Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JKRP
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 91L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Seavyion
Baron Samedi
Level 58
God Stats
4W - 3L
1,674 SR
Queue Stats
60W - 67L
1,523 Elo+
Solo
Neith
Neith
SeekND3str0y
Neith
Level 136
God Stats
7W - 8L
1,487 SR
Queue Stats
118W - 127L
1,551 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,521 Elo+

VS

Team Averages
Level 137
1,655 SR
1,553 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DaNy3LL
Thoth
Level 155
God Stats
2W - 1L
1,377 SR
Queue Stats
164W - 171L
1,587 Elo+
Solo
Agni
Agni
Ksion1221
Agni
Level 148
God Stats
5W - 2L
1,779 SR
Queue Stats
254W - 151L
1,630 Elo+
Solo
Guan Yu
Guan Yu
MultiSapman
Guan Yu
Level 157
God Stats
11W - 1L
1,804 SR
Queue Stats
344W - 337L
1,496 Elo+
Solo
Atlas
Atlas
deNde2052
Atlas
Level 120
God Stats
2W - 1L
1,813 SR
Queue Stats
480W - 485L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 1 / 0
7,114
1,186
1,194
6,938
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
 
Ishtar
11
0 / 4 / 0
6,419
1,070
5,465
9,422
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
JKRP
Cabrakan
12
0 / 3 / 0
7,184
1,197
3,278
11,229
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Seavyion
Baron Samedi
11
0 / 0 / 0
6,245
1,041
4,373
1,947
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,642
1,107
8,880
4,427
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Team 1 Tickets

320

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 0 / 4
7,087
1,181
5,370
2,508
1,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
DaNy3LL
Thoth
12
3 / 0 / 4
7,562
1,260
10,090
2,467
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
12
0 / 0 / 7
6,968
1,161
6,452
2,971
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MultiSapman
Guan Yu
12
3 / 0 / 3
7,169
1,195
4,407
9,321
9,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
deNde2052
Atlas
12
1 / 0 / 7
7,855
1,309
5,132
8,354
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
8
8
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Ishtar
 
Ishtar
0
4
0
0
W
Cernunnos
 
Cernunnos
1
0
4
3
W
Thoth
DaNy3LL
Thoth
3
0
4
5
L
Cabrakan
JKRP
Cabrakan
0
3
0
0
W
Agni
0
0
7
3.5
W
Guan Yu
MultiSapman
Guan Yu
3
0
3
4.5
L
Baron Samedi
Seavyion
Baron Samedi
0
0
0
0
L
0
0
0
0
W
Atlas
deNde2052
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
31,451
33,963
Taken
25,621
29,120
Mitigated
21,585
8,781
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,194
180
2,862
1,939
6,938
5,502
0
4,004
2,934
3,988
0
L
Ishtar
 
Ishtar
5,465
3,961
0
442
9,422
3,804
0
6,556
2,866
0
16,451
W
Cernunnos
 
Cernunnos
5,370
3,061
0
912
2,508
1,158
0
903
1,605
0
19,686
W
Thoth
DaNy3LL
Thoth
10,090
193
0
0
2,467
1,048
0
1,256
1,211
25,542
0
L
Cabrakan
JKRP
Cabrakan
3,278
230
0
922
11,229
16,521
0
6,651
4,578
6,000
0
W
Agni
6,452
578
0
88
2,971
1,347
0
1,179
1,792
24,751
0
W
Guan Yu
MultiSapman
Guan Yu
4,407
519
3,491
2,793
9,321
9,483
0
3,217
6,104
0
7,413
L
Baron Samedi
Seavyion
Baron Samedi
4,373
375
785
1,074
1,947
1,110
0
1,451
496
13,244
0
L
8,880
4,268
0
757
4,427
2,183
0
3,012
1,415
0
38,051
W
Atlas
deNde2052
Atlas
5,132
1,387
139
2,605
8,354
8,549
0
2,290
6,064
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
36,641
131
Minions Killed
133
3
Camps Cleared
7
585,043
Distance Traveled
681,455
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,114
1,186
4
1
0
134,052
1
L
Ishtar
6,419
1,070
33
6
1
117,608
0
W
Cernunnos
7,087
1,181
33
6
0
127,617
0
W
Thoth
7,562
1,260
43
7
4
142,859
0
L
Cabrakan
7,184
1,197
4
1
1
134,590
0
W
Agni
6,968
1,161
42
7
0
132,586
0
W
Guan Yu
7,169
1,195
4
1
3
148,030
3
L
Baron Samedi
6,245
1,041
15
3
1
68,116
0
L
Neith
6,642
1,107
75
13
0
130,677
0
W
Atlas
7,855
1,309
11
2
0
130,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role