Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LeMightyFool
Yu Huang
Level 92
God Stats
1W - 7L
1,190 SR
Queue Stats
168W - 161L
1,534 Elo+
Solo
Ymir
Ymir
Unclezhou
Ymir
Level 159
God Stats
17W - 19L
1,455 SR
Queue Stats
440W - 461L
1,561 Elo+
Solo
Cupid
Cupid
VeliborAvesna
Cupid
Level 156
God Stats
1W - 4L
1,738 SR
Queue Stats
29W - 17L
1,949 Elo+
Party 2
Set
Set
julken
Set
Level 149
God Stats
0W - 1L
1,201 SR
Queue Stats
14W - 11L
1,736 Elo+
Party 2
Team Averages
Level 125
1,417 SR
1,656 Elo+

VS

Team Averages
Level 114
1,639 SR
1,532 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wexial
Morgan Le Fay
Level 140
God Stats
5W - 1L
1,641 SR
Queue Stats
79W - 72L
1,470 Elo+
Solo
Neith
Neith
Wizzle2407
Neith
Level 98
God Stats
3W - 0L
1,882 SR
Queue Stats
131W - 108L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
konata1112
Ne Zha
Level 100
God Stats
10W - 2L
1,673 SR
Queue Stats
40W - 27L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 4 / 2
5,591
508
2,621
11,209
7,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
LeMightyFool
Yu Huang
10
1 / 1 / 0
5,650
514
2,566
6,071
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 2 / 2
5,542
504
1,998
9,266
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 1
5,403
491
2,100
7,732
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
julken
Set
8
1 / 4 / 3
5,499
500
3,467
9,999
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 1 / 1
7,565
688
8,758
6,984
3,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
9
2 / 2 / 5
6,400
582
4,959
7,327
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Wexial
Morgan Le Fay
12
3 / 0 / 0
7,072
643
3,896
3,634
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
3 / 0 / 2
6,702
609
8,210
5,348
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
konata1112
Ne Zha
10
1 / 2 / 4
5,840
531
3,602
9,488
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
14
14
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
W
Anubis
 
Anubis
5
1
1
5.5
W
Horus
 
Horus
2
2
5
2.25
L
Yu Huang
LeMightyFool
Yu Huang
1
1
0
1
L
Ymir
1
2
2
1
L
1
3
1
0.5
W
Morgan Le Fay
Wexial
Morgan Le Fay
3
0
0
3
W
Neith
3
0
2
4
L
Set
julken
Set
1
4
3
0.63
W
Ne Zha
konata1112
Ne Zha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,752
Damage
29,425
44,277
Taken
32,781
21,480
Mitigated
14,068
9,295
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,621
464
105
2,376
11,209
7,739
0
6,213
4,996
23,175
0
W
Anubis
 
Anubis
8,758
1,692
0
4,092
6,984
3,410
62
2,665
4,097
58,831
0
W
Horus
 
Horus
4,959
1,638
270
2,169
7,327
3,752
39
1,137
6,178
0
12,880
L
Yu Huang
LeMightyFool
Yu Huang
2,566
395
0
750
6,071
2,190
0
3,364
2,707
35,710
0
L
Ymir
1,998
325
0
2,228
9,266
6,377
0
1,435
7,558
16,440
0
L
2,100
703
314
1,974
7,732
1,410
0
0
7,732
0
33,449
W
Morgan Le Fay
Wexial
Morgan Le Fay
3,896
80
0
817
3,634
1,476
0
1,280
2,354
56,175
0
W
Neith
8,210
3,171
0
3,922
5,348
2,028
36
331
5,017
0
54,005
L
Set
julken
Set
3,467
1,846
0
1,548
9,999
3,764
16
1,642
8,357
0
31,619
W
Ne Zha
konata1112
Ne Zha
3,602
1,454
0
1,550
9,488
3,402
28
1,526
7,950
0
37,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
33,579
266
Minions Killed
370
0
Camps Cleared
0
1,020,363
Distance Traveled
1,028,584
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,591
508
49
4
0
215,337
1
W
Anubis
7,565
688
96
9
0
189,437
6
W
Horus
6,400
582
21
2
0
208,763
2
L
Yu Huang
5,650
514
77
7
0
205,419
3
L
Ymir
5,542
504
14
1
0
181,933
3
L
Cupid
5,403
491
79
7
0
201,253
0
W
Morgan Le Fay
7,072
643
111
10
0
227,209
3
W
Neith
6,702
609
86
8
0
185,448
0
L
Set
5,499
500
47
4
0
216,421
3
W
Ne Zha
5,840
531
56
5
0
217,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role