Player Matchup

Mulan
Mulan
Minschemaul
Mulan
Level 76
God Stats
6W - 4L
1,437 SR
Queue Stats
139W - 133L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
RecentWriter409
Kuzenbo
Level 109
God Stats
193W - 193L
1,490 SR
Queue Stats
354W - 378L
1,376 Elo+
Solo
Medusa
Medusa
Select_Glitcherz
Medusa
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 19L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToastyEef
Morgan Le Fay
Level 46
God Stats
3W - 5L
1,157 SR
Queue Stats
33W - 70L
1,243 Elo+
Solo
Lancelot
Lancelot
xThe_Kid_187
Lancelot
Level 49
God Stats
15W - 6L
1,647 SR
Queue Stats
41W - 37L
1,367 Elo+
Party 1
Team Averages
Level 68
1,446 SR
1,342 Elo+

VS

Team Averages
Level 71
1,446 SR
1,303 Elo+
Set
Set
A hacker9450
Set
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 110L
1,140 Elo+
Solo
Fenrir
Fenrir
Aron-Lysy
Fenrir
Level 116
God Stats
14W - 15L
1,448 SR
Queue Stats
134W - 146L
1,385 Elo+
Solo
Janus
Janus
Demon_Dave_88
Janus
Level 67
God Stats
5W - 8L
1,412 SR
Queue Stats
237W - 236L
1,337 Elo+
Party 2
Ymir
Ymir
Matt_Hero_Shido
Ymir
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
386W - 398L
1,360 Elo+
Party 2
Nox
Nox
dodgyscript
Nox
Level 54
God Stats
29W - 39L
1,369 SR
Queue Stats
74W - 91L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,528
593
133
6,193
4,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 0
5,720
520
1,992
6,827
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,744
522
2,690
4,968
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ToastyEef
Morgan Le Fay
11
2 / 0 / 2
6,563
597
7,958
4,606
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
xThe_Kid_187
Lancelot
9
4 / 3 / 2
5,922
538
5,189
7,087
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
4,109
374
338
4,708
1,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Aron-Lysy
Fenrir
9
0 / 3 / 1
5,143
468
3,271
7,086
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 2
4,877
443
3,492
3,225
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 1
5,436
494
2,266
6,234
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 0
5,240
476
1,396
5,827
2,442
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
5
6
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Fenrir
Aron-Lysy
Fenrir
0
3
1
0.17
L
0
1
2
1
L
2
0
1
2.5
W
0
1
0
0
W
1
1
0
1
W
1
1
0
1
W
Morgan Le Fay
ToastyEef
Morgan Le Fay
2
0
2
3
L
3
2
0
1.5
W
Lancelot
xThe_Kid_187
Lancelot
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,962
Damage
10,763
29,681
Taken
27,080
16,879
Mitigated
10,864
6,940
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
338
233
0
0
4,708
1,560
0
1,260
3,448
0
5,951
L
Fenrir
Aron-Lysy
Fenrir
3,271
737
0
1,348
7,086
2,814
0
877
6,209
0
29,310
L
3,492
73
126
279
3,225
1,137
0
1,000
2,225
27,522
0
L
2,266
725
96
527
6,234
2,911
0
2,185
4,049
23,858
0
W
133
0
0
2,052
6,193
4,904
618
24
6,169
0
48,434
W
1,992
1,016
0
871
6,827
5,849
0
1,319
5,385
14,583
0
W
2,690
986
0
1,978
4,968
1,773
0
2,344
2,346
0
35,003
W
Morgan Le Fay
ToastyEef
Morgan Le Fay
7,958
1,254
0
1,330
4,606
1,802
756
1,396
3,154
39,261
0
L
1,396
408
0
1,859
5,827
2,442
0
4,628
1,199
17,099
0
W
Lancelot
xThe_Kid_187
Lancelot
5,189
2,142
0
709
7,087
2,551
0
1,522
5,473
0
22,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
24,805
293
Minions Killed
195
0
Camps Cleared
0
1,028,287
Distance Traveled
902,761
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,109
374
11
1
0
136,310
0
L
Fenrir
5,143
468
60
5
0
177,972
0
L
Janus
4,877
443
46
4
0
189,094
5
L
Ymir
5,436
494
52
5
0
211,265
2
W
Mulan
6,528
593
101
9
0
186,298
2
W
Kuzenbo
5,720
520
30
3
0
213,647
1
W
Medusa
5,744
522
68
6
0
187,524
4
W
Morgan Le Fay
6,563
597
62
6
0
199,135
1
L
Nox
5,240
476
26
2
0
188,120
0
W
Lancelot
5,922
538
32
3
0
241,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role