 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Furxan
Ishtar
Level 87
God Stats
8W - 10L
1,607 SR
Queue Stats
229W - 261L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Isengrim4487
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,157 SR
Queue Stats
10W - 18L
1,197 Elo+
Solo
Zhong Kui
Zhong Kui
Jarl_George
Zhong Kui
Level 89
God Stats
6W - 7L
1,489 SR
Queue Stats
71W - 62L
1,495 Elo+
Party 1
Chernobog
Chernobog
Lanky_Ginger_Guy
Chernobog
Level 105
God Stats
4W - 6L
1,379 SR
Queue Stats
100W - 87L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,220
656
6,564
3,940
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 2 / 4
5,859
533
5,140
9,337
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
Mandoyle
Mulan
12
4 / 1 / 6
7,206
655
4,572
9,674
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
NoOb34365
Sylvanus
10
0 / 0 / 9
6,167
561
4,842
8,424
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
punctdani
Cthulhu
9
2 / 3 / 0
5,772
525
4,242
10,827
5,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 3 / 0
5,163
469
5,302
6,148
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Furxan
Ishtar
10
2 / 3 / 2
5,932
539
5,215
8,429
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Isengrim4487
Morgan Le Fay
8
0 / 3 / 1
4,733
430
2,172
5,409
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Jarl_George
Zhong Kui
9
2 / 4 / 1
6,264
569
6,985
8,438
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
8
2 / 5 / 2
5,393
490
7,664
10,841
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
7
7
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
W
5
1
4
7
L
Ishtar
Furxan
Ishtar
2
3
2
1
L
Morgan Le Fay
Isengrim4487
Morgan Le Fay
0
3
1
0.17
L
Zhong Kui
Jarl_George
Zhong Kui
2
4
1
0.63
L
Chernobog
2
5
2
0.6
W
5
2
4
3.5
W
Mulan
Mandoyle
Mulan
4
1
6
7
W
Sylvanus
NoOb34365
Sylvanus
0
0
9
4.5
W
Cthulhu
punctdani
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
27,338
42,202
Taken
39,265
23,405
Mitigated
17,476
15,590
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,302
183
0
318
6,148
2,245
0
4,247
1,809
27,113
0
W
6,564
1,056
0
886
3,940
1,623
714
1,361
2,501
42,540
0
L
Ishtar
Furxan
Ishtar
5,215
2,491
0
2,376
8,429
3,940
0
2,677
5,628
0
37,438
L
Morgan Le Fay
Isengrim4487
Morgan Le Fay
2,172
257
0
154
5,409
1,863
0
2,073
3,208
19,677
0
L
Zhong Kui
Jarl_George
Zhong Kui
6,985
478
378
2,544
8,438
6,008
0
2,507
5,849
30,608
0
L
Chernobog
7,664
5,026
0
2,406
10,841
3,420
0
3,646
7,123
0
32,305
W
5,140
3,904
0
3,097
9,337
3,274
0
3,656
5,681
0
22,157
W
Mulan
Mandoyle
Mulan
4,572
1,280
0
4,599
9,674
5,363
0
2,356
7,240
0
48,128
W
Sylvanus
NoOb34365
Sylvanus
4,842
1,628
718
2,274
8,424
7,153
14
2,553
5,845
22,770
0
W
Cthulhu
punctdani
Cthulhu
4,242
326
202
3,814
10,827
5,992
936
4,026
6,476
28,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
27,485
293
Minions Killed
250
0
Camps Cleared
0
1,002,070
Distance Traveled
977,117
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,163
469
51
5
0
206,350
1
W
Nu Wa
7,220
656
82
7
0
211,373
1
L
Ishtar
5,932
539
65
6
0
209,497
0
L
Morgan Le Fay
4,733
430
34
3
0
162,313
1
L
Zhong Kui
6,264
569
55
5
0
200,380
1
L
Chernobog
5,393
490
45
4
0
198,577
4
W
Rama
5,859
533
39
4
0
190,621
0
W
Mulan
7,206
655
96
9
0
227,203
0
W
Sylvanus
6,167
561
24
2
0
184,675
3
W
Cthulhu
5,772
525
52
5
0
188,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role