Player Matchup

Sylvanus
Sylvanus
Morfelol
Sylvanus
Level 151
God Stats
10W - 4L
1,391 SR
Queue Stats
106W - 112L
1,518 Elo+
Party 1
Izanami
Izanami
Serwilista
Izanami
Level 148
God Stats
14W - 10L
1,643 SR
Queue Stats
104W - 111L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRealPootsMan
Baron Samedi
Level 145
God Stats
1W - 2L
1,603 SR
Queue Stats
94W - 85L
1,536 Elo+
Solo
Nemesis
Nemesis
seniorbocadil00
Nemesis
Level 68
God Stats
5W - 3L
1,601 SR
Queue Stats
33W - 42L
1,461 Elo+
Solo
Mulan
Mulan
uwuMikuniuwu
Mulan
Level 67
God Stats
8W - 3L
2,006 SR
Queue Stats
116W - 121L
1,508 Elo+
Solo
Team Averages
Level 116
1,649 SR
1,509 Elo+

VS

Team Averages
Level 115
1,572 SR
1,547 Elo+
Ishtar
Ishtar
 
Ishtar
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
IceCoIdFrost
Bakasura
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 120L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Jumii
Cthulhu
Level 104
God Stats
20W - 18L
1,619 SR
Queue Stats
195W - 147L
1,568 Elo+
Party 2
Hades
Hades
MikuraAfura
Hades
Level 95
God Stats
15W - 13L
1,614 SR
Queue Stats
161W - 166L
1,523 Elo+
Solo
Mercury
Mercury
Romedk
Mercury
Level 113
God Stats
27W - 17L
1,629 SR
Queue Stats
255W - 198L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Morfelol
Sylvanus
13
4 / 3 / 5
8,707
544
8,641
15,098
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Serwilista
Izanami
16
5 / 1 / 2
9,673
605
11,285
12,957
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheRealPootsMan
Baron Samedi
14
1 / 1 / 5
8,474
530
11,018
8,733
4,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 8
9,056
566
9,274
11,743
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 4 / 1
10,556
660
17,394
20,789
14,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 3 / 2
8,332
521
9,446
12,171
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
IceCoIdFrost
Bakasura
14
2 / 6 / 3
8,467
529
11,172
20,585
11,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Jumii
Cthulhu
11
1 / 3 / 3
7,176
449
5,722
15,155
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 2
7,503
469
4,436
12,332
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Romedk
Mercury
13
2 / 5 / 3
8,073
505
7,969
16,448
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
9
9
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
3
2
1.33
L
Bakasura
IceCoIdFrost
Bakasura
2
6
3
0.58
L
Cthulhu
Jumii
Cthulhu
1
3
3
0.83
L
1
3
2
0.67
W
Sylvanus
Morfelol
Sylvanus
4
3
5
2.17
L
Mercury
Romedk
Mercury
2
5
3
0.7
W
Izanami
Serwilista
Izanami
5
1
2
6
W
Baron Samedi
TheRealPootsMan
Baron Samedi
1
1
5
3.5
W
3
0
8
7
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,612
Damage
38,745
69,320
Taken
76,691
46,804
Mitigated
42,632
30,487
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,446
5,830
0
1,487
12,171
4,583
0
2,780
9,327
0
61,534
L
Bakasura
IceCoIdFrost
Bakasura
11,172
6,943
0
6,920
20,585
11,878
0
1,430
19,149
0
48,823
L
Cthulhu
Jumii
Cthulhu
5,722
415
759
3,792
15,155
13,149
0
5,582
9,416
25,809
0
L
4,436
388
226
4,184
12,332
6,198
0
7,285
4,775
44,910
0
W
Sylvanus
Morfelol
Sylvanus
8,641
3,151
2,152
5,824
15,098
16,142
455
3,853
10,860
29,545
0
L
Mercury
Romedk
Mercury
7,969
5,334
0
1,418
16,448
6,824
0
1,942
14,365
0
58,812
W
Izanami
Serwilista
Izanami
11,285
7,030
0
7,643
12,957
5,090
4,879
603
12,354
0
94,882
W
Baron Samedi
TheRealPootsMan
Baron Samedi
11,018
628
403
2,709
8,733
4,590
216
3,795
4,938
61,597
0
W
9,274
4,645
0
2,515
11,743
6,836
390
922
10,711
0
87,570
W
17,394
3,420
0
9,241
20,789
14,146
1,329
985
18,874
0
90,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
39,551
574
Minions Killed
430
0
Camps Cleared
0
1,558,154
Distance Traveled
1,539,818
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,332
521
121
8
0
311,464
5
L
Bakasura
8,467
529
103
6
0
314,886
3
L
Cthulhu
7,176
449
34
2
0
303,362
10
L
Hades
7,503
469
87
5
0
255,015
2
W
Sylvanus
8,707
544
27
2
0
271,205
10
L
Mercury
8,073
505
85
5
0
355,091
2
W
Izanami
9,673
605
153
10
0
284,195
2
W
Baron Samedi
8,474
530
109
7
0
303,232
2
W
Nemesis
9,056
566
125
8
0
403,265
5
W
Mulan
10,556
660
160
10
0
296,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role