Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
FuhqplayeR
Cthulhu
Gold V
Level 89
God Stats
38W - 32L
1,512 SR
Queue Stats
560W - 559L
1,363 MMR
Party 1
Izanami
Izanami
Gold III
MrGjini
Izanami
Gold III
Level 160
God Stats
97W - 89L
1,638 SR
Queue Stats
404W - 393L
1,392 MMR
Solo
Ymir
Ymir
Bronze V
VRSBW
Ymir
Bronze V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,382 MMR
Solo
Ullr
Ullr
Gold V
yancarloseb
Ullr
Gold V
Level 61
God Stats
5W - 9L
1,572 SR
Queue Stats
91W - 96L
1,399 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,544 SR
1,407 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,505 SR
1,413 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze I
Ethyy1
Merlin
Bronze I
Level 89
God Stats
3W - 1L
1,428 SR
Queue Stats
25W - 15L
1,438 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
LiaMen6
Sun Wukong
Silver I
Level 123
God Stats
71W - 74L
1,561 SR
Queue Stats
215W - 212L
1,182 MMR
Party 2
Xbalanque
Xbalanque
Gold III
rubinroy99
Xbalanque
Gold III
Level 128
God Stats
116W - 101L
1,554 SR
Queue Stats
408W - 405L
1,485 MMR
Party 2
Neith
Neith
Gold III
zXmjoodeXz
Neith
Gold III
Level 159
God Stats
6W - 6L
1,484 SR
Queue Stats
442W - 452L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 8 / 1
10,077
438
7,601
22,631
8,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FuhqplayeR
Cthulhu
18
0 / 5 / 1
11,074
481
15,774
21,444
15,090
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
MrGjini
Izanami
18
7 / 6 / 1
11,937
519
19,513
20,465
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
VRSBW
Ymir
9
0 / 2 / 2
8,248
359
1,187
9,839
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 0
10,894
474
4,049
17,541
7,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliCliodhnaArachne

VS

Bans
LancelotAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 3 / 15
11,656
507
9,221
21,321
25,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Ethyy1
Merlin
19
4 / 1 / 8
13,127
571
17,329
9,543
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
LiaMen6
Sun Wukong
18
3 / 1 / 9
12,676
551
13,580
22,469
23,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
rubinroy99
Xbalanque
20
6 / 2 / 6
13,715
596
12,850
17,080
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
19
12 / 5 / 7
13,162
572
17,429
17,428
9,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
12
Kills
27
27
Deaths
12
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
8
1
0.31
W
Atlas
 
Atlas
2
3
15
3.17
W
Merlin
Ethyy1
Merlin
4
1
8
8
L
Cthulhu
FuhqplayeR
Cthulhu
0
5
1
0.1
W
Sun Wukong
LiaMen6
Sun Wukong
3
1
9
7.5
L
Izanami
MrGjini
Izanami
7
6
1
1.25
L
Ymir
VRSBW
Ymir
0
2
2
0.5
W
Xbalanque
rubinroy99
Xbalanque
6
2
6
4.5
L
3
6
0
0.5
W
Neith
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
70,409
91,920
Taken
87,841
49,426
Mitigated
71,683
17,989
Healing
27,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,601
2,335
0
6,732
22,631
8,211
362
4,678
17,832
0
73,747
W
Atlas
 
Atlas
9,221
3,341
496
3,026
21,321
25,664
180
3,629
17,692
39,723
0
W
Merlin
Ethyy1
Merlin
17,329
631
0
2,310
9,543
5,577
3,369
2,251
7,292
150,436
0
L
Cthulhu
FuhqplayeR
Cthulhu
15,774
1,281
309
4,355
21,444
15,090
1,128
7,710
12,837
91,330
0
W
Sun Wukong
LiaMen6
Sun Wukong
13,580
1,523
0
9,098
22,469
23,550
0
9,134
13,335
0
82,311
L
Izanami
MrGjini
Izanami
19,513
12,253
0
4,785
20,465
10,229
94
3,056
17,329
0
108,696
L
Ymir
VRSBW
Ymir
1,187
478
0
1,295
9,839
8,230
0
4,971
4,868
14,901
0
W
Xbalanque
rubinroy99
Xbalanque
12,850
7,198
0
6,781
17,080
7,362
7,336
658
16,422
0
122,185
L
4,049
1,505
0
513
17,541
7,666
0
6,135
11,124
0
80,999
W
Neith
17,429
6,840
0
5,701
17,428
9,530
3,136
2,164
15,264
0
107,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,230
Gold Earned
64,336
602
Minions Killed
681
0
Camps Cleared
0
1,804,201
Distance Traveled
2,158,189
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,077
438
112
5
0
432,837
2
W
Atlas
11,656
507
40
2
0
430,866
1
W
Merlin
13,127
571
202
9
0
446,193
3
L
Cthulhu
11,074
481
187
8
0
385,209
4
W
Sun Wukong
12,676
551
135
6
0
449,110
1
L
Izanami
11,937
519
134
6
0
349,301
2
L
Ymir
8,248
359
33
1
0
224,507
3
W
Xbalanque
13,715
596
173
8
0
441,485
1
L
Ullr
10,894
474
136
6
0
412,347
4
W
Neith
13,162
572
131
6
0
390,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role