Player Matchup

Tsukuyomi
Tsukuyomi
DeviousControlz
Tsukuyomi
Level 159
God Stats
7W - 0L
1,812 SR
Queue Stats
483W - 462L
1,495 Elo+
Party 2
Skadi
Skadi
Donpwnderosa
Skadi
Level 160
God Stats
4W - 4L
1,258 SR
Queue Stats
378W - 417L
1,444 Elo+
Party 1
Chiron
Chiron
Oldie1Kenobie
Chiron
Level 134
God Stats
5W - 9L
1,420 SR
Queue Stats
95W - 101L
1,447 Elo+
Party 1
Bacchus
Bacchus
OoohTyKillem
Bacchus
Level 69
God Stats
33W - 16L
1,645 SR
Queue Stats
46W - 37L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
suryxin
Yu Huang
Level 56
God Stats
3W - 1L
1,631 SR
Queue Stats
90W - 81L
1,470 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,471 Elo+

VS

Team Averages
Level 88
1,496 SR
1,422 Elo+
Nu Wa
Nu Wa
Alechetoos
Nu Wa
Level 107
God Stats
11W - 11L
1,484 SR
Queue Stats
490W - 552L
1,415 Elo+
Party 3
Bakasura
Bakasura
Sir DannyF
Bakasura
Level 60
God Stats
24W - 23L
1,501 SR
Queue Stats
227W - 246L
1,415 Elo+
Party 3
Sylvanus
Sylvanus
TacoD_Chicharron
Sylvanus
Level 147
God Stats
94W - 81L
1,564 SR
Queue Stats
259W - 271L
1,461 Elo+
Solo
Medusa
Medusa
l iDambler l
Medusa
Level 60
God Stats
21W - 24L
1,429 SR
Queue Stats
98W - 125L
1,427 Elo+
Party 3
Ganesha
Ganesha
nimrod6969
Ganesha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 84L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeviousControlz
Tsukuyomi
16
2 / 2 / 2
9,629
535
14,423
20,435
12,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 3 / 3
9,444
525
9,261
13,932
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 0 / 2
8,314
462
4,955
7,708
2,975
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OoohTyKillem
Bacchus
12
0 / 1 / 3
7,937
441
5,280
14,070
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
suryxin
Yu Huang
15
3 / 0 / 1
9,040
502
7,722
6,089
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 1 / 3
8,222
457
9,208
5,693
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Sir DannyF
Bakasura
16
3 / 2 / 1
9,189
511
4,030
15,605
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 0
8,810
489
12,428
18,607
13,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
14
1 / 1 / 1
8,202
456
3,760
9,244
3,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
nimrod6969
Ganesha
13
0 / 1 / 2
6,946
386
4,570
11,480
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
6
6
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
1
3
1.5
W
Tsukuyomi
DeviousControlz
Tsukuyomi
2
2
2
1.5
W
4
3
3
1.83
W
0
0
2
1
W
Bacchus
OoohTyKillem
Bacchus
0
1
3
1.5
L
Bakasura
Sir DannyF
Bakasura
3
2
1
1.75
L
2
4
0
0.5
L
Medusa
1
1
1
1.5
L
Ganesha
nimrod6969
Ganesha
0
1
2
1
W
Yu Huang
suryxin
Yu Huang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
33,996
62,234
Taken
60,629
37,704
Mitigated
36,480
20,308
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,208
1,408
0
487
5,693
2,088
0
1,466
4,119
71,370
0
W
Tsukuyomi
DeviousControlz
Tsukuyomi
14,423
3,028
0
10,460
20,435
12,361
0
10,395
9,894
27
89,988
W
9,261
3,999
0
250
13,932
5,025
1,464
4,551
9,294
0
77,448
W
4,955
1,524
1,036
3,152
7,708
2,975
964
1,922
5,543
0
68,642
W
Bacchus
OoohTyKillem
Bacchus
5,280
960
504
4,040
14,070
15,290
58
4,693
8,463
28,214
0
L
Bakasura
Sir DannyF
Bakasura
4,030
2,852
0
3,654
15,605
6,952
0
4,137
11,160
0
76,932
L
12,428
2,602
339
6,989
18,607
13,949
216
3,270
15,249
59,103
12,080
L
Medusa
3,760
1,528
0
4,199
9,244
3,541
576
1,245
7,989
0
57,968
L
Ganesha
nimrod6969
Ganesha
4,570
385
433
2,172
11,480
9,950
0
2,386
9,083
33,063
0
W
Yu Huang
suryxin
Yu Huang
7,722
537
0
866
6,089
2,053
754
3,210
2,823
65,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
41,369
567
Minions Killed
526
0
Camps Cleared
0
1,771,440
Distance Traveled
1,643,785
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,222
457
103
6
0
351,909
9
W
Tsukuyomi
9,629
535
157
9
0
374,370
2
W
Skadi
9,444
525
128
7
0
341,321
4
W
Chiron
8,314
462
105
6
0
345,773
5
W
Bacchus
7,937
441
51
3
0
356,007
6
L
Bakasura
9,189
511
150
8
0
410,462
1
L
Sylvanus
8,810
489
104
6
0
205,513
6
L
Medusa
8,202
456
146
8
0
327,073
0
L
Ganesha
6,946
386
23
1
0
348,828
6
W
Yu Huang
9,040
502
126
7
0
353,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role