Player Matchup

Bakasura
Bakasura
Fingon996
Bakasura
Level 73
God Stats
3W - 3L
1,575 SR
Queue Stats
45W - 31L
1,531 Elo+
Solo
Cabrakan
Cabrakan
Sloop2020
Cabrakan
Level 127
God Stats
10W - 12L
1,502 SR
Queue Stats
402W - 368L
1,558 Elo+
Solo
Ymir
Ymir
Xeros777
Ymir
Level 123
God Stats
27W - 18L
1,575 SR
Queue Stats
50W - 43L
1,485 Elo+
Solo
Heimdallr
Heimdallr
jradisawesim
Heimdallr
Level 158
God Stats
5W - 5L
1,491 SR
Queue Stats
279W - 278L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
slowy310
Zhong Kui
Level 82
God Stats
2W - 4L
1,353 SR
Queue Stats
323W - 343L
1,372 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,478 Elo+

VS

Team Averages
Level 95
1,520 SR
1,494 Elo+
Ares
Ares
MozzeltheAxo
Ares
Level 84
God Stats
2W - 3L
1,488 SR
Queue Stats
158W - 144L
1,545 Elo+
Solo
Rama
Rama
Rotholion
Rama
Level 87
God Stats
14W - 13L
1,561 SR
Queue Stats
103W - 102L
1,522 Elo+
Solo
Chang'e
Chang'e
fransc
Chang'e
Level 89
God Stats
12W - 4L
1,329 SR
Queue Stats
61W - 56L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
yBuBaxaL
Zhong Kui
Level 66
God Stats
5W - 5L
1,694 SR
Queue Stats
169W - 175L
1,480 Elo+
Solo
Thanatos
Thanatos
yYett
Thanatos
Level 147
God Stats
2W - 1L
1,529 SR
Queue Stats
52W - 49L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fingon996
Bakasura
20
6 / 5 / 13
14,415
534
22,668
32,139
17,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Sloop2020
Cabrakan
19
7 / 4 / 3
13,592
503
20,925
26,234
29,776
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
18
1 / 2 / 13
12,389
459
11,728
24,957
39,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
jradisawesim
Heimdallr
20
7 / 3 / 5
14,220
527
20,336
18,289
10,070
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
slowy310
Zhong Kui
20
5 / 6 / 8
13,514
501
33,480
26,258
22,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
12,648
468
15,579
35,688
37,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
20
3 / 2 / 3
13,975
518
14,614
15,843
7,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
fransc
Chang'e
18
2 / 4 / 12
12,257
454
16,380
25,327
12,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zhong Kui
yBuBaxaL
Zhong Kui
20
6 / 5 / 5
14,341
531
25,600
31,615
28,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
yYett
Thanatos
20
5 / 11 / 5
13,815
512
20,831
32,250
18,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
26
Kills
19
20
Deaths
27
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Fingon996
Bakasura
6
5
13
2.5
W
3
5
11
1.7
W
Rama
3
2
3
2.25
L
Cabrakan
Sloop2020
Cabrakan
7
4
3
2.13
L
Ymir
1
2
13
3.75
W
Chang'e
fransc
Chang'e
2
4
12
2
L
Heimdallr
jradisawesim
Heimdallr
7
3
5
3.17
L
Zhong Kui
slowy310
Zhong Kui
5
6
8
1.5
W
Zhong Kui
yBuBaxaL
Zhong Kui
6
5
5
1.7
W
Thanatos
yYett
Thanatos
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,137
Damage
93,004
127,877
Taken
140,723
119,359
Mitigated
104,462
30,420
Healing
62,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Fingon996
Bakasura
22,668
13,107
0
9,471
32,139
17,422
0
11,623
20,373
0
141,907
W
15,579
975
0
5,304
35,688
37,716
0
17,142
16,006
57,001
0
W
Rama
14,614
10,819
0
7,773
15,843
7,577
33
4,261
11,581
0
136,836
L
Cabrakan
Sloop2020
Cabrakan
20,925
2,610
0
7,911
26,234
29,776
570
12,584
12,976
100,432
0
L
Ymir
11,728
1,957
10
2,294
24,957
39,711
0
12,692
12,067
46,252
0
W
Chang'e
fransc
Chang'e
16,380
1,794
7,866
10,095
25,327
12,178
83
16,564
8,137
91,752
0
L
Heimdallr
jradisawesim
Heimdallr
20,336
10,098
0
2,606
18,289
10,070
708
3,855
14,396
0
133,997
L
Zhong Kui
slowy310
Zhong Kui
33,480
1,908
0
8,128
26,258
22,380
0
16,252
9,841
140,018
0
W
Zhong Kui
yBuBaxaL
Zhong Kui
25,600
3,315
0
10,855
31,615
28,748
1,155
18,872
11,509
109,535
0
W
Thanatos
yYett
Thanatos
20,831
6,495
0
20,849
32,250
18,243
0
9,798
20,104
0
117,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,130
Gold Earned
67,036
820
Minions Killed
722
0
Camps Cleared
0
2,361,785
Distance Traveled
2,425,855
17
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,415
534
202
7
0
587,019
4
W
Ares
12,648
468
51
2
0
485,910
5
W
Rama
13,975
518
200
7
0
516,572
15
L
Cabrakan
13,592
503
180
7
0
331,130
6
L
Ymir
12,389
459
38
1
0
503,466
3
W
Chang'e
12,257
454
148
5
0
464,483
5
L
Heimdallr
14,220
527
204
8
0
481,515
3
L
Zhong Kui
13,514
501
196
7
0
458,655
1
W
Zhong Kui
14,341
531
195
7
0
419,386
3
W
Thanatos
13,815
512
128
5
0
539,504
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role