Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Azaroth97
Medusa
Level 128
God Stats
7W - 13L
1,492 SR
Queue Stats
593W - 596L
1,490 Elo+
Solo
Hera
Hera
Heinz10
Hera
Level 128
God Stats
2W - 5L
1,264 SR
Queue Stats
78W - 87L
1,388 Elo+
Party 1
Vamana
Vamana
Totillia
Vamana
Level 83
God Stats
6W - 2L
1,408 SR
Queue Stats
30W - 24L
1,426 Elo+
Party 1
Team Averages
Level 113
1,433 SR
1,461 Elo+

VS

Team Averages
Level 74
1,481 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
B0shyWashy
Olorun
Level 42
God Stats
1W - 3L
1,375 SR
Queue Stats
49W - 33L
1,574 Elo+
Solo
Agni
Agni
SckeypoKing
Agni
Level 88
God Stats
4W - 2L
1,756 SR
Queue Stats
74W - 90L
1,488 Elo+
Solo
Anhur
Anhur
Zarku
Anhur
Level 64
God Stats
2W - 4L
1,325 SR
Queue Stats
16W - 33L
1,272 Elo+
Solo
Pele
Pele
шевчучкашипучка
Pele
Level 46
God Stats
2W - 3L
1,448 SR
Queue Stats
210W - 230L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
7 / 0 / 2
6,437
644
6,364
6,600
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
11
1 / 0 / 0
5,992
599
4,777
5,400
2,807
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Azaroth97
Medusa
10
3 / 1 / 0
5,869
587
4,941
6,897
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
Heinz10
Hera
8
0 / 1 / 0
4,441
444
1,588
2,725
881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
Totillia
Vamana
8
0 / 0 / 0
4,361
436
1,360
4,850
1,931
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 1
5,018
502
1,729
3,687
2,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
B0shyWashy
Olorun
10
1 / 1 / 0
5,468
547
4,061
6,865
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 4 / 0
5,491
549
4,367
6,827
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zarku
Anhur
9
0 / 2 / 0
5,088
509
2,212
6,374
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,681
468
2,080
7,113
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
11
Kills
2
2
Deaths
11
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
2
8
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Ymir
 
Ymir
0
0
1
0.5
W
Medusa
Azaroth97
Medusa
3
1
0
3
L
Olorun
B0shyWashy
Olorun
1
1
0
1
W
Hera
Heinz10
Hera
0
1
0
0
L
1
4
0
0.25
W
Vamana
Totillia
Vamana
0
0
0
0
L
Anhur
Zarku
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
14,449
26,472
Taken
30,866
11,043
Mitigated
12,226
9,333
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,364
1,907
0
1,466
6,600
2,593
0
1,901
4,699
0
35,294
W
Baron Samedi
 
Baron Samedi
4,777
446
0
3,240
5,400
2,807
0
0
5,400
40,137
0
L
Ymir
 
Ymir
1,729
792
1,074
825
3,687
2,871
0
800
2,887
14,329
0
W
Medusa
Azaroth97
Medusa
4,941
1,791
0
1,370
6,897
2,831
0
3,774
3,123
0
43,458
L
Olorun
B0shyWashy
Olorun
4,061
2,079
59
3,507
6,865
2,789
0
698
6,167
48,077
0
W
Hera
Heinz10
Hera
1,588
167
0
189
2,725
881
0
1,619
1,106
25,858
0
L
4,367
295
0
1,756
6,827
2,199
0
90
6,737
35,557
0
W
Vamana
Totillia
Vamana
1,360
1,039
327
2,741
4,850
1,931
0
2,863
1,987
0
17,176
L
Anhur
Zarku
Anhur
2,212
962
0
2,087
6,374
2,474
1,578
4,777
1,597
0
30,007
L
2,080
1,173
0
470
7,113
1,893
0
0
7,113
0
24,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
25,746
306
Minions Killed
270
0
Camps Cleared
0
953,689
Distance Traveled
895,021
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,437
644
60
6
0
223,810
0
W
Baron Samedi
5,992
599
88
9
0
156,663
1
L
Ymir
5,018
502
18
2
0
187,422
4
W
Medusa
5,869
587
77
8
0
179,301
4
L
Olorun
5,468
547
96
10
0
174,872
2
W
Hera
4,441
444
44
4
0
190,131
2
L
Agni
5,491
549
63
6
0
169,687
4
W
Vamana
4,361
436
37
4
0
203,784
2
L
Anhur
5,088
509
46
5
0
168,863
1
L
Pele
4,681
468
47
5
0
194,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role