Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KarelAppel
Eset
Level 149
God Stats
8W - 4L
1,792 SR
Queue Stats
116W - 105L
1,563 Elo+
Solo
Hun Batz
Hun Batz
Muas
Hun Batz
Level 160
God Stats
6W - 3L
1,730 SR
Queue Stats
389W - 256L
1,718 Elo+
Party 2
Artemis
Artemis
Toparan
Artemis
Level 63
God Stats
16W - 10L
1,695 SR
Queue Stats
224W - 279L
1,433 Elo+
Solo
Mulan
Mulan
ViscountRe
Mulan
Level 60
God Stats
4W - 0L
1,230 SR
Queue Stats
188W - 143L
1,581 Elo+
Party 2
Team Averages
Level 108
1,590 SR
1,559 Elo+

VS

Team Averages
Level 131
1,471 SR
1,550 Elo+
Athena
Athena
Jarafuel
Athena
Level 143
God Stats
0W - 3L
1,536 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 1
Arachne
Arachne
JerryDerrie
Arachne
Level 143
God Stats
9W - 17L
1,523 SR
Queue Stats
62W - 74L
1,554 Elo+
Party 1
Hel
Hel
JockztaR
Hel
Level 101
God Stats
0W - 2L
1,397 SR
Queue Stats
199W - 175L
1,540 Elo+
Solo
Eset
Eset
KillaNilz
Eset
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,680 Elo+
Party 1
Medusa
Medusa
Rabbitlord
Medusa
Level 108
God Stats
8W - 7L
1,398 SR
Queue Stats
168W - 177L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 8
6,880
573
7,712
7,962
4,354
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 3
6,757
563
5,763
7,734
2,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
Muas
Hun Batz
12
4 / 2 / 2
7,020
585
4,826
8,198
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Toparan
Artemis
11
2 / 2 / 2
6,219
518
6,731
7,645
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
13
6 / 0 / 1
8,087
674
6,889
10,039
6,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jarafuel
Athena
10
2 / 1 / 2
6,461
538
2,767
9,249
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
JerryDerrie
Arachne
10
2 / 3 / 1
6,106
509
3,924
12,503
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 1
6,590
549
5,852
9,158
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
10
1 / 3 / 0
6,239
520
5,915
6,022
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Rabbitlord
Medusa
10
1 / 3 / 1
5,503
459
8,867
9,383
3,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
8
5
L
Athena
Jarafuel
Athena
2
1
2
3
L
Arachne
JerryDerrie
Arachne
2
3
1
0.83
L
0
5
1
0.1
W
2
2
3
1.75
L
Eset
1
3
0
0.33
W
Hun Batz
Muas
Hun Batz
4
2
2
2.5
L
Medusa
Rabbitlord
Medusa
1
3
1
0.5
W
Artemis
Toparan
Artemis
2
2
2
1.5
W
Mulan
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
27,325
41,578
Taken
46,315
19,481
Mitigated
22,843
20,459
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,712
951
287
5,539
7,962
4,354
666
3,864
4,098
43,937
0
L
Athena
Jarafuel
Athena
2,767
915
0
2,316
9,249
8,405
0
4,110
5,139
27,733
0
L
Arachne
JerryDerrie
Arachne
3,924
2,430
0
3,055
12,503
4,980
0
3,539
8,964
0
36,626
L
5,852
695
227
2,530
9,158
3,347
0
1,277
7,881
47,778
0
W
5,763
828
1,260
2,894
7,734
2,474
0
1,178
6,556
36,418
0
L
Eset
5,915
670
303
831
6,022
2,235
562
1,949
4,073
49,182
0
W
Hun Batz
Muas
Hun Batz
4,826
1,294
0
2,590
8,198
3,359
0
2,541
5,657
0
50,629
L
Medusa
Rabbitlord
Medusa
8,867
4,180
0
2,097
9,383
3,876
0
2,600
6,783
0
43,192
W
Artemis
Toparan
Artemis
6,731
3,266
0
3,020
7,645
2,814
615
1,481
6,164
0
31,369
W
Mulan
6,889
1,630
0
4,869
10,039
6,480
0
5,470
4,569
0
48,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
30,899
395
Minions Killed
356
0
Camps Cleared
0
1,160,020
Distance Traveled
1,093,279
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,880
573
86
7
0
239,163
3
L
Athena
6,461
538
48
4
0
240,413
0
L
Arachne
6,106
509
61
5
0
237,748
5
L
Hel
6,590
549
94
8
0
200,461
2
W
Eset
6,757
563
51
4
0
220,303
2
L
Eset
6,239
520
92
8
0
211,462
0
W
Hun Batz
7,020
585
88
7
0
279,775
4
L
Medusa
5,503
459
61
5
0
203,195
5
W
Artemis
6,219
518
65
5
0
180,080
3
W
Mulan
8,087
674
105
9
0
240,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role