Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KILLAKA0S1
Zhong Kui
Level 101
God Stats
8W - 6L
1,486 SR
Queue Stats
148W - 159L
1,443 Elo+
Solo
Yemoja
Yemoja
ronny1nonle
Yemoja
Level 149
God Stats
5W - 6L
1,970 SR
Queue Stats
81W - 65L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
x-Poisonous96-x
Ah Puch
Level 146
God Stats
5W - 1L
1,719 SR
Queue Stats
208W - 205L
1,553 Elo+
Solo
Team Averages
Level 135
1,635 SR
1,509 Elo+

VS

Team Averages
Level 130
1,427 SR
1,557 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BravoBlaze
Ra
Level 149
God Stats
0W - 2L
1,336 SR
Queue Stats
34W - 28L
1,671 Elo+
Solo
Mulan
Mulan
CirocWest
Mulan
Level 157
God Stats
19W - 22L
1,506 SR
Queue Stats
246W - 221L
1,625 Elo+
Party 2
Cupid
Cupid
Tennessippi
Cupid
Level 106
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
hmstuart1
Nike
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 47L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 0
4,289
858
2,024
4,790
4,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
 
Ishtar
9
0 / 1 / 1
4,184
837
1,239
3,529
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
KILLAKA0S1
Zhong Kui
10
1 / 0 / 0
4,469
894
3,324
3,597
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
9
0 / 0 / 2
4,625
925
864
3,830
1,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
2 / 0 / 1
4,718
944
3,606
2,310
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 0 / 0
4,605
921
2,166
3,396
1,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 1 / 0
4,492
898
4,324
2,847
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
CirocWest
Mulan
9
0 / 2 / 1
4,301
860
5,213
6,046
3,190
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,733
747
0
0
0
Nike
9
0 / 0 / 0
4,300
860
2,684
4,720
2,014
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Ishtar
 
Ishtar
0
1
1
0.5
L
Serqet
 
Serqet
1
0
0
1
L
0
1
0
0
L
Mulan
CirocWest
Mulan
0
2
1
0.25
W
Zhong Kui
KILLAKA0S1
Zhong Kui
1
0
0
1
L
0
0
0
0
L
Nike
0
0
0
0
W
Yemoja
0
0
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,057
Damage
14,387
18,056
Taken
17,009
10,981
Mitigated
7,954
7,720
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,024
757
51
1,890
4,790
4,254
0
646
3,988
0
11,696
W
Ishtar
 
Ishtar
1,239
841
0
805
3,529
1,327
0
342
3,187
0
9,681
L
Serqet
 
Serqet
2,166
576
0
984
3,396
1,541
0
1,464
1,852
0
9,456
L
4,324
144
366
398
2,847
1,209
0
2,059
696
17,273
0
L
Mulan
CirocWest
Mulan
5,213
1,579
0
1,398
6,046
3,190
0
2,824
3,102
0
10,524
W
Zhong Kui
KILLAKA0S1
Zhong Kui
3,324
553
0
797
3,597
2,752
0
901
2,696
10,862
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
2,684
103
0
992
4,720
2,014
0
1,155
3,565
0
12,926
W
Yemoja
864
389
2,538
1,389
3,830
1,751
0
2,068
1,762
2,393
0
W
3,606
175
0
250
2,310
897
0
367
1,787
14,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,285
Gold Earned
21,431
105
Minions Killed
105
0
Camps Cleared
0
526,826
Distance Traveled
450,847
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,289
858
26
5
0
116,610
2
W
Ishtar
4,184
837
19
4
0
88,044
0
L
Serqet
4,605
921
18
4
0
117,698
1
L
Ra
4,492
898
40
8
0
108,912
0
L
Mulan
4,301
860
18
4
0
114,090
3
W
Zhong Kui
4,469
894
27
5
0
108,054
1
L
Cupid
3,733
747
0
0
0
0
0
L
Nike
4,300
860
29
6
0
110,147
0
W
Yemoja
4,625
925
5
1
0
103,245
2
W
Ah Puch
4,718
944
28
6
0
110,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role