Player Matchup

Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BjornVlakenhoss
Cliodhna
Level 108
God Stats
31W - 10L
1,672 SR
Queue Stats
452W - 433L
1,458 Elo+
Party 1
Nox
Nox
IrishMalarkey
Nox
Level 67
God Stats
6W - 2L
1,561 SR
Queue Stats
184W - 167L
1,414 Elo+
Party 1
Awilix
Awilix
vKenneth
Awilix
Level 66
God Stats
2W - 4L
1,251 SR
Queue Stats
343W - 309L
1,569 Elo+
Party 2
Sol
Sol
wikiri
Sol
Level 134
God Stats
5W - 1L
1,922 SR
Queue Stats
104W - 90L
1,631 Elo+
Party 2
Team Averages
Level 95
1,581 SR
1,514 Elo+

VS

Team Averages
Level 122
1,387 SR
1,514 Elo+
Ishtar
Ishtar
Bolashka
Ishtar
Level 145
God Stats
3W - 3L
1,483 SR
Queue Stats
53W - 65L
1,476 Elo+
Solo
Kali
Kali
MmYySsHh
Kali
Level 125
God Stats
3W - 3L
1,725 SR
Queue Stats
94W - 116L
1,495 Elo+
Solo
Hel
Hel
NeitherCid
Hel
Level 68
God Stats
2W - 3L
1,189 SR
Queue Stats
58W - 62L
1,495 Elo+
Solo
Terra
Terra
kevinsUuu
Terra
Level 157
God Stats
0W - 1L
1,233 SR
Queue Stats
31W - 42L
1,516 Elo+
Solo
Amaterasu
Amaterasu
rebornfudge
Amaterasu
Level 115
God Stats
3W - 5L
1,305 SR
Queue Stats
24W - 15L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 1 / 7
10,034
528
7,414
17,496
16,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
18
1 / 1 / 3
11,299
595
15,867
17,082
10,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 3
10,586
557
8,097
9,431
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
vKenneth
Awilix
18
8 / 2 / 5
10,938
576
10,742
14,368
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
wikiri
Sol
16
4 / 1 / 6
10,128
533
21,108
17,938
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bolashka
Ishtar
13
1 / 5 / 2
8,051
424
12,443
15,702
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
14
2 / 5 / 1
8,630
454
8,118
19,841
10,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 6 / 1
8,862
466
8,068
13,908
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
kevinsUuu
Terra
10
0 / 2 / 2
7,190
378
7,774
16,996
14,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
rebornfudge
Amaterasu
16
2 / 2 / 0
9,685
510
11,442
21,056
17,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
6
6
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
7
5.5
W
Cliodhna
1
1
3
2.5
L
Ishtar
Bolashka
Ishtar
1
5
2
0.4
W
5
1
3
6.5
L
Kali
2
5
1
0.5
L
1
6
1
0.25
L
Terra
kevinsUuu
Terra
0
2
2
0.5
L
Amaterasu
rebornfudge
Amaterasu
2
2
0
1
W
Awilix
vKenneth
Awilix
8
2
5
5.25
W
Sol
wikiri
Sol
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,228
Damage
47,845
76,315
Taken
87,503
47,113
Mitigated
53,217
38,141
Healing
31,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,414
3,092
4,073
6,808
17,496
16,348
472
4,104
13,392
0
27,700
W
Cliodhna
15,867
2,622
0
10,024
17,082
10,763
372
0
17,082
0
104,371
L
Ishtar
Bolashka
Ishtar
12,443
8,166
0
4,100
15,702
6,165
0
9,297
6,405
0
68,442
W
8,097
911
0
479
9,431
4,544
1,367
2,632
6,799
84,338
0
L
Kali
8,118
3,670
0
4,923
19,841
10,587
0
4,858
14,983
0
69,682
L
8,068
1,191
349
2,933
13,908
5,391
0
5,094
8,814
62,410
0
L
Terra
kevinsUuu
Terra
7,774
1,456
1,747
6,327
16,996
14,042
0
6,733
10,263
32,478
0
L
Amaterasu
rebornfudge
Amaterasu
11,442
5,788
0
11,443
21,056
17,032
0
534
20,522
0
74,952
W
Awilix
vKenneth
Awilix
10,742
4,429
0
6,045
14,368
6,747
137
3,296
11,072
0
86,340
W
Sol
wikiri
Sol
21,108
9,529
0
10,712
17,938
8,711
3,088
6,493
11,445
95,492
14,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
42,418
630
Minions Killed
486
0
Camps Cleared
0
1,904,755
Distance Traveled
1,671,387
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,034
528
23
1
0
377,494
3
W
Cliodhna
11,299
595
175
9
0
398,497
3
L
Ishtar
8,051
424
113
6
0
296,604
0
W
Nox
10,586
557
153
8
0
369,525
3
L
Kali
8,630
454
104
5
0
372,968
3
L
Hel
8,862
466
91
5
0
314,488
5
L
Terra
7,190
378
30
2
0
329,665
0
L
Amaterasu
9,685
510
148
8
0
357,662
1
W
Awilix
10,938
576
127
7
0
432,329
1
W
Sol
10,128
533
152
8
0
326,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role