Player Matchup

Anubis
Anubis
Hanuta-77
Anubis
Level 125
God Stats
17W - 7L
1,679 SR
Queue Stats
108W - 108L
1,433 Elo+
Party 2
Tiamat
Tiamat
JjomsS
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,335 Elo+
Solo
Khepri
Khepri
OBM2LVC
Khepri
Level 158
God Stats
2W - 2L
1,850 SR
Queue Stats
93W - 96L
1,490 Elo+
Party 3
Heimdallr
Heimdallr
Pep-Sama
Heimdallr
Level 87
God Stats
21W - 18L
1,485 SR
Queue Stats
71W - 77L
1,427 Elo+
Party 2
Arachne
Arachne
crossfox1
Arachne
Level 87
God Stats
1W - 2L
1,495 SR
Queue Stats
70W - 74L
1,491 Elo+
Party 3
Team Averages
Level 112
1,602 SR
1,435 Elo+

VS

Team Averages
Level 93
1,543 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
GebNamedSue
Ishtar
Level 61
God Stats
7W - 8L
1,641 SR
Queue Stats
176W - 205L
1,512 Elo+
Solo
Hun Batz
Hun Batz
Le ham n friend
Hun Batz
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 132L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
MumbleBumbIe
Aphrodite
Level 62
God Stats
23W - 11L
1,572 SR
Queue Stats
58W - 62L
1,390 Elo+
Party 1
Sobek
Sobek
lazyleeprocon
Sobek
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 130L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hanuta-77
Anubis
16
1 / 3 / 4
10,455
498
17,742
16,560
10,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
JjomsS
Tiamat
13
2 / 4 / 5
8,707
415
11,329
17,180
11,010
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
OBM2LVC
Khepri
11
0 / 3 / 7
8,489
404
6,901
15,904
15,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Pep-Sama
Heimdallr
15
0 / 5 / 0
9,435
449
3,645
13,531
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
crossfox1
Arachne
14
4 / 3 / 2
9,085
433
8,008
19,764
11,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 5
10,245
488
5,853
17,499
10,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
19
12 / 2 / 2
12,377
589
21,764
15,717
7,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
17
2 / 3 / 8
10,608
505
16,667
19,343
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MumbleBumbIe
Aphrodite
14
1 / 0 / 4
9,082
432
7,828
12,547
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 10
9,628
458
7,680
23,629
28,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
7
Kills
18
18
Deaths
9
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
5
2.25
W
Ishtar
12
2
2
6.5
L
Anubis
Hanuta-77
Anubis
1
3
4
1
L
Tiamat
JjomsS
Tiamat
2
4
5
1.13
W
Hun Batz
2
3
8
2
W
Aphrodite
MumbleBumbIe
Aphrodite
1
0
4
3
L
Khepri
OBM2LVC
Khepri
0
3
7
1.17
L
Heimdallr
Pep-Sama
Heimdallr
0
5
0
0
L
Arachne
crossfox1
Arachne
4
3
2
1.67
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,625
Damage
59,792
82,939
Taken
88,735
53,964
Mitigated
61,582
26,258
Healing
37,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,853
1,643
0
2,990
17,499
10,630
1,703
11,186
6,313
0
67,106
W
Ishtar
21,764
15,162
0
8,387
15,717
7,145
3,077
3,933
11,144
0
108,671
L
Anubis
Hanuta-77
Anubis
17,742
1,239
0
7,412
16,560
10,676
767
2,894
13,584
96,824
0
L
Tiamat
JjomsS
Tiamat
11,329
1,755
602
7,571
17,180
11,010
1,324
4,865
11,960
52,696
0
W
Hun Batz
16,667
4,468
0
7,000
19,343
9,268
432
7,874
11,469
0
114,641
W
Aphrodite
MumbleBumbIe
Aphrodite
7,828
1,409
4,437
8,081
12,547
6,400
496
9,696
2,128
42,843
0
L
Khepri
OBM2LVC
Khepri
6,901
805
526
3,194
15,904
15,528
106
3,492
12,118
28,455
0
L
Heimdallr
Pep-Sama
Heimdallr
3,645
1,572
0
2,915
13,531
5,257
0
902
12,629
0
76,309
L
Arachne
crossfox1
Arachne
8,008
5,197
0
4,038
19,764
11,493
263
2,464
17,140
0
66,363
W
7,680
1,414
0
6,182
23,629
28,139
75
10,692
12,937
30,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
51,940
526
Minions Killed
557
0
Camps Cleared
0
1,859,651
Distance Traveled
1,994,435
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,245
488
103
5
0
380,700
0
W
Ishtar
12,377
589
148
7
0
367,435
6
L
Anubis
10,455
498
177
8
0
324,361
11
L
Tiamat
8,707
415
82
4
0
373,448
0
W
Hun Batz
10,608
505
160
8
0
456,687
5
W
Aphrodite
9,082
432
99
5
0
391,192
3
L
Khepri
8,489
404
38
2
0
394,616
5
L
Heimdallr
9,435
449
146
7
0
351,979
11
L
Arachne
9,085
433
83
4
0
415,247
5
W
Sobek
9,628
458
47
2
0
398,421
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role