Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Albrecde
Terra
Level 85
God Stats
7W - 7L
1,633 SR
Queue Stats
58W - 62L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
DontGiveMeNezha
Ne Zha
Level 129
God Stats
10W - 5L
1,610 SR
Queue Stats
14W - 22L
1,708 Elo+
Party 1
Apollo
Apollo
darkalien12
Apollo
Level 66
God Stats
13W - 8L
1,553 SR
Queue Stats
315W - 258L
1,597 Elo+
Solo
Hades
Hades
gustoso83
Hades
Level 157
God Stats
3W - 2L
1,581 SR
Queue Stats
79W - 97L
1,468 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,562 Elo+

VS

Team Averages
Level 120
1,514 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Aniquilattor55
Ishtar
Level 145
God Stats
5W - 8L
1,609 SR
Queue Stats
74W - 94L
1,477 Elo+
Solo
Loki
Loki
JulyIV
Loki
Level 130
God Stats
5W - 8L
1,504 SR
Queue Stats
197W - 186L
1,578 Elo+
Party 2
Neith
Neith
LiLiStörmstout
Neith
Level 77
God Stats
1W - 3L
1,392 SR
Queue Stats
24W - 33L
1,481 Elo+
Solo
He Bo
He Bo
chupapemunano
He Bo
Level 108
God Stats
21W - 19L
1,563 SR
Queue Stats
155W - 147L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 1 / 7
9,241
840
9,734
10,018
7,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Albrecde
Terra
15
1 / 0 / 10
8,619
784
7,457
7,143
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 6
8,238
749
9,431
6,351
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
2 / 2 / 1
8,109
737
4,294
10,645
4,779
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
gustoso83
Hades
15
4 / 0 / 4
8,340
758
5,161
5,936
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 3 / 1
7,904
719
7,805
9,510
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
7,604
691
3,328
10,770
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
JulyIV
Loki
15
1 / 2 / 0
7,881
716
4,957
7,808
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 2
7,621
693
5,606
4,255
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
7,640
695
7,585
10,393
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
4
4
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
7
8.5
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
Terra
Albrecde
Terra
1
0
10
6
L
0
4
4
0.5
W
3
1
6
6
L
Loki
JulyIV
Loki
1
2
0
0.5
L
1
1
2
2
L
1
5
1
0.3
W
Apollo
2
2
1
1.25
W
Hades
gustoso83
Hades
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,077
Damage
29,281
40,093
Taken
42,736
26,612
Mitigated
18,281
10,578
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,734
1,265
0
1,794
10,018
7,066
229
4,327
5,691
0
28,228
L
Baron Samedi
 
Baron Samedi
7,805
517
614
2,655
9,510
4,521
78
4,045
5,465
31,534
0
W
Terra
Albrecde
Terra
7,457
562
590
2,301
7,143
7,208
0
2,663
4,480
15,872
0
L
3,328
2,468
0
1,830
10,770
4,756
0
2,105
8,665
0
21,300
W
9,431
874
0
1,092
6,351
3,327
0
2,365
3,986
0
34,717
L
Loki
JulyIV
Loki
4,957
1,836
0
1,310
7,808
3,165
0
2,953
4,855
0
33,275
L
5,606
1,593
0
1,393
4,255
1,990
0
1,818
2,437
0
15,024
L
7,585
88
0
833
10,393
3,849
0
1,697
8,696
28,318
0
W
Apollo
4,294
2,885
0
940
10,645
4,779
796
4,578
6,067
0
31,507
W
Hades
gustoso83
Hades
5,161
343
488
3,373
5,936
4,232
51
1,457
4,479
25,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
38,650
221
Minions Killed
243
0
Camps Cleared
0
1,258,098
Distance Traveled
1,077,984
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,241
840
53
5
0
251,879
4
L
Baron Samedi
7,904
719
59
5
0
201,493
4
W
Terra
8,619
784
15
1
0
261,155
3
L
Ishtar
7,604
691
47
4
0
202,191
0
W
Ne Zha
8,238
749
50
5
0
269,364
3
L
Loki
7,881
716
61
6
0
247,484
4
L
Neith
7,621
693
27
2
0
209,704
2
L
He Bo
7,640
695
49
4
0
217,112
4
W
Apollo
8,109
737
63
6
0
252,313
5
W
Hades
8,340
758
40
4
0
223,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role