Player Matchup

Pele
Pele
BigDaddy_muffin
Pele
Level 118
God Stats
1W - 2L
1,739 SR
Queue Stats
76W - 89L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
Ciryandyl
Ao Kuang
Level 88
God Stats
0W - 2L
1,314 SR
Queue Stats
156W - 183L
1,380 Elo+
Party 2
Ishtar
Ishtar
Kevkickkevindoeh
Ishtar
Level 107
God Stats
9W - 5L
1,620 SR
Queue Stats
211W - 207L
1,411 Elo+
Solo
Neith
Neith
Splectrom
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jagernnog
Cthulhu
Level 65
God Stats
3W - 2L
1,587 SR
Queue Stats
64W - 77L
1,382 Elo+
Party 2
Team Averages
Level 76
1,552 SR
1,422 Elo+

VS

Team Averages
Level 84
1,382 SR
1,357 Elo+
Ah Puch
Ah Puch
AmOkBuFu1266
Ah Puch
Level 138
God Stats
231W - 249L
1,466 SR
Queue Stats
659W - 696L
1,364 Elo+
Solo
Izanami
Izanami
ByCyDy
Izanami
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 27L
1,242 Elo+
Party 1
Erlang Shen
Erlang Shen
DESTRIPEITOR_93
Erlang Shen
Level 140
God Stats
1W - 0L
1,472 SR
Queue Stats
159W - 176L
1,410 Elo+
Solo
Neith
Neith
IIzSnupiSleepzII
Neith
Level 82
God Stats
4W - 2L
1,433 SR
Queue Stats
220W - 226L
1,430 Elo+
Party 1
Cerberus
Cerberus
dmitryshatilov
Cerberus
Level 29
God Stats
1W - 3L
1,253 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,650
541
5,867
13,338
8,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Ciryandyl
Ao Kuang
13
6 / 3 / 1
8,202
513
6,479
13,845
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 1
8,233
515
5,970
11,733
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Splectrom
Neith
8
2 / 7 / 1
6,073
380
3,595
8,212
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jagernnog
Cthulhu
11
1 / 5 / 3
7,272
455
4,320
14,229
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmOkBuFu1266
Ah Puch
14
0 / 1 / 9
8,440
528
8,741
9,643
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ByCyDy
Izanami
15
10 / 2 / 2
10,230
639
12,511
9,444
3,990
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
DESTRIPEITOR_93
Erlang Shen
14
6 / 1 / 3
8,954
560
7,551
13,495
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 3
9,553
597
9,246
7,793
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
3 / 3 / 8
8,983
561
4,678
11,685
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
21
21
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AmOkBuFu1266
Ah Puch
0
1
9
4.5
L
0
3
3
0.5
W
Izanami
ByCyDy
Izanami
10
2
2
5.5
L
Ao Kuang
Ciryandyl
Ao Kuang
6
3
1
2.17
W
Erlang Shen
DESTRIPEITOR_93
Erlang Shen
6
1
3
7.5
W
2
2
3
1.75
L
0
3
1
0.17
L
Neith
Splectrom
Neith
2
7
1
0.36
W
Cerberus
3
3
8
2.33
L
Cthulhu
jagernnog
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
42,727
61,357
Taken
52,060
30,392
Mitigated
29,629
14,830
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AmOkBuFu1266
Ah Puch
8,741
334
0
2,328
9,643
3,898
1,347
1,223
8,420
65,559
0
L
5,867
1,272
0
6,469
13,338
8,966
376
2,243
11,095
0
73,913
W
Izanami
ByCyDy
Izanami
12,511
8,629
0
2,267
9,444
3,990
1,688
2,099
7,345
0
78,501
L
Ao Kuang
Ciryandyl
Ao Kuang
6,479
2,186
0
6,743
13,845
5,225
0
2,049
11,796
46,883
0
W
Erlang Shen
DESTRIPEITOR_93
Erlang Shen
7,551
3,853
0
4,927
13,495
7,635
0
3,342
10,153
0
72,180
W
9,246
3,945
0
3,290
7,793
3,915
0
1,068
6,725
0
72,288
L
5,970
2,142
0
863
11,733
4,327
804
4,462
7,271
0
74,194
L
Neith
Splectrom
Neith
3,595
2,013
0
369
8,212
2,695
0
1,398
6,814
0
17,300
W
Cerberus
4,678
483
0
1,889
11,685
10,191
713
3,498
8,187
25,385
0
L
Cthulhu
jagernnog
Cthulhu
4,320
680
124
262
14,229
9,179
0
3,267
10,962
28,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
46,160
425
Minions Killed
502
0
Camps Cleared
0
1,440,127
Distance Traveled
1,435,855
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,440
528
85
5
0
269,568
2
L
Pele
8,650
541
144
9
0
302,936
2
W
Izanami
10,230
639
148
9
0
317,547
1
L
Ao Kuang
8,202
513
82
5
0
326,159
0
W
Erlang Shen
8,954
560
84
5
0
333,909
0
W
Neith
9,553
597
125
8
0
239,092
4
L
Ishtar
8,233
515
126
8
0
280,041
4
L
Neith
6,073
380
25
2
0
251,210
1
W
Cerberus
8,983
561
60
4
0
275,739
2
L
Cthulhu
7,272
455
48
3
0
279,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role