Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DelayurUndoing
Shiva
Level 99
God Stats
18W - 26L
1,420 SR
Queue Stats
20W - 52L
1,261 Elo+
Solo
Team Averages
Level 112
1,473 SR
1,420 Elo+

VS

Team Averages
Level 48
1,478 SR
1,290 Elo+
Ah Puch
Ah Puch
ProvenHERO55
Ah Puch
Level 61
God Stats
10W - 7L
1,505 SR
Queue Stats
24W - 44L
1,213 Elo+
Party 1
Cernunnos
Cernunnos
RamboBaggin
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,192 Elo+
Party 1
Ne Zha
Ne Zha
XxFadedEclipse0
Ne Zha
Level 64
God Stats
14W - 12L
1,428 SR
Queue Stats
263W - 303L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 5 / 0
6,843
684
4,541
13,397
9,707
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
10
0 / 5 / 0
6,096
610
3,703
9,835
7,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 2
5,974
597
3,730
9,457
6,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ProvenHERO55
Ah Puch
14
8 / 1 / 8
8,971
897
10,050
5,321
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RamboBaggin
Cernunnos
12
5 / 1 / 6
7,844
784
7,149
7,576
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 9
8,012
801
7,955
7,748
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
0
0.4
L
Zhong Kui
 
Zhong Kui
0
5
0
0
L
0
6
2
0.17
W
Ah Puch
ProvenHERO55
Ah Puch
8
1
8
12
W
Cernunnos
RamboBaggin
Cernunnos
5
1
6
8
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,974
Damage
25,154
32,689
Taken
20,645
23,945
Mitigated
9,777
5,025
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,541
2,564
0
2,039
13,397
9,707
7
3,739
9,658
0
14,687
L
Zhong Kui
 
Zhong Kui
3,703
689
0
1,835
9,835
7,821
0
3,063
6,772
22,260
0
L
3,730
1,368
20
1,131
9,457
6,417
0
3,711
5,746
0
9,809
W
Ah Puch
ProvenHERO55
Ah Puch
10,050
306
334
1,211
5,321
2,147
654
972
4,349
27,736
0
W
Cernunnos
RamboBaggin
Cernunnos
7,149
4,244
0
404
7,576
3,592
672
1,565
6,011
0
15,428
W
7,955
3,143
0
1,578
7,748
4,038
1,667
1,595
6,153
0
30,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,913
Gold Earned
24,827
78
Minions Killed
93
2
Camps Cleared
6
425,656
Distance Traveled
514,319
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,843
684
24
2
1
164,428
2
L
Zhong Kui
6,096
610
45
5
1
132,511
3
L
Shiva
5,974
597
9
1
0
128,717
1
W
Ah Puch
8,971
897
43
4
1
170,171
1
W
Cernunnos
7,844
784
12
1
0
137,216
1
W
Ne Zha
8,012
801
38
4
5
206,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role