Player Matchup

Odin
Odin
Cap_2105
Odin
Level 115
God Stats
0W - 1L
1,632 SR
Queue Stats
65W - 57L
1,546 Elo+
Party 1
Tiamat
Tiamat
KBPZ4__
Tiamat
Level 108
God Stats
0W - 2L
1,193 SR
Queue Stats
45W - 44L
1,488 Elo+
Party 1
Ishtar
Ishtar
materazzi23_yo
Ishtar
Level 60
God Stats
0W - 2L
1,322 SR
Queue Stats
119W - 148L
1,475 Elo+
Solo
Team Averages
Level 94
1,382 SR
1,503 Elo+

VS

Team Averages
Level 99
1,607 SR
1,505 Elo+
Thanatos
Thanatos
UncleanAdvocate
Thanatos
Level 99
God Stats
103W - 103L
1,616 SR
Queue Stats
160W - 170L
1,568 Elo+
Solo
Guan Yu
Guan Yu
matthewhorsburg
Guan Yu
Level 72
God Stats
6W - 7L
1,520 SR
Queue Stats
54W - 60L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
petyam333
Baron Samedi
Level 125
God Stats
21W - 12L
1,686 SR
Queue Stats
68W - 71L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 4 / 2
6,915
629
6,345
14,559
10,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
KBPZ4__
Tiamat
11
1 / 6 / 2
7,348
668
7,852
9,262
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 2
7,145
650
7,410
10,375
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 2 / 6
9,020
820
12,170
9,872
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 10
8,440
767
7,022
16,553
17,850
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
petyam333
Baron Samedi
14
4 / 1 / 10
8,608
783
11,858
7,581
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
2
0.5
L
Tiamat
KBPZ4__
Tiamat
1
6
2
0.33
W
Thanatos
7
2
6
5
L
1
4
2
0.5
W
3
1
10
8
W
Baron Samedi
petyam333
Baron Samedi
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
31,050
34,196
Taken
34,006
16,910
Mitigated
26,754
4,100
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,345
970
390
1,789
14,559
10,061
0
5,708
8,480
0
13,707
L
Tiamat
KBPZ4__
Tiamat
7,852
1,022
58
1,238
9,262
3,910
0
3,244
5,720
22,811
0
W
Thanatos
12,170
5,185
0
7,458
9,872
5,021
1,888
2,269
7,603
0
29,742
L
7,410
4,307
0
625
10,375
2,939
0
2,489
7,654
0
18,775
W
7,022
1,101
2,564
6,948
16,553
17,850
274
3,502
13,051
0
25,718
W
Baron Samedi
petyam333
Baron Samedi
11,858
879
3,785
4,057
7,581
3,883
977
2,414
5,167
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
26,068
88
Minions Killed
129
5
Camps Cleared
5
518,520
Distance Traveled
583,830
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,915
629
22
2
2
189,762
3
L
Tiamat
7,348
668
36
3
1
172,095
3
W
Thanatos
9,020
820
38
3
3
190,478
3
L
Ishtar
7,145
650
30
3
2
156,663
2
W
Guan Yu
8,440
767
45
4
1
208,824
0
W
Baron Samedi
8,608
783
46
4
1
184,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role