Player Matchup

Athena
Athena
SeventhArchon
Athena
Level 160
God Stats
13W - 6L
1,716 SR
Queue Stats
323W - 213L
1,607 Elo+
Party 1
Horus
Horus
oSnowZy
Horus
Level 156
God Stats
6W - 1L
1,854 SR
Queue Stats
90W - 61L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
v IFlaccus
Hou Yi
Level 135
God Stats
17W - 8L
1,651 SR
Queue Stats
465W - 424L
1,568 Elo+
Party 1
Team Averages
Level 150
1,740 SR
1,605 Elo+

VS

Team Averages
Level 126
1,432 SR
1,505 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ItsCot
Ishtar
Level 95
God Stats
1W - 5L
1,297 SR
Queue Stats
26W - 37L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
7,368
737
5,580
13,031
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
oSnowZy
Horus
11
2 / 0 / 4
7,452
745
5,170
9,221
6,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
v IFlaccus
Hou Yi
12
4 / 0 / 2
7,456
746
6,847
4,880
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 0
6,133
613
5,543
5,060
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
 
Ra
10
0 / 4 / 0
6,027
603
10,164
6,881
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ItsCot
Ishtar
10
0 / 1 / 0
5,958
596
5,305
7,189
3,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
Ra
 
Ra
0
4
0
0
L
Ishtar
ItsCot
Ishtar
0
1
0
0
W
0
0
6
3
W
Horus
oSnowZy
Horus
2
0
4
4
W
Hou Yi
v IFlaccus
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
21,012
27,132
Taken
19,130
20,935
Mitigated
7,592
12,741
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,543
2,390
0
465
5,060
1,990
0
1,996
3,064
0
23,325
L
Ra
 
Ra
10,164
792
797
2,230
6,881
2,492
0
1,934
4,947
24,764
0
L
Ishtar
ItsCot
Ishtar
5,305
4,256
0
685
7,189
3,110
0
1,762
5,427
0
12,472
W
5,580
1,126
1,324
4,450
13,031
12,113
0
3,631
8,964
13,142
0
W
Horus
oSnowZy
Horus
5,170
1,988
3,131
3,560
9,221
6,612
0
3,696
5,137
0
12,176
W
Hou Yi
v IFlaccus
Hou Yi
6,847
2,490
0
276
4,880
2,210
0
1,964
2,628
0
39,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,276
Gold Earned
18,118
117
Minions Killed
113
6
Camps Cleared
3
575,433
Distance Traveled
525,720
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,133
613
44
4
0
176,677
4
L
Ra
6,027
603
37
4
2
176,951
1
L
Ishtar
5,958
596
32
3
1
172,092
4
W
Athena
7,368
737
17
2
0
201,321
3
W
Horus
7,452
745
21
2
1
194,181
0
W
Hou Yi
7,456
746
79
8
5
179,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role