Player Matchup

Hou Yi
Hou Yi
SatomiRentarou9
Hou Yi
Level 62
God Stats
3W - 5L
1,319 SR
Queue Stats
88W - 184L
1,300 Elo+
Solo
Atlas
Atlas
gabri_cabo
Atlas
Level 81
God Stats
8W - 11L
1,436 SR
Queue Stats
96W - 123L
1,420 Elo+
Solo
Nemesis
Nemesis
willylost2
Nemesis
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 89L
1,302 Elo+
Solo
Team Averages
Level 84
1,418 SR
1,340 Elo+

VS

Team Averages
Level 102
1,521 SR
1,300 Elo+
Cliodhna
Cliodhna
BloodyXslash
Cliodhna
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,305 Elo+
Solo
Tyr
Tyr
PringTing
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Solo
Ra
Ra
bilal7000
Ra
Level 151
God Stats
6W - 3L
1,563 SR
Queue Stats
108W - 172L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,252
635
7,813
7,114
3,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
12
0 / 1 / 5
8,546
657
8,054
13,010
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
willylost2
Nemesis
14
3 / 0 / 3
8,709
670
6,777
12,711
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BloodyXslash
Cliodhna
10
0 / 5 / 1
7,016
540
5,692
11,171
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
7,583
583
7,587
8,875
8,920
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 1
8,275
637
8,723
4,825
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BloodyXslash
Cliodhna
0
5
1
0.1
L
1
1
0
1
W
3
0
2
4
L
0
0
1
0.5
W
Atlas
0
1
5
2.5
W
Nemesis
willylost2
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
22,002
32,835
Taken
24,871
23,511
Mitigated
15,642
5,571
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BloodyXslash
Cliodhna
5,692
515
0
265
11,171
4,427
0
3,136
8,035
0
12,284
L
7,587
580
0
2,382
8,875
8,920
0
3,030
5,845
0
11,549
W
7,813
2,978
0
810
7,114
3,319
0
2,142
4,972
0
24,779
L
8,723
481
1,502
2,353
4,825
2,295
0
2,111
2,714
54,724
0
W
Atlas
8,054
2,726
0
1,923
13,010
14,105
0
3,228
9,782
29,746
0
W
Nemesis
willylost2
Nemesis
6,777
3,449
0
2,838
12,711
6,087
0
3,559
9,152
0
28,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
22,874
132
Minions Killed
136
5
Camps Cleared
4
728,134
Distance Traveled
727,661
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,016
540
15
1
1
226,847
4
L
Tyr
7,583
583
8
1
1
237,522
3
W
Hou Yi
8,252
635
40
3
1
220,403
0
L
Ra
8,275
637
113
9
2
263,292
0
W
Atlas
8,546
657
37
3
0
248,375
3
W
Nemesis
8,709
670
55
4
4
259,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role