Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
Level 157
God Stats
10W - 5L
1,755 SR
Queue Stats
138W - 142L
1,448 Elo+
Solo
Amaterasu
Amaterasu
GoblinPants
Amaterasu
Level 123
God Stats
5W - 7L
1,543 SR
Queue Stats
378W - 358L
1,569 Elo+
Solo
Mulan
Mulan
JunnBug09
Mulan
Level 115
God Stats
1W - 1L
1,269 SR
Queue Stats
30W - 26L
1,494 Elo+
Party 1
Olorun
Olorun
SirFyydo
Olorun
Level 122
God Stats
6W - 5L
1,338 SR
Queue Stats
192W - 221L
1,432 Elo+
Party 1
Sobek
Sobek
lchinol
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 124
1,481 SR
1,489 Elo+

VS

Team Averages
Level 102
1,621 SR
1,463 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Deku_IamHere
Arachne
Level 120
God Stats
16W - 25L
1,513 SR
Queue Stats
110W - 119L
1,515 Elo+
Solo
Apollo
Apollo
KickflipFirstT
Apollo
Level 60
God Stats
10W - 8L
1,835 SR
Queue Stats
75W - 95L
1,287 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProfessorBosk
Cu Chulainn
Level 138
God Stats
1W - 2L
1,599 SR
Queue Stats
210W - 201L
1,556 Elo+
Solo
Cthulhu
Cthulhu
urdaddy101lol
Cthulhu
Level 106
God Stats
6W - 7L
1,660 SR
Queue Stats
375W - 382L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
16
10 / 1 / 2
9,525
595
14,828
11,739
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
GoblinPants
Amaterasu
15
5 / 1 / 7
9,106
569
10,746
14,053
8,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
JunnBug09
Mulan
14
0 / 4 / 3
8,450
528
10,864
16,589
15,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
SirFyydo
Olorun
15
3 / 3 / 3
8,849
553
7,671
10,515
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
lchinol
Sobek
13
2 / 0 / 12
8,503
531
5,299
13,086
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 4 / 0
8,284
518
9,345
12,389
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Deku_IamHere
Arachne
13
2 / 2 / 3
7,789
487
9,142
15,234
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 0
6,098
381
3,456
10,911
3,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ProfessorBosk
Cu Chulainn
17
3 / 2 / 2
10,047
628
12,058
16,047
13,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
10
1 / 7 / 0
7,101
444
9,668
16,792
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
9
9
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
0
0.75
L
Arachne
Deku_IamHere
Arachne
2
2
3
1.75
W
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
10
1
2
11
W
Amaterasu
GoblinPants
Amaterasu
5
1
7
8.5
W
Mulan
JunnBug09
Mulan
0
4
3
0.38
L
0
5
0
0
L
Cu Chulainn
ProfessorBosk
Cu Chulainn
3
2
2
2
W
Olorun
SirFyydo
Olorun
3
3
3
1.5
W
Sobek
lchinol
Sobek
2
0
12
8
L
Cthulhu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,408
Damage
43,669
65,982
Taken
71,373
48,276
Mitigated
44,603
21,920
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,345
686
472
2,723
12,389
6,418
252
5,414
6,975
61,835
0
L
Arachne
Deku_IamHere
Arachne
9,142
7,307
0
4,042
15,234
5,502
242
1,693
13,541
0
47,733
W
Ah Muzen Cab
ElvisTeck83
Ah Muzen Cab
14,828
4,387
0
3,002
11,739
5,632
1,065
4,686
7,053
0
99,827
W
Amaterasu
GoblinPants
Amaterasu
10,746
5,402
0
3,745
14,053
8,483
571
2,801
11,252
0
63,467
W
Mulan
JunnBug09
Mulan
10,864
2,017
0
5,328
16,589
15,542
886
0
16,589
0
65,253
L
3,456
3,018
0
1,248
10,911
3,423
1,006
1,983
8,928
0
32,033
L
Cu Chulainn
ProfessorBosk
Cu Chulainn
12,058
4,408
0
5,366
16,047
13,428
643
0
16,047
16
94,128
W
Olorun
SirFyydo
Olorun
7,671
3,940
451
4,668
10,515
5,168
720
6,957
3,558
69,620
0
W
Sobek
lchinol
Sobek
5,299
799
0
4,726
13,086
13,451
290
4,569
8,517
14,685
0
L
Cthulhu
9,668
708
301
2,563
16,792
15,832
0
3,880
12,912
41,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
39,319
488
Minions Killed
479
0
Camps Cleared
0
1,555,957
Distance Traveled
1,521,372
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,284
518
109
7
0
295,091
4
L
Arachne
7,789
487
65
4
0
343,385
8
W
Ah Muzen Cab
9,525
595
139
9
0
280,424
5
W
Amaterasu
9,106
569
107
7
0
358,375
6
W
Mulan
8,450
528
110
7
0
281,630
0
L
Apollo
6,098
381
69
4
0
254,834
0
L
Cu Chulainn
10,047
628
176
11
0
334,245
1
W
Olorun
8,849
553
115
7
0
283,334
2
W
Sobek
8,503
531
17
1
0
352,194
5
L
Cthulhu
7,101
444
60
4
0
293,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role