Player Matchup

Chaac
Chaac
FalsifiedOrigin
Chaac
Level 145
God Stats
21W - 21L
1,515 SR
Queue Stats
568W - 578L
1,607 Elo+
Party 1
Ra
Ra
MrEugeneKrabs
Ra
Level 97
God Stats
25W - 3L
2,012 SR
Queue Stats
790W - 195L
1,832 Elo+
Party 1
Serqet
Serqet
xAnekox
Serqet
Level 158
God Stats
3W - 0L
1,622 SR
Queue Stats
184W - 115L
1,690 Elo+
Party 1
Team Averages
Level 133
1,716 SR
1,710 Elo+

VS

Team Averages
Level 119
1,677 SR
1,634 Elo+
Chaac
Chaac
Aratek
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,719 Elo+
Solo
Chang'e
Chang'e
LeatherFace666
Chang'e
Level 156
God Stats
18W - 10L
1,698 SR
Queue Stats
254W - 245L
1,601 Elo+
Solo
Ishtar
Ishtar
Scorpoxi
Ishtar
Level 157
God Stats
6W - 6L
1,832 SR
Queue Stats
132W - 126L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,318
693
9,587
14,135
14,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 6
9,085
757
13,862
11,598
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
xAnekox
Serqet
13
6 / 4 / 5
9,237
770
12,266
15,407
14,276
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aratek
Chaac
12
2 / 5 / 4
8,249
687
12,129
16,581
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 1 / 4
8,578
715
10,991
12,331
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Scorpoxi
Ishtar
12
2 / 5 / 4
8,403
700
9,776
13,168
5,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
6
7
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aratek
Chaac
2
5
4
0.8
W
1
2
8
2.5
L
2
1
4
4
W
4
1
6
7
L
Ishtar
Scorpoxi
Ishtar
2
5
4
0.8
W
Serqet
xAnekox
Serqet
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,715
Damage
32,896
41,140
Taken
42,080
34,448
Mitigated
24,029
12,202
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aratek
Chaac
12,129
1,459
0
3,459
16,581
14,403
0
6,102
9,403
0
24,755
W
9,587
1,918
0
4,402
14,135
14,540
0
4,117
9,854
0
18,372
L
10,991
793
2,108
4,928
12,331
4,507
0
3,827
8,106
39,579
0
W
13,862
1,502
2,197
3,367
11,598
5,632
94
2,596
8,794
49,938
0
L
Ishtar
Scorpoxi
Ishtar
9,776
6,202
0
1,763
13,168
5,119
0
3,457
9,368
0
26,777
W
Serqet
xAnekox
Serqet
12,266
2,122
719
1,517
15,407
14,276
132
4,523
10,517
0
17,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
25,230
124
Minions Killed
141
6
Camps Cleared
6
759,903
Distance Traveled
718,239
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,249
687
27
2
0
248,504
0
W
Chaac
8,318
693
18
2
0
258,409
4
L
Chang'e
8,578
715
66
6
5
251,291
2
W
Ra
9,085
757
93
8
5
248,395
0
L
Ishtar
8,403
700
48
4
1
218,444
5
W
Serqet
9,237
770
13
1
1
253,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role