Player Matchup

Neith
Neith
ActionSensei
Neith
Level 40
God Stats
3W - 0L
1,804 SR
Queue Stats
43W - 3L
1,991 Elo+
Party 2
Cliodhna
Cliodhna
Kevboiii
Cliodhna
Level 115
God Stats
8W - 3L
1,786 SR
Queue Stats
22W - 13L
1,637 Elo+
Party 2
Ra
Ra
eeveeextreme
Ra
Level 160
God Stats
9W - 0L
1,846 SR
Queue Stats
386W - 196L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
gσσdgirl
Nu Wa
Level 160
God Stats
5W - 2L
1,611 SR
Queue Stats
75W - 42L
1,752 Elo+
Party 2
Geb
Geb
nedyrb
Geb
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
147W - 71L
1,703 Elo+
Party 2
Team Averages
Level 108
1,709 SR
1,731 Elo+

VS

Team Averages
Level 65
1,512 SR
1,368 Elo+
Arachne
Arachne
FireMan950
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 215L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
JuicyBudlets
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 323L
1,392 Elo+
Party 3
Apollo
Apollo
MidnightShroom
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 3
King Arthur
King Arthur
TuCompaFire
King Arthur
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 1
Atlas
Atlas
playerDerp
Atlas
Level 107
God Stats
1W - 1L
1,757 SR
Queue Stats
240W - 259L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,273
627
5,157
3,121
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Kevboiii
Cliodhna
11
6 / 0 / 2
6,729
673
5,204
7,140
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 0 / 5
6,442
644
6,107
5,442
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
11
2 / 1 / 3
6,412
641
7,589
4,894
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
nedyrb
Geb
10
3 / 0 / 2
6,243
624
3,221
6,203
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FireMan950
Arachne
8
1 / 5 / 0
4,809
481
2,994
10,456
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
JuicyBudlets
Ah Puch
8
0 / 3 / 0
4,440
444
4,132
7,761
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,064
406
1,457
4,961
1,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TuCompaFire
King Arthur
8
0 / 2 / 0
4,518
452
1,498
8,350
5,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
7
0 / 0 / 0
4,599
460
1,749
6,831
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Arachne
FireMan950
Arachne
1
5
0
0.2
L
Ah Puch
JuicyBudlets
Ah Puch
0
3
0
0
W
Cliodhna
Kevboiii
Cliodhna
6
0
2
7
L
0
3
0
0
L
King Arthur
TuCompaFire
King Arthur
0
2
0
0
W
2
0
5
4.5
W
Nu Wa
2
1
3
3.5
W
Geb
nedyrb
Geb
3
0
2
4
L
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
11,830
26,800
Taken
38,359
11,943
Mitigated
17,217
13,459
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
1,554
0
2,162
3,121
1,372
96
491
2,630
0
57,724
L
Arachne
FireMan950
Arachne
2,994
1,645
0
3,117
10,456
4,217
0
4,008
6,384
0
22,755
L
Ah Puch
JuicyBudlets
Ah Puch
4,132
556
0
3,109
7,761
2,956
0
3,732
4,013
24,440
0
W
Cliodhna
Kevboiii
Cliodhna
5,204
1,429
0
4,878
7,140
2,741
0
1,175
5,965
0
40,228
L
1,457
1,136
0
876
4,961
1,405
0
1,686
3,239
0
13,894
L
King Arthur
TuCompaFire
King Arthur
1,498
99
0
1,830
8,350
5,298
0
5,093
2,909
0
22,251
W
6,107
775
968
1,898
5,442
2,295
0
2,094
3,348
54,315
0
W
Nu Wa
7,589
2,724
0
1,258
4,894
1,618
175
0
4,894
38,082
0
W
Geb
nedyrb
Geb
3,221
702
0
2,295
6,203
3,917
78
2,121
4,082
14,455
0
L
Atlas
1,749
646
0
1,630
6,831
3,341
0
1,898
4,897
15,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
22,430
383
Minions Killed
165
0
Camps Cleared
0
998,881
Distance Traveled
979,821
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,273
627
98
10
0
185,629
2
L
Arachne
4,809
481
46
5
0
228,641
1
L
Ah Puch
4,440
444
30
3
0
179,304
4
W
Cliodhna
6,729
673
78
8
0
242,770
5
L
Apollo
4,064
406
33
3
0
184,766
1
L
King Arthur
4,518
452
32
3
0
195,545
0
W
Ra
6,442
644
114
11
0
201,819
4
W
Nu Wa
6,412
641
74
7
0
153,979
2
W
Geb
6,243
624
19
2
0
214,684
4
L
Atlas
4,599
460
24
2
0
191,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role